The question of which format is obviously not the highest priority for the decision makers regarding a shift in constellations but for the players, the referees, the spectators and the media X Ball is vastly superior to single-goal formats. The only thing that even keeps single-goal 7-man alive in the major leagues is the fact that NPPL, and to a somewhat lesser extent Millennium, do such a fantastic job of wrapping it up and presenting it marvelously.
X Ball elegantly solves all of the hassles associated with single-goal formats except for the gun problems.
How X Ball is superior, let me count the ways:
¤ all the pre-game procedures so hated by refs and players alike, that have a tendency to upset schedules (ID checks, clothing checks, goggle checks, padding checks, gun checks, coin-toss, armbands [which suck!], reminders of start procedures, etc.) are repeated 60 - 75 daily with single-goal compared with 5 - 8 times daily with X Ball.
¤ refs have to chase down captains after each and every game to get the scoresheets signed between every game after armbands are collected and counted (did I say I hated armbands?) compared with a scoresheet that is filled in during the game and is complete at the end of the 45 - 60 minute match.
¤ false starts caused by disappearing voices; replaced by horns and buzzers
¤ spectator interference, which distracts players and officials alike and often causes ill-will and controversy, is replaced by a dynamic interaction that many regard as fun
¤ spectators and media people have to find a schedule (not always available) and chase interesting games around a site for a game that lasts maybe 45 seconds compared with sitting put for 45 minutes or an hour, relaxing and enjoying.
¤ It often pays to cheat with current 7-man rules, especially when you need the points and you're down on bodies. You play on like a mofo, take the penalty (if you're unlucky) and still win. With X Ball's 90-second rule ANY penalty in the last 90 seconds automatically awards a point to the opponent team. Sorted!
¤ players hanging around on-field after elimination, hands-on-head, etc aren't a problem in X Ball because players want to get off the field quickly to get ready for the next round
¤ scheduling and showing up for games on a timely basis is much easier and much more relaxed for X Ball. No huffing and puffing from staging area to air to tech tent to playing field and back again four times a day.
¤ everything needed is right there, served on a silver platter, for X Ball: chrono station, tables, air fills, the field, the scoreboard.
¤ collusion, game-rigging, game-fixing or whatever you want to call it is elegantly eliminated with the double-elimination format
And this is just a partial list. As can be seen here, the refs are beat to death by single-goal formats and are forced to waste so much time and energy on the necessary but non-game-playing issues repeatedly. In X Ball they are freed up to just focus on better officiating.
Another point is that a recent survey here showed X Ball to be the most desired way to play despite a league to present it.
Like Mr Robinson said, it doesn't have to be 5-man, not even X Ball per se. The point here is that the single-goal format kept alive by Mill and NPPL is a dinosaur.
X Ball elegantly solves all of the hassles associated with single-goal formats except for the gun problems.
How X Ball is superior, let me count the ways:
¤ all the pre-game procedures so hated by refs and players alike, that have a tendency to upset schedules (ID checks, clothing checks, goggle checks, padding checks, gun checks, coin-toss, armbands [which suck!], reminders of start procedures, etc.) are repeated 60 - 75 daily with single-goal compared with 5 - 8 times daily with X Ball.
¤ refs have to chase down captains after each and every game to get the scoresheets signed between every game after armbands are collected and counted (did I say I hated armbands?) compared with a scoresheet that is filled in during the game and is complete at the end of the 45 - 60 minute match.
¤ false starts caused by disappearing voices; replaced by horns and buzzers
¤ spectator interference, which distracts players and officials alike and often causes ill-will and controversy, is replaced by a dynamic interaction that many regard as fun
¤ spectators and media people have to find a schedule (not always available) and chase interesting games around a site for a game that lasts maybe 45 seconds compared with sitting put for 45 minutes or an hour, relaxing and enjoying.
¤ It often pays to cheat with current 7-man rules, especially when you need the points and you're down on bodies. You play on like a mofo, take the penalty (if you're unlucky) and still win. With X Ball's 90-second rule ANY penalty in the last 90 seconds automatically awards a point to the opponent team. Sorted!
¤ players hanging around on-field after elimination, hands-on-head, etc aren't a problem in X Ball because players want to get off the field quickly to get ready for the next round
¤ scheduling and showing up for games on a timely basis is much easier and much more relaxed for X Ball. No huffing and puffing from staging area to air to tech tent to playing field and back again four times a day.
¤ everything needed is right there, served on a silver platter, for X Ball: chrono station, tables, air fills, the field, the scoreboard.
¤ collusion, game-rigging, game-fixing or whatever you want to call it is elegantly eliminated with the double-elimination format
And this is just a partial list. As can be seen here, the refs are beat to death by single-goal formats and are forced to waste so much time and energy on the necessary but non-game-playing issues repeatedly. In X Ball they are freed up to just focus on better officiating.
Another point is that a recent survey here showed X Ball to be the most desired way to play despite a league to present it.
Like Mr Robinson said, it doesn't have to be 5-man, not even X Ball per se. The point here is that the single-goal format kept alive by Mill and NPPL is a dinosaur.