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North Vs South: The result?

TomC

New Member
Apr 10, 2002
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Cheshire
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Just to put something straight about the mercs the South deployed them before the start of the Afternoon side, we know this because we saw them before we broke out and we had to run through two sectors to get to the sectors the nuke's were in so if deploying merc's before the start of the game is cheating, both sides cheated.

Still loved every minute of the day

See you all next year for BG 2K3

Cheers:D

P.S thanks to Alien for having a spare space
 

Philip

Whip it out..
Mar 24, 2002
3,040
12
63
Ellesmere Port
Bah...the north won, i mean was use are nukes if you dont have the intelligance to use them ;) (j/k)

Anyway, i think alien was cursed, cvos whenever he ended up in the same bunker as me, i got shot in the back of the head :confused:

Anyway, gogger, when do you want the site preview?

-Philip
 

Brown

doing toad
I agree with darkwerks,fleisher and probably most of the people who played and next time if 1000 do play perhaps more than one co2 fill station would be nice (waited 30 mins) and the same for a burger:p still i had fun.......no really i did :D
 

Butler

New Member
May 2, 2002
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In the wilderness
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Just to say it was a great day and it will get better the more of these types of days are planned and played. People only learn from their mistakes. I did notice that all the planning at the start of the day went to S*%t as soon as the play started and everyone went of into their little groups and being a company commander trying to control this was a pain but I still had great fun especially at the end of the day when I had run out of air in my dive tank and decided to take out my old beauty of a splat master and played space invaders on top of the trenches in green 1 well most of the soft southern boys where sat in the bottom of these trenches, I must say that the north had a good run on us late afternoon but remember just before lunch we southern softys were on top of you just before lunch and to stop us someone had to set fire to the site or was that just a sign from above with the burning bush?????
My gripes have been covered before i.e. drinking water, food etc etc also air fills I know that when the first orders came out no air was available on site but when the north had the advantage of having the compesser at their end and the only time the south could get refills was at lunch time sucked abit.
Well I hope everyone had as good a day as I did and I hope to see you all next time.
The victorious SOUTH!!!
:D :D :D
 

Quayler

Incontinentia Buttocks
Apr 3, 2002
94
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Isle Of Man
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morale victory for the north!!!

We had you pinned back all day I lost count of how many southern nonces I saw running away with their tails between their legs!

all in all though a great day was had by all the lads that came over from the Isle of Man and we will definately be back next year.
A big thank you to everyone invoved in organising the event!

My only gripe for the day was the Co2 fill station, only one in the north camp which meant a half hour queue for gas:( this meant I spent well over an hour just waiting for gas and I missed the final big push at the end of the day. Oh well sh*t happens.

I also agree with Fleisher I couldn't believe how many back players we had in the north and how many of the same faces I saw just standing around in the base camp not even making an attempt to get ready for the next reinsertion!

we need players who are really up for it next year so we can kick some southern arse.

If all you want to do on the day is stand at the back and watch come down as a spectator and give your ticket to someone who does give a F**k.

gonna stop whinging now and get ready for next year!

great day.

Quayler

(one of the nobs with green hair)
 

Penti UK

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Apr 12, 2002
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Well 2 fractured ribs later I think I can reflect on what a great days 'balling I had for the moral victors (The North).

I know, I know. I'm from Luton, what was I doing on the Northern team? Well I work in B'ham so I got roped into what was a far superior team. If only the guys I kept on ending up in bunkers with wouldnt have run off at the first sign of the South team making a push we may have had more success..........

I agree with many of the comments made above, especially about airstrikes. Why when that would was mentioned over the radios did everyone think it meant abandon your hard earned position and run back 100 yards????

Al in all though, A great day was had by all and I am sure Paul and the team will appreciate all the feedback we, as players, can give so that the rematch will be even better.........

Penti
 

Robin Hood

Formerly Jermy
Feb 6, 2002
2,545
30
73
An island in the rain
Part 1 - An overview for those who didn't attend

Allllriiiiighty then!!

I'm back from the game and just about to bloody collapse!!!

I've got about 70 freakin' bruises all over, 37 of which I can feel every time I move - but it was all worth it!! :D

Where shall I start?? Well....I arrived at the site at about 7:40am to be met by some pretty sus looking guys enticing us into a sheep field across the road from the site! :p The parking was plenty, directly accross from the site and only a £2 surcharge for cars, you can't really complain now, can you??

