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A must read - PA rule change for the 2005 season

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duffistuta

Guest
Originally posted by stongle
I think this is a positive safety step, and one that does resolve many of the problems faced when trying to catch gun cheats. The present Trigger Bounce, FA checks only ever catch the ignorant or stupid who can't set-up a gun properly, not those with designer or custom cheat boards. If this rule can be enforced (with the correct equipment), and is non-subjective it's a good thing. No ones ever going to admit to being a cheat, but I bet a whole load of players know they are getting a little extra help from their guns, even if it's just subtle. Subjective testing and / or complete avoidance of the Chrono marshal (ghosting), will effectively be a thing of the past if they allowed BPS ramping to a set level. Accepted this may make running & gunning easier, but the "shooting fast is a skill" line is a bit of a crock. Players who concentrate on ripping fast strings "legally" are so intent on doing so they get tunnel visioned and then done like a punter. Whether these players change and become more aware and this changes the nature of the game is too early to tell, but I think it will force players to be more creative and thinking when playing.
I agree - my understanding is that under current guidelines these changes would be illegal, but if they get the OK from the HO then it helps level the playing field, and without fairness and the ability to enforce rules you have no sport. At the moment, most Paintball is a joke in sporting terms, a total farce.

If they get the go ahead from the Govt then I think it is a positive move...creative field design can overcome a lot of concerns re: players getting puntered every game and over shooting.
 

Russell Smith

The Paintball Association
Originally posted by chrismrgn
This is such a load of balls, i agree that it would stop pple cheating with ramping/bounce etc, but how is a martial on a field suppost to tell if a player is firing 15bps with his board capped, or if he is firing 16bps??

They will have electronic aids, just like on field chronos.
Do you think you really shoot your marker at 15+ per second.
I think most people will think they fire quick enough at the moment and leave their markers alone.
An easy test to find how fast you really fire without any doubt on the result is put 200 paintballs in your hopper (count them) with a stopwatch shoot for ten seconds and count what is left, I bet you there is more than 50.


Russ
 

peegee

Official HK ARMY Member
Jul 10, 2001
139
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yorkshire
Yeah very true Sustained 15bps is difficult but if your radars can workout the speed within a 1 second string whats to say that string wont be over 15?
I think the cap is a great idea but like i say you need to take into consideration the people that cant cap their boards.

peegee
 

Ben Frain

twit twoo
Sep 7, 2002
1,823
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Let's put it this way Beaker - I have no cheat software on my marker but I am failry certain it fires faster than I can actually pull. That's not to say I break a sweat when I go to the chrono station because I don't - it always passes fine (as does nearly every other gun manufactured by WDP, Bob Long, SP, Dye etc in recent history e.g. 2004).

However, when I'm lacing a string I am failry sure there is two or three exrta in there that I didn't actually pull (or the marker stored or yada yada yada). These are the extras that take a marker past the realistic human limits and into the aided region (e.g. upto 15 and well over). How do you check for those? I don't activate anything - I just pull the trigger as fast as I can.

It's been checked post game too (as have many other players at the PA by people who know what they are doing (e.g. Nick Truter) ) and it has never been found 'dodgy' then either.

This isn't limited to one marker type either. I have used peoples Timmy's, DM4's and seen peoples Shockers etc that all give 'aid'. They haven't been altered, post manufacturer, by owners except perhaps in the adjustment or the trigger bounce settings so...

Anyone who isn't a total moron (or totally conceited and ignorantly believes they can squeeze out 20BPS semi auto) knows full well when their marker is giving a helping hand.

I think anyone who is using a marker made in 2004 from any of the big name companies is getting some help from it BPS wise, even though they perhaps don't know it. ;)
 

Collier

Arsed?
Jan 2, 2002
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Also don't believe there are many if not any players who worry too much about those extra shots.
Most if not all run the debounce as low as possible whilst still passing the chrono judge which will undoubtedly add shots at the upper level, every gun I've owned has done it....
 

Nicky T

Platinum Member
May 9, 2002
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Originally posted by stongle
Accepted this may make running & gunning easier, but the "shooting fast is a skill" line is a bit of a crock. Players who concentrate on ripping fast strings "legally" are so intent on doing so they get tunnel visioned and then done like a punter. Whether these players change and become more aware and this changes the nature of the game is too early to tell, but I think it will force players to be more creative and thinking when playing.
Strongle,

I think that the ol' Pie'n'mash has finally got to you ;) In some respects i see your points that limiting the BPS is a positive change, but in many other respects i see the downside.

I can't shoot fast at all, so this new rule should assist me, or so you'd think. But personally i'm against it. The effort has now been taken out of paintball, anyone who couldn't shoot fast now can, anyone who could shoot incredibly fast now can't (handicap system anyone?), the marshals now have a much harder job not in terms of catching the gun cheats but imagine the effects of a run through when all the players on the field can shoot 15bps! The good old "I shot him first" rows coupled with highly excessive overshooting - even if it's intentionally done for a just one second!

Bye bye skillful paintball, hello wait til they run out of paintballs!

Just my thoughts,

Nicky T.
 

peegee

Official HK ARMY Member
Jul 10, 2001
139
1
28
yorkshire
Originally posted by Russell Smith
Hey stop that Paul:) .
I do know that marker can motor but can the players fingers !!!!


Russ
:D

You see my point though russ. me and baker pretty much just shoot Guns all day and can hit 15bps very easily even with guns with no enhancements. All i want to know is how do you take these people into consideration? I shoot a shocker and it cant be reflashed by SP because of recent goings on with WDP so how do all the Sp owners go about this. I cant keep a sustaind rate of 15bps but if the judge guns me just as i come out to shoot and i burst over 15bps because of adrenalin and fully wound spring cone in my halo.

peegee
 

Collier

Arsed?
Jan 2, 2002
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Originally posted by peegee
:D

You see my point though russ. me and baker pretty much just shoot Guns all day and can hit 15bps very easily even with guns with no enhancements. All i want to know is how do you take these people into consideration? I shoot a shocker and it cant be reflashed by SP because of recent goings on with WDP so how do all the Sp owners go about this i cant keep a sustaind rate of 15bps but if the judge guns me just as i come out to shoot and i burst over 15bps because of adrenalin and fully wound spring cone in my halo.

peegee
Easy ban SP markers from the PA, sorted ;) :tongue in cheek:
 

Piper

Administrator
Nov 25, 2001
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Planet Piper away from you freaks!
I hear there is another rule change on the go

It goes something like,


We cannot police the players that wipe so sod as we cannot police it wiping is now allowed!

Also players are now allowed to time the games instead of the refs! We have a problem with game time so sod it.

No one is allowed to move faster than a snail as fat people have a problem keeping up!

Sure that will make some of you very happy.