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New MS gun rules

Chicago

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Jan 31, 2005
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Originally posted by lettucecheesecake
So most of us will be using semi 15 cap
Only if you're a sucker. You should use a cheat mode. Plenty of cheater boards available in the next 7 days. Everyone is allowed to use cheater boards in Millenium, so you might as well just get one now.
 

Chicago

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Jan 31, 2005
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Originally posted by jotajotaZ
What's the player's committee take on this? I suppose they have been contacted about this issue, right?

Right, no?

:rolleyes:
The players' committee is witholding comment pending review by the Easter Bunny and St. Nick.
 

Stark_Cyc

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Jun 8, 2005
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Originally posted by HERMITT
Out of interest how will the marshalls on each field at the start, during and after each game going to check the difference between ramping at 7.5 and ramping at 5 bps?
If they would happen to have Pact timers then they should be able to check during before or after games where the guns starts to ramp. When using Pact it records every shot (atleast 100 shots could be browsed, dont know whats the max as I didnt test that). Now you would have to browse the shots back to where it bumps up to 15bps and check if the space of shots goes up to 7.5bps before ramping. As they propobly dont have any Pacts they use the rule for only one extra shot when you release the trigger as 2*7.5 =15bps to test guns.

I have one extra Pact timer does anyone want to rent it :rolleyes:
 

Baca Loco

Ex-Fun Police
Oddly, and totally out of character, I'm going to take a moment to defend the MS after reading this thread. (No doubt I'm still light-headed and dizzy after the Chicago heatwave.) But--
The MS is actually attempting to do something positive in this confrontation with gun cheats. I don't disagree that the way they've attempted to do something has been frustrating and infuriating and isn't winning them any new friends but I think they deserve some credit for stepping up to the plate.
The MS could have easily taken a path of less resistance by leaving things semi-auto only, slapping together their own robot, talking tough and letting the players play while turning a blind eye to what was happening and for every complaint releasing 10 press releases trumpeting their success. It would have worked out fine--for them.
Instead they took the issues seriously but in the process botched up the effort.

Meanwhile, over in the PSP, home of that infernal ramping, there is categorically less gun cheating going on than anywhere else in organized paintball. In Chicago they continued to address issues like velocity ramping and elevated ROF off the break by placing refs in the penalty boxes and randomly checking teams. The developing parabolic mikes are being used to earmark potential violations so refs on the field can then target particular markers for checking. The reality is there is still some cheating going on but the windows are narrowing. It's not perfect but most players will be content to play within the rules if they are confident their opponents are doing the same and the PSP is far closer to that ideal than anyone else.
 
D

duffistuta

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Originally posted by Baca Loco
Oddly, and totally out of character, I'm going to take a moment to defend the MS after reading this thread. (No doubt I'm still light-headed and dizzy after the Chicago heatwave.) But--
The MS is actually attempting to do something positive in this confrontation with gun cheats. I don't disagree that the way they've attempted to do something has been frustrating and infuriating and isn't winning them any new friends but I think they deserve some credit for stepping up to the plate.
The MS could have easily taken a path of less resistance by leaving things semi-auto only, slapping together their own robot, talking tough and letting the players play while turning a blind eye to what was happening and for every complaint releasing 10 press releases trumpeting their success. It would have worked out fine--for them.
Instead they took the issues seriously but in the process botched up the effort.

Meanwhile, over in the PSP, home of that infernal ramping, there is categorically less gun cheating going on than anywhere else in organized paintball. In Chicago they continued to address issues like velocity ramping and elevated ROF off the break by placing refs in the penalty boxes and randomly checking teams. The developing parabolic mikes are being used to earmark potential violations so refs on the field can then target particular markers for checking. The reality is there is still some cheating going on but the windows are narrowing. It's not perfect but most players will be content to play within the rules if they are confident their opponents are doing the same and the PSP is far closer to that ideal than anyone else.
Yeah, but you're comparing farce with farce - the NPPL is remaining consistent in its ostrich pose, whilst the Millennium can't decide which part of its body it does or doesn't want to stick in the sand from day to day. Both are bad, but at least the NPPL are consistent - and their rules are rules, rather than 'shh, don't tell anyone but...' clandestine nudge-nudge, wink-wink semi-sorta-kinda-rules that change a week before what is the major event of the year for many players.

Actually, who am I kidding. They are both ****e.

Farce.

Good to hear that PSP is getting it nearer the mark...how many players are getting busted per event Cow? How accurate are the checks in your opinion?
 

Dreadful

Sthlm Ignition
May 25, 2004
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Originally posted by Stark_Cyc
As they propobly dont have any Pacts they use the rule for only one extra shot when you release the trigger as 2*7.5 =15bps to test guns.
Funny thing is that if you're shooting at 7.5bps it's 1000ms/7.5=133ms between each trigger activation.
While that is legal according to the "ramp from 7.5bps rule" it's not legal according to the "Shots stored for only 100ms and cancelled by next trigger activation" :rolleyes:
 

Baca Loco

Ex-Fun Police
Originally posted by duffistuta
...Both are bad, but at least the NPPL are consistent - and their rules are rules, rather than 'shh, don't tell anyone but...' clandestine nudge-nudge, wink-wink semi-sorta-kinda-rules that change a week before what is the major event of the year for many players.

Good to hear that PSP is getting it nearer the mark...how many players are getting busted per event Cow? How accurate are the checks in your opinion?
True enough and all the best intentions don't really make up for the current chaos but I thought it worth noting whilst everyone was busy flagellating the MS. Of course, being Euro-types the MS might quite like that.

When I grilled Rosie early Saturday the number of suspensions was around 8 - 10 if I recall correctly and there were lots more lesser penalties associated with illegal gun operations. Alot of those seemed to be peeps trying to dial their markers right to the edge of legality--d'oh!--and getting caught with a random timing gap that sees them assessed a minor penalty. Pulling one .65 or .64 out of a string of 15 to 20 shots.
There also seemed to be more issues with velocity penalties in Chicago than anything else which may have been related to the extraordinary heat and the use of mixed chronos. One chrono gives you an okay reading then ten minutes later on the field the field chrono reads something different. Again, most instances I saw and/or asked about were minor infractions and not intentional ramping cheats.

The pact units are dead reliable as long as they are used properly. The parabolic is still being tested so isn't being used to assess penalties but only target potential violators but the word is they were getting nearly identical readings from the parabolic as they get from the hand held pact. Still, it appeared most of the time the parabolic was being used on isolated markers--not aimed at breakouts. As for velocity checks I have no doubts about the on-field units the NXL uses being accurate--only that use of mixed equipment can occasionally get you a penalty. We generally keep the guns around 290 max just to avoid problems.