Registration took place from 7:00am - 8:00 on the Sunday - although some of the campers I believe managed to sign in the previous night. It took about 20 mins to get to the front of the line, not too bad considering the vast number of people who attented - about 652 I believe, not too shabby aye??

The North camp (the best camp!) was directly through the entrance on the left with plenty of tables for all of the different companies, there were a variety of trade stands (Phoenix Paintball, Warped Sports) on the right along with the CO2 and air fill stations.

Proceeding straight down the dirt track upon entry led to a chrono station on the left with a marshall present to verify that the chrono speeds were within the limits set (300fps - otherwise some pretty sever penalties for hot guns, although I don't believe any were enforce, ahem, at least not for the Northerners!)

Following the dirt track through a large green netting led to the vast playing field, following the dirt track for about a 1/2 mile led you to that dodgy Southern base! :p

The field was all woodland (but of course!) with some great bunkers, trenches, barricades, bunkers, huts, thick brush and some pretty hefty trees to hide behind!

The game kicked off at about 9:30am, slightly late - but considering the size of the operation the whole day actually kept to schedule very well indeed. Nobody really noticed the late start too much anyway as there was plenty of setting up, gassing up, chronoing and shopping to be done.

At ‘game on’ the North poured through the woodland like a rushing torrent gaining fantastic yardage to gain the upper hand for most of the morning. It really is quite an amazing experience having so many thousands of paintballs flying around you all at one time within the woodland scene!!! :D

A large amount of people were almost immediately shot straight out once the two side clashed, once you were out you had to give your armband to a marshall and go back to your base. Every 15 minutes there were re-insertions which kept the game going strong, always fast, always a lot of paint flying and nobody being left out for too long if they were unlucky to get shot pretty quick after any one re-insertion.

Approaching lunch the South really went for the crunch and pushed the Northerners about half the distance back towards their base! They managed to hold this position until the whistle was blown for lunch.

The scores at lunch were approx. as follows (I think, this is from memory): About 730 points for the North from shooting Southern Scum, and about 650 for the south. I believe that the South only managed to retrieve 2 wealth chests (50 pts each) whereas the rockin’ Northerners scavenged 3 wealth chests and FIVE, yes five Airstrikes (50 pts each). This put the North side way ahead at lunch ready to kick some ass in the afternoon – but they still had to try and gain their ground back.

An approx. 2:15 ‘game on’ for the afternoon session wasn’t that late, which was good. What I never realized when us northerners started chargin’ down the center of the field is that a lot of the South seemed to be able to start again directly from the ground that they had gained before lunch! Now, it may have just been my perception of the situation – in that the Southern ‘Mercs’ (mercenaries) were able to hold us off until the rest of their team was able to join them, I don’t know. It was a bit of a stale mate for a while until the North started putting their air strikes to great use wiping out vast quantities of them sissy southerners and helping us to gain some ground. Apparently we had been too late however – as both nukes had already been secured and retrieved by the South before we even got to see them!! Now, I have to say I definitely have a slight conspiracy theory thing going on here – because no matter how much ground the South had at the end of the morning session, there’s no way that the nukes were placed equally between our starting point and the South’s, not one single North player saw either of the nukes on the field or were even aware of where they were ever located! (that I’m aware of. Now come on – really, what was going on there??
About 45mins from end game it was pretty much half and half again – but the South weren’t budging, firmly rooted into their trenches and hiding behind their huts. A final air strike from the South managed to deteriorate the Northern forces slightly, but we were still able to frighten them wee wussies back to their base approaching the final whistle!! ;-)

The final scores then were just over 1800 for the North I believe, and just over 2500 for the South me thinks, sooooo…..even if the North was able to secure even one of the nukes we wouldn’t have won!! The South had a worthy victory in the end and congrats to them – we’ll still crush you next year!

The tidy up, presentation and prizes then followed with a raffle being held for some flex 7 stuff and Big Game 2K2 tee-shirts etc. I didn’t stay for any party afterwards though, so I can’t comment on that.
 

