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Oooooh!! Dynasty FA Scandal!!

Joern Windler

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Apr 2, 2002
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I might add the following comment to ROF itself:

If someone pulls the finger, this command would be (hopefully) coming from his brain supplied by his nerves. To send a command from the brain to the fingertip it takes some time. As far as I can say (and I have to trust the doctor I called upon this issue) one's brain is able to send 9 (if your are very small 10) commands (press & release) per second. If you trigger with two fingers you can be - indeed - way quicker, but due to the reason that human beings are no machines not twice as fast.

I won't recommend to cut off the players' fingers.. :)

But if someone does like 18 balls per second - constantly ... there must be something very very wrong..
 

Joern Windler

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Apr 2, 2002
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I heard rumours that somebody talked about videotaping players. Videcameras provide not enough frames to see the moving of the finger. You never now how often the trigger has been pulled unless we buy highspeedcameras, which are probably as expensive as buying every player a gun for the tournament - delivered by the marshal at the flagstation. :)

Am I wrong?
 

stongle

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Aug 23, 2002
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Mildly on thread and in response to Joern, here's my take......

At a guess, I'd say a ROF cap is counter to the aims of TV. It will remove the spectacular "ripping" of players, thus removing some of the audience "blood lust" (which I believe will be a big part of the draw). Lets not kid ourselves we are shooting guns at each other.

The technical genius of certain players snap shooting is going to be largely lost on the uninitiated, no matter what ballers think. Far more spectacular is going to be a player working the snake with a line of "bullets" coming out of his gun, regardless of how that image is actually being performed (or the skill required to do it).

I'm certainly not trying to detract from the skill sets involved in Snap Shooting, movement and pinching players out, but I just don't see it providing the same entertainment value nor courting an extreme image (to the mass audience). It would be more like Chess with guns, and eliminating a player with one of the glove won't look as good as 10 in the head (imagine the slo-mo opportunities).

It may make the game more enjoyable and safer to play (for the player), but will it look as spectacular??. X Ball is already not too dissimilar to Robot Wars, the onfield players are simply there to spit bullets on a Coaches command or even on autopilot (clones, automations whatever, field design seems to dictate the playing of only certain lanes and bunkers), ROF is central to that ethos, and the more spectacular it looks, the more appealing to the audience.

To counter the safety implication of FA and high ROFs, why not re-examine the protection levels of player attire and kit. Maybe insist on hard or reinforced padding for players. Infact the rules on personal protection have clearly lacked behind the advances in ROF and gun technology nor the seepage of influence of tournament series where firepower is a key issue. Wouldn't the Rules committee be better of spending some time considering this aspect as well as dithering on what to do re gun cheats (especially as a solution appears to be a long way off). This had already been suggested but pretty much ignored in all the shock horror of alleging certain guns are FA or have rampant bounce. Even moving to just gravity fed loaders, may not negate serious injury or even death by taking 5,6,7 in the neck.

If the Millennium and other series are so keen to embrace the positive and negative of TV, do something proactive to protect your only tangible assets - the players. You also go someway to disarming the safety objections of high ROFs whatever solution you eventually come up with to catch gun cheats.

I hear and understand the arguments for and against capped ROF, I doubt there will be consensus on the issue.

2 pence / 3 Eurocents anyway.
 

Ben Frain

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Sep 7, 2002
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Originally posted by Joern Windler
I heard rumours that somebody talked about videotaping players. Videcameras provide not enough frames to see the moving of the finger. You never now how often the trigger has been pulled unless we buy highspeedcameras, which are probably as expensive as buying every player a gun for the tournament - delivered by the marshal at the flagstation. :)

Am I wrong?
Without bogging down (too much) in video jargon...

PAL (as used in Europe) Interlaced digital video (miniDV, DVCAM, DVCPRO) records 50 fields a second. That means 50 'half frames' as a field is either the even or odd scanlines of the image. Basically 25 full frames of information per second if you were to de-interlace

NTSC (as used in the US) Interlaced digital video (again miniDV, DVCAM etc) records 59.97 fields of video a second (60 is a close figure for these purposes mind). That gives you around 30 full frames per second.

I think realisitcally it wouldn't be quick enough to see the finger movements of fanning the trigger, however, it would very easily show any one messing with the rear of their grip frame etc
 

Ben Frain

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Sep 7, 2002
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Originally posted by stongle
To counter the safety implication of FA and high ROFs, why not re-examine the protection levels of player attire and kit. Maybe insist on hard or reinforced padding for players. Infact the rules on personal protection have clearly lacked behind the advances in ROF and gun technology nor the seepage of influence of tournament series where firepower is a key issue. Wouldn't the Rules committee be better of spending some time considering this aspect as well as dithering on what to do re gun cheats (especially as a solution appears to be a long way off). This had already been suggested but pretty much ignored in all the shock horror of alleging certain guns are FA or have rampant bounce. Even moving to just gravity fed loaders, may not negate serious injury or even death by taking 5,6,7 in the neck.

If the Millennium and other series are so keen to embrace the positive and negative of TV, do something proactive to protect your only tangible assets - the players. You also go someway to disarming the safety objections of high ROFs whatever solution you eventually come up with to catch gun cheats.
Now THAT seems like an idea. Perhaps there just needs to be two seperate game types defined, FULL AUTO XBALL with the protection to match (Full helmets, hard body armour etc) for the media masses. I don't think anyone would have a problem playing FA as long as there was enough padding!

Then SEMI-AUTO 7-Man as it is now, minus the FA

There is little point trying to stop FA, it is an evolution that is already upon us at every level, isn't the smart decision is how that power is harnessed, marketed and controlled??? It needs it's own domain to flourish in otherwise it will continue to dilute/poison the existing semi-auto game.
 
