I think there is a big difference between a gun which bounces regularly or is set up for bounce and a competitive advantage, as compared to one that 'can be' bounced by a chrono judge very slowly and carefully pulling the trigger to make it bounce.
As pointed out by TJ pretty much any electro gun set up will 'bounce'. With some guns it's actually quite difficult to stop them bouncing due to the large mass moving back and forwards and the state of electro triggers.
And as Egiii notes, those of us that have gotten used to lots of different electro guns can get it to happen with most of them under controlled conditions.
That is to say, if I sit at a chrono station I could get many electro guns to occasionally fire an extra ball when pulling the trigger.
Did anyone at the World Cup see that guy at the Air booth with the opto board IR3?
I could not easily, or to any practical use, get this to happen on the field though.
Often the way to get a gun to bounce at a chrono station is to hold it very lightly and pull the trigger very slowly. How often does a player do that on the field when playing? err never I think.
I think we need a better test and definition of what would be illegal on the field. AND fairer penalties for when accidents happen or people make mistakes.
I've also seen one team mates gun, where he went onto the field with it shooting fine, and something went wrong with the switch and it came off in something like an auto response mode (two shots per pull).
Banning for a whole event, unless it is legitimately an attempt to cheat with FA is over zealous in my opinion. Stopping that gun going onto the field, or 1-4-1 them if a judge comes over and gets it to happen on field is a better idea maybe?