Perhaps what raised the hackles was the generalisation of the comment... "not as good" - which begs the question not as good at what? I've both played and run scenario games in the US and in the UK and I've been to the odd tourney here and there ...Originally posted by gyroscope
I will stand by the statement "most scenario/ rec players are not as good," without any ill will or whatever. I mean no offence. It is simply the case that when you keep score consistently and play in environments where mistakes are punished quickly, you improve or move on to something else.
The skill set and mentality of Sup'Air and large scale scenario games are different and I can't think of many Sup'Air stars who could comfortably or easily coordinate the effective movement of 70+ players moving across uneven terrain through woodland, volley firing as they go (might be interesting to watch that on an X-ball field )... regardless of whether they're wearing camo or have their heads wrapped in tin-foil (according to a friend of mine, the latter allegedly also stops the Illuminati beaming mind control signals into your brain from their satellite network, so it may have dual function - but I digress )
Personally I don't like "Mil-sim" having the done the "Mil-real" for several years but by the same token I understand there's a following and a market for it. The scenarios I play and organise are based around films - they're fantasy, it's putting yourself in a movie or a PS2 game. It's theatre not War. The emphasis is on having a fun day and whilst the "winning" aspect is nice it's not the motivating reason people play such games. I suspect that even War-sim is possibly more about the "experience" rather than the actual win at all costs mentality which dominates paintball as a competitive (dare I say it ) "sport"
The US scenario games I have played actually had very little "Rambo" feel to them at all, hell "Monty Pythons Holy Grail" game with a 6 foot white rabbit and an enchanter called Tim couldn't have been further away and there was very little evidence of any fascination with trying to make paintball guns look like real ones. Although one guy had gone to extra-ordinary lengths to make his gun look like a very convincing crossbow
Getting back to the original point then (I sometimes do... eventually) in my personal experience very few paintballers on either side of the water actually try or even want to try and make their paintball guns look more "realistic".
Those that are into real guns and Military simulations tend to move more towards AirSoft as that has a whole different look and feel more in keeping with the "real gun" image. And of course you then have the guys who are really into war re-enactment using replica blank firing replica weapons... different thing altogether