Originally posted by P8ntballer's favorite bovine, Baca Loco
2--sorry but this is in same vein as limited paint argument. All less paint flying means is that less skilled players are encouraged to move when they would otherwise be intimidated into cowering behind their bunkers. Truth is top players and teams can and do move all over the field despite volumes of paint and there is vastly more skill and art involved than doing the same with pumps.
3--Let me say that 98% (being kind) of all paintball players aren't athletes at all except in the most generous definition of the term. Otherwise point 2 applies equally here.
5--I also agree that technology must be regulated but for a completely different set of reasons than any y'all have mentioned.
2 : See, I disagree from a filming standpoint. What you have now are players who have adapted to the technology available. This in itself isn't bad, in fact it's quite a feat. But let's look at it from the unblinking eye of TV. And, for a moment, disassociate yourself from the game.
One thing that I've learned from doing TV and Web Dog is the power of post production. When you watch videos like "At the 50" or "Push" or "Sunday Drivers", look at the cuts. It's all post production. And, why is that? Part of it is because they can shorten a game down to a few minutes to match a song, yes. But it's also because not a lot happens in a 10 minute paintball game. Most of the 'action' is hard to follow on the small screen, if not downright boring.
Now why is that? Paintball players don't move a lot. With 15 BPS flying at them, they don't come out of bunkers much. And when they do, it's all snapshooting. This is a spectacular skill, but it is not good TV unless you can improve the "gun cam". But for the most part, it's sit and sling. This is bad TV.
What does make good TV is movement. Large movement. I'm watching a replay of the Colorado / San Fran baseball game on ESPN right now, and the players MOVE! Beyond the normal 'tension' of pitcher / batter, the runners RUN. The fielders RUN to a ball that you can't always see on the TV. Paintball players don't run except on the break, and in limited spurts in the game play. What we mostly do is sit behind bunkers, and shoot paint. That's the technology, tha's the adaptations to the technologys.
Slowing down the ROF would open the field to move around. Your point of less skilled players now being able to play competitevly is one that I don't buy. What you would find is the skills would change, as they have to compensate for higher ROF.
IMHO : You would see more accurate shooting to compensate for a lack of firepower if they went pump. You would see sweet-spotting becoming a more refined skill, where you would have to have the ball meet the opponent at a point. You would see movement, more bunkerings, and a lot more spectacular slides into bunkers because the players could MOVE.
It's no diffrent then the era when paintball went form woods to arenas. The skills changed, a point that was made to me MANY times by people. So, no diffrent this time either. The skills would change, the great players can adjust, the bad players will do well until the good ones adjust and dominate. It's really a simple process of evolution
3 : Paintball players are not athletes, no matter how much we pretend to be. That's a given. But, perhaps that should change? I mean, if we're gonna be serious about making paintball a sport, shouldn't we the players treat it as such?
5 : Preacher, Choir.
A few other things too :
Richard : On the WDR video on "Gauntlet" target runs, I have my count at 8-9 BPS with a Phantom, sustained. That's with the autotrigger (Slamfire).
If a pump-version of X-ball is set up, I'll be there too. I'll even leave the ears home too. (Well, we'll see on that...)
-Tyger
Edited to fix typos and to clarify a few things...