Robin Hood

Formerly Jermy
Feb 6, 2002
2,545
30
73
An island in the rain
Part 2 - Comments, Criticisms and Praises

Ok then, that was the overview of the day. Now for my criticisms, comments and praises.
I have to agree with almost everything already said – although I don’t believe it was so terrible as Cowface seems to believe. We have to remember that it was a pretty massive operation that went on, with a lot of organization required and hard work. Also, this was probably the first big game that Paul and his colleagues have ever worked on, or at least worked in at least quite a few years. That considered, I had a very enjoyable day for the most part and will certainly return for the 2K3, by which I’m certain that there will have been a lot of lessons learned about what worked, what didn’t and what could be improved, changed or ditched.

Right, first of all the speakers in the forest – very cool idea, lots of them spread around so you could always hear something going on, some great sound effects (some really quite crappy and cheesey ones too!!), and helped to set the mood quite well.

Speakers in the base camp with background music all day long, another great touch that seemed to help in the tending of battle wounds, reloading, gassing up and cleaning up.

The chalk boards at the front with the field drawn on which could be edited to indicate air strike placements, areas where the newly re-inserted should concentrate their attack. They were updated constantly and very well making it a lot of fun and giving you something definite to do when you go back into the game.

Ok, this may seem like kind of a strange one, and it’s nothing to do with Warped, but it’s the attitude of many of the Northern players and their willingness to actually join into a firefight! Don’t get me wrong there were a ton of people out on the front lines all the time, but whenever I was re-inserted I always ended up walking past at least 50-100 people who were just kinda ‘hanging’ out at the back looking at their team getting ripped apart or just standing their taking potshots at a hundred ft!! It was damn near impossible to try and get people to move forward and risk getting hit by the opposition!! A few times I got to the front and made some moves to gain some ground and get behind bunkers within an accurate shooting range of the South army, until I had managed to wipe out a couple of them southerners and taken one or two more trees – I’d see hardly any forward movement from my team mates! (Sorry, just a little rant I had to do)

In association with my previous point, trying to get within an accurate shooting range of the enemy – or rather a range where my paint will reach them without getting shot myself. A couple of us had reasons to believe that some of the south (not picking on them in particular, just the fact that this was present) had some extremely hot guns. I had paintball whizzing past my head whilst mine were hardly bouncing to their bunkers (I chronoed in at about 294-298 with an AIR system too)!! A teammate with a flatline was even having a hard time. To really take the piss, and scare the **** out of some of us – we had a hopper that was shot straight through. Now that’s not funny. I hear that a couple of people were caught hot, but nothing official.
There were only two radar chronos at the north base I think, only one of which was working until a short while before game on. We could really have done with 3. I never had to wait much longer than 5 mins though (only at the beginning too).
The chrono booths were always manned though, and I don’t think that anybody with a hot gun was allowed to leave the booth until they had turned it down, which was good.

The marshalling. There were quite a few marshals, plenty actually. But how well performed is debatable. I know it’s a difficult job – I do it myself, but they need to listen to the players. I thought that the marshals were great for most of the day, they were checking most of my calls and pulling people out of bunkers. I only had one point where I was repeatedly calling for a marshall to check a person and they never did, when I was finally shot out by that person I turned around only to see a marshall standing about 10 ft behind me! I explained to him that I was certain the person had been hit and continued to walk back to my base – he just stood there and did bugger all. When there’s 500 players on the field it’s hard, but when someone explains to you from 2ft away that they believe someone is out and the marshall ignores them it annoys me.

The field was definitely a huge field, and definitely large enough in terms of length to cater for the numbers, but could have done with being a lot wider. At any one time, there was not way for you to flank the opposition with a small platoon, you would just get ripped up. The only way to progress in the game was to have a minimum of 30 people with you and make a run for it, quite aggravating when a lot of your team aren’t quite so willing as you are! *rolleyes*
There were however, some great bunkers and trenches which made great stronghold (for the South more than anyone!!) not to mention some great natural cover with some good sized trees and bushes etc.

The use of the military vehicles was pretty awesome, quite a few small hum vee type vehicles and a great tank kind of thing – it wasn’t a tank but I can’t remember what people were calling it, something beginning with ‘S’ I think. Anyways, they were a good touch – with some people using them to hide behind as they moved, getting shot to **** as soon as they entered enemy territory – but still, it was fun!!

