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A must read - PA rule change for the 2005 season

manike

INCEPTIONDESIGNS.COM
Jul 9, 2001
3,064
10
63
Cloud 9
www.inceptiondesigns.com
Re: Re: Re: Re: Re: I hear there is another rule change on the go

Originally posted by Russell Smith
As for turbo being illegal, that was because the older turbo guns when they went into turbo mode they also ramped the fps, So we banned them ourselves before they found out about it and banned paintball.
NO they didn't ramp velocity.

The thought back then was that the gun's would be deemed illegal and so it wasn't a good idea to push it with the Authorities. It was all because of the difficulty in understanding exactly how the Home Office would regard our markers, and no-one wanting to push it enough in case they took a dim view.

Originally posted by Russell Smith

The UKPSF has a very good relationship with the home office and it is Steve Bull who must take all the credit for that.
This is fantastic. And this is what may make the difference this time around...
 

Super Fly

yeeeeah!
Nov 8, 2004
494
0
0
www.superflytv.com
whatever next

"ahh bollox to it we cant tell if some1 has quickly twisted their reg and are now firing HOT, we will jsut let every1 shoot hot as long as its under 400 FPS so they die a couple of days later so we dont get the blame"

and on pipers post

"ah we cant police wiping so we will do it for them, ere ya go son carry on"

Fair enuff cap the BPS to cut down possibility of cheats blah blah blah

but dont give them no games losers to chance to stick there gun over a bunker, blind fire, wave there gun everywhere while shoosting 15bps and knocking out the marshall infront of him


infact fook it. Any1 want a ND timmy, im gonna go buy a £30 splatmaster with pimping 15BPS ramping luca board! CHAPOW! :rolleyes:
 

stongle

Crazy Elk. Mooooooooooo
Aug 23, 2002
2,842
67
83
60
The Wynn
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Originally posted by Super Fly
whatever next

"ahh bollox to it we cant tell if some1 has quickly twisted their reg and are now firing HOT, we will jsut let every1 shoot hot as long as its under 400 FPS so they die a couple of days later so we dont get the blame"

and on pipers post

"ah we cant police wiping so we will do it for them, ere ya go son carry on"

Fair enuff cap the BPS to cut down possibility of cheats blah blah blah

but dont give them no games losers to chance to stick there gun over a bunker, blind fire, wave there gun everywhere while shoosting 15bps and knocking out the marshall infront of him


infact fook it. Any1 want a ND timmy, im gonna go buy a £30 splatmaster with pimping 15BPS ramping luca board! CHAPOW! :rolleyes:
Little too much caffeine in your diet methinks.
 

Steve Hancock

Free man!
Aug 7, 2003
1,489
0
0
43
Birmingham (UK)
students.bugs.bham.ac.uk
I'm still not sure what i think of all this, i've not had a chance to put as much thought in to it as a situation of this complexity requires. However i'm confident the proposal was not taken lightly.

I'm inclined towards supporting some parts of the rule while not supporting others. I think allowing bounce makes sense as it is so hard to define/measure/detect/prove etc. I'm not so sure about the ramping though.

I was thinking with bounce that perhaps a limit should be set though. some markers are so bouncey that they can go off without the trigger being touched.

I would suggest allowing any bounce so long as it is not possible for the marker to fire without touching the trigger.

For example by shaking the marker, banging the bottom of the tank, firing for a bit and then the marker continuing to fire because of the movement of the marker.

This would provide a clear-cut well defined rule that players can refs and players can objectively check.
 

Collier

Arsed?
Jan 2, 2002
6,193
28
123
Macclesfield
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Originally posted by Steve Hancock
I'm still not sure what i think of all this, i've not had a chance to put as much thought in to it as a situation of this complexity requires. However i'm confident the proposal was not taken lightly.

I'm inclined towards supporting some parts of the rule while not supporting others. I think allowing bounce makes sense as it is so hard to define/measure/detect/prove etc. I'm not so sure about the ramping though.

I was thinking with bounce that perhaps a limit should be set though. some markers are so bouncey that they can go off without the trigger being touched.

I would suggest allowing any bounce so long as it is not possible for the marker to fire without touching the trigger.

For example by shaking the marker, banging the bottom of the tank, firing for a bit and then the marker continuing to fire because of the movement of the marker.

This would provide a clear-cut well defined rule that players can refs and players can objectively check.
This will still be in the rules, and would come under an unsafe trigger.