14 different "war games" scenarios at locations around the country tied together under the banners of some serious industry and media support. The Big Idea that ties them all together is the notion these are educational studies on the futility of conflict and how such might be avoided in the future. Pretty clever but does that change anything and does it really matter? How big a deal are wargame scenarios anyway?
(And yes, I know, some discussions have touched on this subject before but look at what seems like an explosion of scenario games and new products like Tippmann's A-5. Seems like a lot is suddenly being actively invested in the Rambo side of pball.)
(And yes, I know, some discussions have touched on this subject before but look at what seems like an explosion of scenario games and new products like Tippmann's A-5. Seems like a lot is suddenly being actively invested in the Rambo side of pball.)