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A must read - PA rule change for the 2005 season

Beaker

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Jul 9, 2001
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Originally posted by Collier
[edit] to clarrify, I'm not saying we should be able to stand there hosing one another down, but if you have a 3/4 or 5 on 1 then there's every chance the last player is gonna get more then 3 hits, specially if he walks out into a string.. [/edit]

Point...missed.

Teams change the way they play in order to NOT get penaltied. So in a 5 on 1 you wouldn't have 5 guns rolling as you know that if you did you would get penalties.

So you have players playing to not overshoot, whereas now we deliberately do overshoot.

Have your 15bps ramping, play to not kill each other. It's a trade off.

I'm not saying I necessarily agree - but it is an option.
 

Collier

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Jan 2, 2002
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Originally posted by Beaker
Point...missed.

Teams change the way they play in order to NOT get penaltied. So in a 5 on 1 you wouldn't have 5 guns rolling as you know that if you did you would get penalties.

So you have players playing to not overshoot, whereas now we deliberately do overshoot.

Have your 15bps ramping, play to not kill each other. It's a trade off.

I'm not saying I necessarily agree - but it is an option.
Yeah, a festive option, although a good marshall will know the differance between overshooting and someone walking out through a string so maybe it's a mute point...

[edit] Plus if we're all using tournament grade paint then we shouldn't be 'killing' each other anyway...[/edit]
 

Beaker

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Originally posted by Collier
Yeah, a festive option, although a good marshall will know the differance between overshooting and someone walking out through a string so maybe it's a mute point...

[edit] Plus if we're all using tournament grade paint then we shouldn't be 'killing' each other anyway...[/edit]
My point is that we deliberately shoot strings in order that people walk into them and becuase it makes you feel manly to hose down empty space, not actually because it helps us win a game.
 

A.B

London E.C.I 2008 retired
Jul 8, 2002
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Originally posted by camsmith
I thought that "manly" was taking your barrel off and firing at about 20cps in the staging area.

My bad.
LMAO

been some good arguments- has made me re-evaluate my feelings on this- i still would like to see the fear removed from approaching a chrono marshall but i'm unsure i want to see someone with all the gear walk onto the field on their first day and shoot their off hand at 15bps- i got hours of cramp from practising! i think if you can achieve a reasonable rate of fire as already suggested (10 bps) then a chip allowing your gun to achieve 15 bps is not unnaceptable so long as that immedietly the player stops shooting so does the gun! No run away or stacking! this is easy to check at the chrono- shoot a string release trigger gun stops - easy.

Now the best suggestion so far has in my view been the overshooting policy- since this is where people are fearfull- i think it is a workable rule-
*adding in that any player that lingers in order to receive more shots will nullify the removel of the overshooting player- even if they indicate they are hit and hang about- players responcibility to leave immedietly.

also any one not walking the most direct route off the field (as we all do already :rolleyes: ) also nullifys this rule.

increase the overshoot amount to 6-7 balls to allow for several players shooting at the same target- there have been many times when i have been mugged or laned and have recieved 3-4 hits so a few more in my opinion is no hardship

Ok so thats my second post in 17 pages see you on page 34

;) A.B
 
D

duffistuta

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Originally posted by A.B


Ok so thats my second post in 17 pages see you on page 34

We're capping the thread at 25 pages - 34 is just irresponsible and could lead to a double blinding.
 

manike

INCEPTIONDESIGNS.COM
Jul 9, 2001
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Originally posted by duffistuta
We're capping the thread at 25 pages - 34 is just irresponsible and could lead to a double blinding.
:D

I think the overshooting rule is a GREAT idea, and long overdue. (not that we haven't supposedly had it for a while :rolleyes: ) But I'm serious, I would really like to see that, and see it implemented well.

I do think that 3 hits is a little low though.

I'd suggest 5 maybe? :confused:

I think that rule could single handedly make people more responsible for their actions and make the sport safer in one hit.
 

Baca Loco

Ex-Fun Police
Originally posted by Beaker
Point...missed.

Teams change the way they play in order to NOT get penaltied. So in a 5 on 1 you wouldn't have 5 guns rolling as you know that if you did you would get penalties.

So you have players playing to not overshoot, whereas now we deliberately do overshoot.

Have your 15bps ramping, play to not kill each other. It's a trade off.

I'm not saying I necessarily agree - but it is an option.
I've missed all this overshooting business and want to get in on it before page 25 rolls around--so,

This is nonsense. Pure and simple. Take Beak's example of a 5 on 1 in the NPPL. My 5 guys are blazin' because we aren't going to risk giving the opposition a chance to eliminate one or more of our players when it will cost us points. Nothing to do with blowin' the guy up--it just turns out that way. if you wanna play safe institute a rule that with one giuy left he has to surrender and see how well that flies.
As to relying on refs to "recognize" legit incidents of overshooting--best of luck with that. And adding an arbitrary number of hits automatically means overshooting is nuts.
The problem is it sounds good to limit or seriously penalise overshooting but it's completely contrary to the nature of the game which is to shoot out your opponent. Now y'all want to say, go ahead and shoot him out but best be careful how or how often otherwise we'll penalise ya. How many times a game does a player get shot by multiple players simply because people shoot movement or multiple guns are focused on one spot? And does the 5 hit rule apply to aguy running down field for a bunker who doesn't stop coming?

The only thing that is sensible (sort of) and workable is to make egregious and bloody obvious overshooting an unsportsmanlike call available at the ref's discretion. Which is less than perfect but anything else is more grief than it's worth.

Everybody wants fast guns--a few extra hits is the price you pay.
 

stongle

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Give everyone bayonets, and make rule where you can only mug someone with this. Anyone shoot as opposed to stabbing is instantly accused of over-shooting.
 

Collier

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Baca,
Agreed! Otherwise what stops me running down the field, not stopping after 'x' hits, after all I may not make my mug but someone will be getting pulled with me for overshooting me....

I hate the idea of 'x' amount of shot's = overshooting, just employ some common sense!