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Ton Tons @ CC

Beaker

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Originally posted by Stark_Cyc Btw if your matrix bolt is working properly you cant up the fps with abs
I've shot a DM5 and DMC all year and they both have higher first shots after a rest, what might that be caused by? I had assumed ABS (in some way, but not really thought about how), but I'll be happy to be wrong.

Originally posted by Stark_Cyc
Gun like timmys, angels and so on (guns with ram and valve) are a different story.
Agreed


John,

Never seen the specifics of a Ton Ton board but how does that work with a spool valve? does it have a sealed HE bolt?

FSDO - bolt stick, noid, reg leak, whatever, but I still say that it's a players problem to fix, rather than allowing something in the rules that can (conceiveably) break the 300fps rule in a "perfect" gun.
 
Originally posted by Beaker

John,

Never seen the specifics of a Ton Ton board but how does that work with a spool valve? does it have a sealed HE bolt?

FSDO - bolt stick, noid, reg leak, whatever, but I still say that it's a players problem to fix, rather than allowing something in the rules that can (conceiveably) break the 300fps rule in a "perfect" gun.

You can read up on the Ton Ton board here.
(second board down)



Spool valves arent my thing either, but I imagine as you say, that they set the dwell/recharge slightly too low (so the chamber is not 100% filled) and increase it when you are shooting fast.

When velocity ramping, I dont think you are trying to get 450fps or anything like that, in fact that would really disturb your accuracy when switching between the modes. You would probably only want about 30 extra fps because as we know every little advantage helps on the field.
 

fatbeerboy

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beaker on the dm5 i belive it is abs anti bolt stick which adds a little extra dwell to the first shot after it has sat idle for a little while. you can turn it off by switching dip switch one to the down or off position.
 

Beaker

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John - Ta, would be interesting to see how it works in practice.

fatbeerboy - That's what I thought (and hence why was lumping them in with my argument on factory set velocity changes). But Stark_Cyc said that it doesn't make a difference.

Anyone know truth? I'm sure we can handle the truth of spool valves and velocity ramping...
 

peegee

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Jul 10, 2001
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If you set your marker up (spool) at say 290 fps at 180psi with a dwell of 12 the whole chamber would not be dumped it is using the higher preassure to get the velocity. If you then had a board program that upped your dwell to 18/20 u would see an increase in velocity could get upto 320 the difference between 290 and 320 is quite a lot makes those breakouts a little more difficult.

hope that helps


peegee
 

manike

INCEPTIONDESIGNS.COM
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Originally posted by Rabies
A correctly working spool valve marker (except a shocker with the stock bolt) shouldn't be able to ramp velocity by varying the dwell. The dump should dump when the valve opens, and after that it shouldn't matter how long it's held open because no more air should be expelled.

Well, that's the theory.
In reality with most gun's the pressure chamber doesn't drop completely to zero. You don't dump all the air for a single shot, you just use the high pressure part of the air, but when the bolt comes back there is still pressure in the chamber.

You can see how this works in part when you dry fire as compared to shooting paint.

When you shoot paint your gun eats more gas and you get less shots. When you shoot paint, there is back pressure so the pressure in the dump chamber stays higher and you get better efficiency.

ABS works because it keeps the chamber open and allows you to use more of the air in the chamber. It uses more of the energy on the air to get over 'stiction' (static friction which causes first shot drop off).

You can absolutely change velocity based upon the dwell and how you release the air, depending on how the gun is set up.

Originally posted by John C
The Ton Ton shocker board has something called ADOC, automatic drop off control.
If it really does, and they admit that, then ban them right now. It's adjusting the dwell and that is not allowed without tools because it adjusts velocity. You are NOT allowed to adjust velocity on the field. If the board is doing that and they admit it, it's simple to ban them all and all the boards. If they are using that as a selling feature, ban all boards and guns using it.

Many guns do experience slight drop off under high rates of fire, but measuring it and compensating for it is phenomenally bull****. And what if that gun doesn't experience the same drop off? The only way to compensate is to 'overcompensate'. Often guns become more inconsistent at higher rof, not necessarily drop off, you get ups and downs as the regs try to work.

I despise velocity ramping. Some guns are definitely easier to do it with that others.

Lots of spool valve type guns have problems with 'stiction' and thus get FSDO. I don't believe ABS or similar should be allowed. Deal with maintaining your gun or accept it has inherent design flaws. Don't break the rules to get around a design problem.

I believe under the rules it also becomes 'changing the velocity on the field'.

I'm inclined to let ABS slide as long as it isn't horrific in when it comes in and how much it increases the dwell by.

But adjusting the dwell on the fly as you increase ROF should always be illegal. Jim Drew is the guy that initially tried to implement that, then Freeflow with the Anderson board. We should fight against anyone that does it.

