So that's the sort of thing you imagine in your spare time is it, Pete?Originally posted by Robbo
Hmmm - so many erudite submissions, this must have Baca jerking off in the library.
The NPPL have long resisted the change to an XBall type format and I have had many conversations with Owen on this subject, and this integration, if it happens (and I think it will) provides an opportunity for so many good things to happen in paintball not least of which is a world wide format and league to come out the other side.
I have to say, Genesis is a fitting name given the prevalence of the number 7 in the format. So you still have not fully explained the format, but what I gather is :Originally posted by SteveD
add a Jackson Breast Cam and...
Here's one of the things I looked at for the Genesis format:
(remember, this thing went together between 92 and 2000)
games times were 20-25 minutes with a contemplated drop to 15 minutes.
6 game prelims. Players therefore received a guaranteed maximum playing time of 2 hours and 30 minutes. Average that out (based on the fact that most games lasted 15 miunutes or less and assume that 50% of the players only lasted 50% of that time) and you're looking at maybe 30 to 50 minutes of actual playing time per event. Double that if you were in the final 4.
Teams were paying 1800 bucks for 10 hours worth of play (1 hour per player), maximum; most were paying 18k for 5 hours.
What that meant was that two games of a Genesis style format gave the teams about the same playing time.
Now, with 5 minute games times (assume everyone lasts the entire game and everyone is in the finals) we're back to ten hours of player game time. MAX or - most teams see maybe 140 minutes of player game time.
The genesis format was three periods of 7 minutes each. Why? An edited presentation could fit into a 30 minute time slot - with more than industry accepted standards for commercials. At the time (and I presume still) broadcasters were hunting for shorter programming to fill in - making it an easier sell. You could always schedule 2 or 4 matches back-to-back to fill up a two hour time slot and
a LIVE presentation of the game fits into a two hour time slot. Again with above industry standards for commercial breaks and etc.
So, here you have a format that is VERY flexible in regards to television requirements, meets canned or live requirements and is potentially a perfect 'filler' program.
Plus, one game gives a team 147 minutes of player game time - 1 minute more per player than the average with current 7 player games.
Play two or more, and your players are getting much more field time with little or no increase in cost.
I also labored over a league schedule system for 16 teams that kept travel to an absolute minimum - as little as 3 trips away per team for a full season.
jeez, another novel...
Originally posted by Gyroscope
By the way, this is the only place I am seeing much reunification talk. Why is everyone so sure that it is going to happen?