Originally posted by Baca Loco
That isn’t why I conclude that at present there is no quantifiable skill of fast shooting. There is a huge difference between saying fast-shooting should be or could be an important skill of paintball and saying, without reservation, that it is. Because right now, today, in competitions around the globe, it isn’t and hasn’t been for years. Without clearly defined, enforceable rules governing type and use of equipment you simply cannot make any valid judgment about the merits of a so-called skill and any semblance of that train left the Paintball station a long time ago.
In my opinion, the 'enforceability', for want of a better word, has little to do with it Paul and proves to be academic.
The practicalities of adjudication cannot and should not detract from being able to define and classify 'fast-'shooting' as a skill.
It's like saying that going over 30 mph (in a 30 mph speed zone) isn't a crime because for the most part, we all do it all the time and people just ain't caught and the practicalities of putting a speed camera up on every road in Britain that has a 30 mph restriction make it the only other option if we are to maintain the integrity of that law.
We do what we can and as I see it; one trigger pull = one shot is unequivocal, any problems we face in policing should be exactly that, problems in policing and therefore that should be addressed rather than allowing a new set of conditions that allows rule-breakers to set agendas.
I agree there has to be some connection between the theoretical integrity of a rule and the practical side of enforcement of that same rule but the latter shouldn’t (in this case) affect its introduction.
And further, anecdotal evidence is at best a mixed bag, because it cannot be clearly seen or shown that losing the skill has altered either results or game play in any appreciable way. On the other hand an argument could be made that the real skill disappeared so long ago (relatively) that making the linkage and observing the changes is now probably impossible.
Really?
Just go look at the results of the past few Millenniums mate......there have been some truly anomalous results of late and if you go look at the last two final four positions, it screams out at you, something is going on mate.
I do agree that as a conception of the game you are correct but I do not see that as having any impact when the reality on the paintball fields of the world does not reflect that conception. Nobody in competitive paintball plays with a marker that doesn’t alter and enhance their skill one way or another. I assert that such has been the case in the world of competitive pball for a number of years and further, boldly assert, that regardless of era no significant effort has ever been made to safeguard or value fast-shooting. It was simply that during the mechanical era the basic one pull, one shot rule was deemed sufficient even though there was a modest equipment disparity even then. It is beyond dispute that the modern firepower wars have made a mockery of the original rules and their intent and that’s why we are at this impasse today.
I think I agree with what you are saying at the front end of this paragraph but my whole point is predicated on the need to draw the line somewhere and what I am saying is this, if you allow ramping then it's one step too far and opens up a whole new set of problems that is just as hard to adjudicate (if not in some cases worse) and the real casualty is the competitive ethos of paintball.
If, in fact, this a skill worth saving or promoting, then simply denying ramping and the capping of ROF will not suffice. If it is a skill that is to have any meaning in the context of competition then the goal must be to neutralize the impact of equipment. One simply can’t validate shooting fast for example when one player is shooting an Angel and the other is shooting a Spyder. It’s like letting one team in baseball play with aluminum bats while the other can’t and then congratulating the team with superior bats on their powerful hitting. Rules must be written and enforced that standardize or limit the equipment used in such a way that the actual on field implementation of the skill–fast shooting–is due solely to the player’s ability and not aided or enhanced by his/her equipment relative to the opponent. Then and only then will you have a skill of consequence.
I tend to agree with what you are saying in terms of Spyder / Angel usage but once again, in my opinion, this is somewhat academic because it is the rules that should set the standards of operation and not one's ability to purchase a Spyder or an Angel.
The richest football clubs in the world have the best training facilities, best physios, best equipment etc and just because less resourced teams can't achieve the same level of infrastructure doesn't then mean rules must be held hostage to that.
We set the rules that provide a ceiling of operation and an unequivocal mode of operation and how people get to that is their business and contingent upon their resources and choice....just like it is everywhere else in life.
I think we will both agree on more points than we disagree on this one Paul but I feel as though you seem to have more of a problem with the practicalities of implementation rather than the ethics of it and in this sense, it is pushing you toward rejection rather than endeavoring to find a solution to the initial problem, that of policing ramped markers.