There was enough room for setting up you equipment and keeping your stuff, about 2 table to each company (with 10 people in each company). These were also all located in a large canopy in case of foul weather. Open sided though – just a roof, which provided good ventilation through which is needed with a couple of hundred sweaty paintballers underneath them at certain times!!

There were two trade stands at the North base, Warped Sports and Phoenix Paintball. Both selling a variety of things, gloves, sqeegies etc. with a few guns on show. No magazines though, which I was a big bummed about. I was hoping to pick up a couple of Facefulls, the new edition of PGI would have been a good idea too – especially with a lot of rentals or people new to the sport attending.

I didn’t use the CO2 or air stations, so I can really comment, although I always saw a small line for CO2 fills.

All through the day there was a food van on site, and at lunch it was completely overloaded and in no way prepared to cater for the 326 players who wanted to eat at lunch on the north side alone!! I must have been in the que for at least 35 minutes and another 10 to finally get my chips (gotta have my chips!!). It didn’t help that marshals with special tickets seemed to keep heading straight to the front to order as well, it would have been better if some were able to eat before lunch and some after or similar. There was also an ice cream van that was unquestionably welcomed too!! This showed up for lunch, and then again at the end of the day – perfect.
The water is a problem mentioned, and it was a problem. I wasn’t too badly off as I brought plenty with me, but cleaning up sometimes and the like was quite difficult for some people. Definite room for improvement there.

There was a lorry full of paint, plenty to go around and at £40 a box they were being reasonable (especially seeing as you could book it in advance at £35). The ‘chronic’ used seemed to be pretty good, shooting pretty straight, and breaking in some great colours!! He he!

About the platoons etc. We were all allocated to a particular platoon, a group of 10 personel. A good idea, or so it seems – if your willing to stick to them and use them. I thought the platoon leaders were to be allocated head sets (or at least some of the lead players in the field) where they could communicate with the base camp. Now, if this happened then the communication between the base camp and themselves or themselves and the players was pretty crappy!! Especially considering we’re supposed to have a five minute warning when were about to be airstriked!! The only warning I ever got was a tap on the should from the marshall asking me to hand over my armband as I had been caught in an airstrike! DOH!!
I believe another thing that the scenario might have been lacking, is that of sub scenarios and actually specific missions – especially for each platoon. This would have helped to bring the platoons to work better together in the main game I believe aswell. These missions would coincide with missions set to platoons of the opposite base thereby create conflicts etc. when trying to execute them. These could range from hunting down a special player in a certain area of the map, protecting certain items, certain areas for lengths of time to get points or extra airstrikes etc. There are numerous things that could be done.

Well, that’s all I can think of right now! (that’s all you say?? Thank God!)
All in all, I had fun day out, shot a lot of paint, got shot a lot and will definitely return next year!!

I just want to say thanks to Paul and his team, the generals and anyone else who helped us out on the day. You did a damn good job for such a big operation and I hope it’s twice as good next year!! ;-)

Alex Jermstad (The dodgy American in the black 'USA - United We Stand' cap!! :D )
 

Robin Hood

Formerly Jermy
Feb 6, 2002
2,545
30
73
An island in the rain
Part 2 - Comments, Criticisms and Praises

Originally posted by AJermstad
The use of the military vehicles was pretty awesome, quite a few small hum vee type vehicles and a great tank kind of thing – it wasn’t a tank but I can’t remember what people were calling it, something beginning with ‘S’ I think.
Now I remember - I think some people were calling it a 'Stallwart' or something! I dunno, but it was cool!! :D
 

Darkwerks

New Member
Oct 27, 2001
851
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London
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Part 1 - An overview for those who didn't attend

Originally posted by AJermstad
Allllriiiiighty then!!



An approx. 2:15 ‘game on’ for the afternoon session wasn’t that late, which was good. What I never realized when us northerners started chargin’ down the center of the field is that a lot of the South seemed to be able to start again directly from the ground that they had gained before lunch! Now, it may have just been my perception of the situation – in that the Southern ‘Mercs’ (mercenaries) were able to hold us off until the rest of their team was able to join them, I don’t know.


Have to take issue with this one. We started from our base at the same time as you did, we moved out at a signal from the marshall, who was in radio contact with the Ultimate at North base. We ran upfield and engaged you. Definitely did not start at the same point on the fild as before lunch. We jsut happened to be at approximately the same position as before lunch, which is understandable as it just about the half way point.