I don't quite see how I have martyred myself and we could discuss the relevant merits of both types of players fitness till the cows come home. Best we leave this for a more relevant thread.Originally posted by stongle
one posters comments, and you're martyring yourself???
The whole use of "roleplay" and fancy dress though suggests to me that the attitude to winning is not that serious. Wouldn't you rather be playing a team(s), that were taking the "game" seriously and trying to use like techniques and the environment as you are? I play games to win, if I was playing on a field or arena where concealment was key, I wouldn't want to advertise my presence, nor would I expect the opposition to do the same. There's no fun in the participation without the desire or at least trying to win? Surely the taking of objectives is reliant upon skills such as concealment and movement and the roleplay and promotion of fancy dress runs contrary to this???
Maybe I'm leaning more towards Milsim over a "fun day out playing the fool", unfortunately winning and beating the opposition (no matter what the challenge), would be my primary driver.
Before we go completly off topic - which is actually about the US love of military looking guns - I'll come back at you about winning in a scenario game.
I, just like you and 1000's of others, have a huge desire to win. I don't need to win tournaments or take home trophies to prove it though - which maybe the psychological difference between Tournament players and scenario players (again a whole nother thread)
Have you played a Scenario game? If you have then you would of seen the commitment from players to win is there, it's no different to yours. It doesn't matter about the who, what and how, they just get on and play, trying to better there opponents, just like tournament teams do. To be honest you would have to ask a tournament player why they attend a scenario game (Gups and any of Tsunami would be a good reference). They don't lose their will to win just because they change formats.
All scenario players want to win but we will enter into the spirit of the event, so if fancy dress is called for, we will wear it (hence The Geese dressing as Tuskan Raiders at the forthcoming Starr Warrs game). Yes concealment does go out of the window but its a small sacrifice as the fun we get, and bring to the whole experience is, largely reward in itself. You can have fun winning, winning without fun is no fun in my view, and even tournament players must get that feeling. If you didn't enjoy it why spend the money you do, playing the events you do if your not guarenteed the win? Do you honestly turn up at the events with a win at all costs attitude? No, you turn up to do your best and enjoy yourself, winning is a bonus. I could be wrong which brings us back to the pysch profile of the different groups of players.
I think you are leaning torwards 'Milsim' with reference to the camo and concealment side of the game. That is a whole different ball game and does require a whole different set of skills and requirements, but those skills can still serve you well even wearing fancy dress.
I think we best leave it there otherwise this thread will yet again descend into scenario v tournament, and like I've said, those arguements have been done to death. If you want to continue getting your head around what we both think and feel then we can take it to PM.