I completely agree 12 is a far better limit than 15.
First of all, to the people that think it is insignificant - try lowering your car speed from 75 to 60
Secondly - we can forget about true semi, there is no way to enforce it in paintball today - not effectively anyway.
Third - and most importantly - once you realise we HAVE to allow ramping, there are two philosophies you can employ:
- Set the limit to 15, because the fastest fingers can effectively shoot 15 BPS in-game and under pressure - and we want to level the playing field at what the minority can do naturally.
- Set the limit to 12, because the average player can effectively shoot 12 BPS in-game and under pressure - and we want to level the playing field at what the majority can do naturally.
To me, rather than artificially giving the majority of the players an advantage they would not normally have in their game arsenal, I prefer to set the bar where a few players are limited... after all, paintball was never about who can move their fingers the fastest - that is a whole different sport
Add to that the safety aspect, where the lower the limit, the safer the sport.
Last: The paint consumption thing is bull! - Players don't shoot less because their guns shoot slower, when we are talking 12 or 15 BPS. Any player today walks onto a field with much less paint than what he can shoot within the normal game time - and all players limit themselves from shooting as much as they COULD. - All lowering the BPS limit would mean, was that people shot longer streams and went on the trigger more often, than they do today
Nick