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trigger bounce Mille = NPPL?

manike

INCEPTIONDESIGNS.COM
Jul 9, 2001
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I think there is a big difference between a gun which bounces regularly or is set up for bounce and a competitive advantage, as compared to one that 'can be' bounced by a chrono judge very slowly and carefully pulling the trigger to make it bounce.

As pointed out by TJ pretty much any electro gun set up will 'bounce'. With some guns it's actually quite difficult to stop them bouncing due to the large mass moving back and forwards and the state of electro triggers.

And as Egiii notes, those of us that have gotten used to lots of different electro guns can get it to happen with most of them under controlled conditions.

That is to say, if I sit at a chrono station I could get many electro guns to occasionally fire an extra ball when pulling the trigger.

Did anyone at the World Cup see that guy at the Air booth with the opto board IR3? :D

I could not easily, or to any practical use, get this to happen on the field though.

Often the way to get a gun to bounce at a chrono station is to hold it very lightly and pull the trigger very slowly. How often does a player do that on the field when playing? err never I think.

I think we need a better test and definition of what would be illegal on the field. AND fairer penalties for when accidents happen or people make mistakes.

I've also seen one team mates gun, where he went onto the field with it shooting fine, and something went wrong with the switch and it came off in something like an auto response mode (two shots per pull).

Banning for a whole event, unless it is legitimately an attempt to cheat with FA is over zealous in my opinion. Stopping that gun going onto the field, or 1-4-1 them if a judge comes over and gets it to happen on field is a better idea maybe?
 

Magued

Active Member
Jul 10, 2001
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Trigger bounces

The rules are clear enough.
1 pull 1 shoot. D-bounce and other settings have to be tourney capped.

A new favorite is to set the gun so its shoots as soon as the "eye" register a ball. The actuell trigger pull only start and stop the gun from fire.

The rules is made even clearer by Joern for the Mill series and the S7 is going to be really hard on this issue.

I will make sure that any team we play is tested, including ourself.
And i would recommed players to be rally carefull if they dont want to have -50 and less players.

Magued
 

manike

INCEPTIONDESIGNS.COM
Jul 9, 2001
3,064
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63
Cloud 9
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Trigger bounces

Originally posted by Magued
1 pull 1 shoot. D-bounce and other settings have to be tourney capped.
Agreed 100%

Originally posted by Magued
I will make sure that any team we play is tested, including ourself.
And i would recommed players to be rally carefull if they dont want to have -50 and less players.
But the issue is how are they going to be tested?

Such that it is fair for all, and not just down to one overzealous chrono judge on one field who can get any gun to bounce?...

Maybe a basic standard of 'the gun needs to be shouldered and supported as per a playing situation'?

As for that Video, it's very hard with net video's to understand how people are pulling the trigger since often the frame rate is slower than the finger movements so it doesn't show a reliable indication.

You would need to use a high res video in editing software to actually understand what is honestly happening. I've seen this with a friend of mine who is into video editing and seen some very interesting things :eek: :D

Anyway the whole point of an eye is it only allows the gun to shoot when there is paint, and having such a number of shots equal to the number of trigger pulls occuring is perfectly within the rules. How you program the electronics to work is part of the art of making a good eye system and keeping it within the rules.

p.s. One shot per pull huh? So does that mean I can sit behind my bunker and 'stack' pulls by just pulling the trigger without firing paint... and then come out and release that stack of shots in one go? After all it's just 'one shot per pull' of the trigger ;)

Magued your rules are NOT clear enough :D
 

Recoil

EBlade *fap*
Apr 26, 2002
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Re: Trigger bounces

Originally posted by manike
As for that Video, it's very hard with net video's to understand how people are pulling the trigger since often the frame rate is slower than the finger movements so it doesn't show a reliable indication.
Have to say to me that looked like all he was doing was actually keeping the trigger moving and not at the speed the marker was firing, a bit like the old "turbo" style...... and to be honest, I can get my trigger to bounce, but its no faster, in fact I would say it was considerably slower, than a certain person I know with a Timmy when he wasnt bouncing but using a diffrent trigger technique... :p
 

manike

INCEPTIONDESIGNS.COM
Jul 9, 2001
3,064
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Cloud 9
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Edited huh?

Originally posted by Recoil
and to be honest, I can get my trigger to bounce, but its no faster, in fact I would say it was considerably slower, than a certain person I know with a Timmy when he wasnt bouncing but using a diffrent trigger technique... :p
Difference being, I'm within the allowed Millennium rules... you are not :)

I could get your gun to bounce, I seriously doubt you could get mine to. (I can't after lots of trying, but that doesn't mean someone with a delicate finger couldn't.... and that's part of the problem you see, we are all different, there is no set 'test')

It takes some practice to be able to fire my gun the way I do... but it is effective! :D at emptying wallets anyway :p I got a genuine registered 17bps, over a full second period, with paint, without bounce... who needs it ;)