Oct 22, 2002
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MaDuRoDaM
i don't see why people who play in european leagues even go into the FA discussion

FA is prohibited in most if not all european countries
so it isn't even a possibility to follow through on,
because it makes paintball with FA guns illegal by law.
 

Ben Frain

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Sep 7, 2002
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Originally posted by BaddahBoom
i don't see why people who play in european leagues even go into the FA discussion

FA is prohibited in most if not all european countries
so it isn't even a possibility to follow through on,
because it makes paintball with FA guns illegal by law.
Perhaps because by giving FA an avenue in the states gives people an option to go and play FA over there if they so desire. The by product of this meaning that hopefully the semi-auto game in Europe stabilises? Just a thought
 
Oct 22, 2002
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MaDuRoDaM
>>The by product of this meaning that hopefully the semi-auto game in Europe stabilises? Just a thought<<

this FA thing comes across to me like
"since the cheaters can shoot allmost FullAuto let's all go FullAuto "
so one thing less to cheat with !!

So what would that mean for Europe without FA,
more cheating ?!?


besides
i don't see why we should be held hostage by how cheaters approach the game of paintball
before we know it the cheaters are dictating how we all should play paintball.
that's seems to me the other way around

i would like to see
Any ramping board fullautoviolation Punished severly though meaning expulsion for the whole team for an event
and a year ban for the player in violation
and no special treatment for anyone
U do teh crime u do the time !!

if we ain't gonna stop them slowing them down is at least the first step IMO


but i guess i'm just too naïve :p
 

stongle

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Aug 23, 2002
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But Simon......

Originally posted by Nick Brockdorff
.....I'm not saying capping the ROF solves everything.... the other methods of checking guns should still be in place.

I'm just saying that if you cap the ROF at 12, the risks involved with cheat software, etc. become much less attractive, because no matter what, you will not be able to get a sginificant improvement over what you can get on a regulation setup.

My thoughts are a small barrelmounted device that is able to measure the number of shots per second, and once that goes above 12, an alarm goes off that will allow the nearest judge to eliminate the player and call a 141 (or whatever).

Simple, cheap, easily done..... and that's just for starters.

For people who think 12 BPS is "boring to watch" - you guys have a completely warped view of how fast people can ACTUALLY fire their guns..... 12 BPS IS fast !

Nick
This ain't all in response to the above but a lot of the thread:

Hmmm I can already seen the next board hack, 12 balls out the marker in 1/3 of a second, then it shuts down for the remaining 2/3s. Is your device going to measure the actual amount of balls fired in a second, or the peak rate at which they were fired?

Start condensing down the amount of balls being fired into a smaller time frame and you up the danger ante significantly. 12 bps unaided is fast, but don't tell me a lot of players don't actually reach much higher equivalent peaks for shorter time frames. What your really advocating is not 12 bps but 1 ball per 1/12th of a second. At that speed, I believe you do begin to affect some of the dynamics or skill of the game (not to mention it's view ability). Even if you manage to hit a running player at that ROF, spectacular looking it will not be, cos they are going to be through the lane (unless your lane'ing is da shiznit). That's my opinion of course and was merely hypothesizing it's affect on TV.

1. The simple fact is High ROF aided or not is already here. Yep 12 is fast, but there are players who I know can shoot exceptionally fast unaided, you going to ban them in the short term?
2. Players are using sophisticated cheats the scrutineers don't know how to catch
3. No solution is either immediate or financially viable at present. Force new "limited" equipment either guns, boards or hoppers on people, and how are the non-sponsored going to pay for these? Even monitoring equipment for all it's good is not going to be here in time and whose going to foot the bill.

So before we have a serious injury, or a player ends up "brown bread"" at either Camp or DMA, put something in place to protect the players. We can't uninvent something that's already here, unless we stop all play in the meantime and all invest a sh*tload of time and money. For all the arguments, devils advocate, accusations of X Team or Y gun, player safety has not budged a single inch in this thread. Nor has the incentive to cheat been tackled at great length because it's politically expedient not to. OK this will likely be dealt with in the long term, but for all the recent rhetoric here, I see no tangible improvements.

How about something that acknowledges the status quo (for all it's rights and wrongs), such as compulsory lenses replacement if player gets multiple hits here, marshal marks the lenses to prevent it's further use. Sensible neck padding (is a single neoprene layer really effective for multiple hits?). Are the 7 man padding rules really applicable to EXL and Open X? Take a look at NXL players after a game, is that an image we want to project to the masses? Take it from me I have very recent experience, Chicks DO NOT dig scars.

Ok the thread is about FA and Bounce, but the suggested solutions are either a long way off, possibly illegal anyway, massively expensive or so contentious people are going to move to a series that does not have technological restrictions in place (each series is a consumer choice remember), not to mention that the cheater is always one step ahead. Putting more microchips onto field in the short run, isn't going to stop a 16 year old getting a double eye out, or a crushed larynx. We need to find the balance of all issues that does not compromise, the playability, view ability, player enjoyment and overall player safety of the sport. game, whatever it's called these days.
 

Joern Windler

Laws in motioN
Apr 2, 2002
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Originally posted by Ben Frain
Without bogging down (too much) in video jargon...
[..]
NTSC (as used in the US) Interlaced digital video (again miniDV, DVCAM etc) records 59.97 fields of video a second (60 is a close figure for these purposes mind). That gives you around 30 full frames per second.

I think realisitcally it wouldn't be quick enough to see the finger movements of fanning the trigger [..]

For every shot to count we need at least 1,5 frames. And remember that we need to catch the finger always in the very end (press/lose) position. This would be even difficult with about 100 full frames and a stativ on which the marker is fixed..