If a gun is maintained and designed well drop off under high rates of fire is not a valid issue or excuse for adjusting the velocity as you shoot.
 

manike

INCEPTIONDESIGNS.COM
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3. TonTon reloaded
• High Trigger poling rate
•Up to 27 bps with the eyes enabled
•ADOC (Automatic Drop Off Control)
•ATD (Automatic Trigger Dbounce)
•Power aware design for maximum battery life
•Exclusive auto-adaptive loader delay
•Automatic force fire in case of obstruct barrel and empty breech while eyes are on
•First Shot Boost after inactivity
•Automatic eyes de-activate in case of loader problem
•All adjustment parameters stored in non volatile memory
•On board buzzer, vibrator, and Tricolor LED
•Reloaded Xtend TM LCD extension port
The parts in bold should be outlawed in my opinion. In fact I think it actually is illegal.

The second part should be ok, if only after enough inactivity to be equivalent to a break in games. Like 5 minutes or more. If it comes in sooner it should be outlawed and I'd argue it is already.

I believe the top part in bold makes their boards illegal and so anyone that doesn't want to play them can use that.

I wouldn't want to play anyone shooting hot.

Remember, you are not allowed to adjust your velocity on the field. Both of those items do it.
 

Beaker

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Originally posted by manike
In reality with most gun's the pressure chamber doesn't drop completely to zero. You don't dump all the air for a single shot, you just use the high pressure part of the air, but when the bolt comes back there is still pressure in the chamber.

You can see how this works in part when you dry fire as compared to shooting paint.

When you shoot paint your gun eats more gas and you get less shots. When you shoot paint, there is back pressure so the pressure in the dump chamber stays higher and you get better efficiency.

ABS works because it keeps the chamber open and allows you to use more of the air in the chamber. It uses more of the energy on the air to get over 'stiction' (static friction which causes first shot drop off).

You can absolutely change velocity based upon the dwell and how you release the air, depending on how the gun is set up.



If it really does, and they admit that, then ban them right now. It's adjusting the dwell and that is not allowed without tools because it adjusts velocity. You are NOT allowed to adjust velocity on the field. If the board is doing that and they admit it, it's simple to ban them all and all the boards. If they are using that as a selling feature, ban all boards and guns using it.

Many guns do experience slight drop off under high rates of fire, but measuring it and compensating for it is phenomenally bull****. And what if that gun doesn't experience the same drop off? The only way to compensate is to 'overcompensate'. Often guns become more inconsistent at higher rof, not necessarily drop off, you get ups and downs as the regs try to work.

I despise velocity ramping. Some guns are definitely easier to do it with that others.

Lots of spool valve type guns have problems with 'stiction' and thus get FSDO. I don't believe ABS or similar should be allowed. Deal with maintaining your gun or accept it has inherent design flaws. Don't break the rules to get around a design problem.

I believe under the rules it also becomes 'changing the velocity on the field'.

I'm inclined to let ABS slide as long as it isn't horrific in when it comes in and how much it increases the dwell by.

But adjusting the dwell on the fly as you increase ROF should always be illegal. Jim Drew is the guy that initially tried to implement that, then Freeflow with the Anderson board. We should fight against anyone that does it.

If a gun is maintained and designed well drop off under high rates of fire is not a valid issue or excuse for adjusting the velocity as you shoot.
^^^What he said..with more words

and
http://www.tontons-flingueurs.com/html/modules.php?name=News&file=article&sid=265

I quote

First of all, we added a ROF concept, that is automatically compensate for DWELL adjustement to guaranty an accurate "ball per second" adjustement.
Seems pretty clear to me.
 

manike

INCEPTIONDESIGNS.COM
Jul 9, 2001
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Originally posted by peegee
If you set your marker up (spool) at say 290 fps at 180psi with a dwell of 12 the whole chamber would not be dumped it is using the higher preassure to get the velocity. If you then had a board program that upped your dwell to 18/20 u would see an increase in velocity could get upto 320 the difference between 290 and 320 is quite a lot makes those breakouts a little more difficult.
Git, you just beat me to it. :)

Remember people, the difference in energy is equivalent to the square of the velocity. So increasing velocity by 30fps is worse when increasing from say 290 to 320, than it is from 260 to 290.

Increasing your velocity from 260 to 290 is an increase in energy of 1.9ft/lbs from 8.11ftlbs to 10ftlbs, and 290 to 320 is an increase of 2.28ftlbs from 10ftlbs to 12.28ftlbs. I.e. it's a 25% increase! Which is huge in terms of impacts, trajectory and range, and also takes you into the range where the guns become illegal weapons with 'lethal energy'. 12ft/lbs is the energy limit...

Pete is very right to not want his players going against guns which could be considered, and are by many governments, as having lethal capability.
 
Manike

I agree completely.

There is nothing that ADOC can be except velocity ramping.




I have been searching around for a manual for a Ton Ton board to see if ADOC is adjustable and if so how.

^^THANKS BEAKER JUST WHAT I WAS AFTER.

Even if ADOC wasnt adjustable you could increase or decrease the effect of it by altering the pressures/dwell of the gun as in peegees post.