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Gun cheats in tha NPPL

Oct 22, 2002
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MaDuRoDaM
i wonder why Phil didn't use the hazard of getting shot by
+300 FPS Xbonusballs while at very close range as a reason
to test the guns, or wouldn't that be a valid reason to test the guns either ?

because the safety on field is going to be compromised as well
if all sorts ramping boards are becoming more and more mainstream

because before we know it
this might lead to Paintball becoming some kind of
"last man standing format" with unconscious and incapicated bodies laying all over the field ('slightly' ;) exagerated but still)

IMO the dangers off field can be solved fairly easily
no Hopper is supposed to be on a marker while being off field
and before exiting the field (or any area where shooting your marker is allowed)
every player is to make sure his marker is shot clean from paintballs

(now all the industry has to do is bring out Hopperplugs :) )
 

Intheno

People's Supermod
Sep 18, 2003
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Chicago (South Side)
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It is the players that would have to be penalised, as the manufacturers/aftermarket suppliers make the guns/equipment so that it is possible to cheat, not necessary to cheat. We all drive cars capable of 100mph, but we get busted for driving them too fast. We don't question this, because it is common sense.

You cheat, and get caught, you get penalised.
You don't cheat, you don't worry about it

How can players not be blamed? That's not an informed post.

Reseach (if done) tells us that these guns have many modes. It is up to the player to pick the mode that can be used in the event they plan to play. I'm sorry, but it is not always possible to lay the blame at someone elses door. We have to take responsibility for our own actions, just like in the 'real world'
 

Baca Loco

Ex-Fun Police
Originally posted by Intheno
It is the players that would have to be penalised, as the manufacturers/aftermarket suppliers make the guns/equipment so that it is possible to cheat, not necessary to cheat. We all drive cars capable of 100mph, but we get busted for driving them too fast. We don't question this, because it is common sense.

You cheat, and get caught, you get penalised.
You don't cheat, you don't worry about it

How can players not be blamed? That's not an informed post.

Reseach (if done) tells us that these guns have many modes. It is up to the player to pick the mode that can be used in the event they plan to play. I'm sorry, but it is not always possible to lay the blame at someone elses door. We have to take responsibility for our own actions, just like in the 'real world'
C'mon, Intheno--you know you wanted to rant a little--let it out, it's okay.
Car analogy only goes so far as different locations and circumstances allow for various rates of speed and auto manufacturers do, in fact, cap the capabilities of most cars produced. Reseach (if done) tells us that :)

There is no equivalence in pball. The "rules" regarding marker functions are reasonably clear.
Yet nearly every manufacturer produces a marker(s) capable of operating outside the proscribed limits. Why? Because the other guy does it too and they don't want to lose potential sales. Nor are many of the "modes" available "legal" for use in any organized system of pball anywhere.
Certainly the players who use such guns in "illegal" form are responsible for their own action but likewise the manufacturers who toss thousands of such guns into the marketplace carry a responsibility as well and if the goal is to stop the use of such guns or modes or whatever then it would be far more effective to go after the producers.
Clearly nobody is gonna stop, either using or producing, such guns until serious penalties are introduced. As it stands now few of the posters here seem to have much faith in either the new test or the testers and unless both are first rate the result will be chaos and outrage among the players and teams. Not good for business. Far easier to go after the producers. But that's another can of worms, isn't it?
 
Car analogy only goes so far as different locations and circumstances allow for various rates of speed

And don't different fields allow different rates and modes of fire...all guns ain't just used for tourneys moo-cow. Plenty o' rec guys want an insane FA Timmy or whatever, no?

I'm with intheno here - I mean, let's take a lil squint at real guns shall we...
 

Baca Loco

Ex-Fun Police
Originally posted by TJ Lambini
Car analogy only goes so far as different locations and circumstances allow for various rates of speed

1--And don't different fields allow different rates and modes of fire...all guns ain't just used for tourneys moo-cow. Plenty o' rec guys want an insane FA Timmy or whatever, no?

2--I'm with intheno here - I mean, let's take a lil squint at real guns shall we...
1--Yeah, right. Anything hinting at FA is outlawed in Euroland. As to the USA please try to find a reputable, insured field that allows any of that stuff. I don't know any but even if you can find a handful, so what? If you want different tools for different uses, then fine, start making them. But wait, no chance of that as we all know why the mega-modes are really there.
2--big mistake, Teej. Real guns are regulated in hundreds of ways and most "modes" are illegal for private ownership and many elements of manufacture (clip size, bullet types, etc.) are also now regulated and illegal. If markers were regulated to the extent real guns are we wouldn't be having this discussion.
 

Baca Loco

Ex-Fun Police
Originally posted by TJ Lambini
With real guns, I was actually referring to self-policing being more important than industry policing, cos them bad boys can like, kill people and stuff...
:p
I know it's still early out there and your room is probably hazy with smoke so I'll cut ya some slack, Maestro. The point of dispute is effective control of a situation that threatens the very Sport we play. And you and Intheno can try and tapdance around the problems all ya like--don't change a thing.
The inherent danger posed by real firearms is irrelevant and self-policing in the real firearms world is secondary to strict regulation regarding manufacture and sale.
In the pball world we've neither one at the moment. In pball self-policing is virtually nonexistent because there are no serious penalties. Fine, start enforcing some. But until an effort is made to do the same from the producer's end of the equation all you'll get is a "ramping" up of the cheat war currently ongoing. The result will be always chasing after the latest and stealthiest cheat mode. It's a losing proposition. Unless and until something is done at the point of manufacture everyone is wasting their time.