im pretty sure that a hopper and 4 pots per point is a rule for F5'sJust read Gadget's blog on the F5 and the game plan sounds good,I'd have a go anyday.
Only thing I would change and others have mentioned this is the amount of paint used,limit teams to a certain amount,i.e 5 boxes per team per match or a hopper full and 4 pots per man per 15min match as an example just to keep costs down for players.
Players can also choose not to be on the triggers as much.Just read Gadget's blog on the F5 and the game plan sounds good,I'd have a go anyday.
Only thing I would change and others have mentioned this is the amount of paint used,limit teams to a certain amount,i.e 5 boxes per team per match or a hopper full and 4 pots per man per 15min match as an example just to keep costs down for players.
It's to keep costs down,as some have pointed out,the age of players has dropped to under 20 and as a consequence don't have vast amounts of money at their disposal.I'm afraid I don't see any good point about having ball limit.
Doesn't state it in the rules,http://www.wix.com/formula5paintball/formula5paintballim pretty sure that a hopper and 4 pots per point is a rule for F5's
I'm not trying to blame event organisers What I'm trying to suggest is keep costs down to introduce new players to the sport.Players can also choose not to be on the triggers as much.
We should take responsibility for the amount of paint we use rather trying to blame the event organiser.
I think that ramping does promote more paint wastage. I have played a lot of semi and a lot of ramping, and I can honestly say that I have always shot more paint when ramping (but not shot anymore people out because of it !). And I have not enjoyed it anymore.But why semi-auto only ?
Capped ramping mode allow a much more fast game, without having stupid consumption at 10bps.
I used to shot a lot more when we were still playing in semi-auto ....
I think that ramping does promote more paint wastage. I have played a lot of semi and a lot of ramping, and I can honestly say that I have always shot more paint when ramping (but not shot anymore people out because of it !). And I have not enjoyed it anymore.
I would also argue that having players shoot lanes with ramping markers actually slows the 5man style game down - you can move about a lot more if everyone is shooting semi ! Even bigger / older guys stand a chance of making the snake !
Also, semi only means that kit requirements are easier on the wallet. A new player with an SLG and an old revvy can compete with the best of them. So said newbie might stick around longer than if he was choiced with spending £900 on kit to be able to compete or walk away.
Another more subtle issue is that training in ramping is significantly more expensive than training in semi. Ok, ramping tournaments 'might' not be much more expensive than semi tournaments (is somewhat dependent upon field layout), but to spend a whole day running obstacle course, breakout, running'n'gunning drills etc becomes considerably more expensive when ramping.
I expect a lot of teams playing ramping tournamnents barely train, because they cannot afford to shoot their markers for more than a few minutes per day. 2 boxes of paint, at 10bps = less than 7 mins trigger time through a whole day. That might be ok for a tournament. But it is not a lot of drilling is it ??
Obviously, all just my opinion