That isn’t why I conclude that at present there is no quantifiable skill of fast shooting. There is a huge difference between saying fast-shooting should be or could be an important skill of paintball and saying, without reservation, that it is. Because right now, today, in competitions around the globe, it isn’t and hasn’t been for years. Without clearly defined, enforceable rules governing type and use of equipment you simply cannot make any valid judgment about the merits of a so-called skill and any semblance of that train left the Paintball station a long time ago.
In my opinion, the 'enforceability', for want of a better word, has little to do with it Paul and proves to be academic.
The practicalities of adjudication cannot and should not detract from being able to define and classify 'fast-'shooting' as a skill.
It's like saying that going over 30 mph (in a 30 mph speed zone) isn't a crime because for the most part, we all do it all the time and people just ain't caught and the practicalities of putting a speed camera up on every road in Britain that has a 30 mph restriction make it the only other option if we are to maintain the integrity of that law.
We do what we can and as I see it; one trigger pull = one shot is unequivocal, any problems we face in policing should be exactly that, problems in policing and therefore that should be addressed rather than allowing a new set of conditions that allows rule-breakers to set agendas.
I agree there has to be some connection between the theoretical integrity of a rule and the practical side of enforcement of that same rule but the latter shouldn’t (in this case) affect its introduction.
And further, anecdotal evidence is at best a mixed bag, because it cannot be clearly seen or shown that losing the skill has altered either results or game play in any appreciable way. On the other hand an argument could be made that the real skill disappeared so long ago (relatively) that making the linkage and observing the changes is now probably impossible.
Really?
Just go look at the results of the past few Millenniums mate......there have been some truly anomalous results of late and if you go look at the last two final four positions, it screams out at you, something is going on mate.
I do agree that as a conception of the game you are correct but I do not see that as having any impact when the reality on the paintball fields of the world does not reflect that conception. Nobody in competitive paintball plays with a marker that doesn’t alter and enhance their skill one way or another. I assert that such has been the case in the world of competitive pball for a number of years and further, boldly assert, that regardless of era no significant effort has ever been made to safeguard or value fast-shooting. It was simply that during the mechanical era the basic one pull, one shot rule was deemed sufficient even though there was a modest equipment disparity even then. It is beyond dispute that the modern firepower wars have made a mockery of the original rules and their intent and that’s why we are at this impasse today.
I think I agree with what you are saying at the front end of this paragraph but my whole point is predicated on the need to draw the line somewhere and what I am saying is this, if you allow ramping then it's one step too far and opens up a whole new set of problems that is just as hard to adjudicate (if not in some cases worse) and the real casualty is the competitive ethos of paintball.
If, in fact, this a skill worth saving or promoting, then simply denying ramping and the capping of ROF will not suffice. If it is a skill that is to have any meaning in the context of competition then the goal must be to neutralize the impact of equipment. One simply can’t validate shooting fast for example when one player is shooting an Angel and the other is shooting a Spyder. It’s like letting one team in baseball play with aluminum bats while the other can’t and then congratulating the team with superior bats on their powerful hitting. Rules must be written and enforced that standardize or limit the equipment used in such a way that the actual on field implementation of the skill–fast shooting–is due solely to the player’s ability and not aided or enhanced by his/her equipment relative to the opponent. Then and only then will you have a skill of consequence.
I tend to agree with what you are saying in terms of Spyder / Angel usage but once again, in my opinion, this is somewhat academic because it is the rules that should set the standards of operation and not one's ability to purchase a Spyder or an Angel.
The richest football clubs in the world have the best training facilities, best physios, best equipment etc and just because less resourced teams can't achieve the same level of infrastructure doesn't then mean rules must be held hostage to that.
We set the rules that provide a ceiling of operation and an unequivocal mode of operation and how people get to that is their business and contingent upon their resources and choice....just like it is everywhere else in life.
I think we will both agree on more points than we disagree on this one Paul but I feel as though you seem to have more of a problem with the practicalities of implementation rather than the ethics of it and in this sense, it is pushing you toward rejection rather than endeavoring to find a solution to the initial problem, that of policing ramped markers.