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Tournament paintball is rubbish

Potter Loki

Well-Known Member
Mar 18, 2007
1,305
120
88
Essex
Just read Gadget's blog on the F5 and the game plan sounds good,I'd have a go anyday.
Only thing I would change and others have mentioned this is the amount of paint used,limit teams to a certain amount,i.e 5 boxes per team per match or a hopper full and 4 pots per man per 15min match as an example just to keep costs down for players.
im pretty sure that a hopper and 4 pots per point is a rule for F5's
 

john251282

Platinum Member
Oct 4, 2005
1,212
23
63
Bristol
www.google.co.uk
Just read Gadget's blog on the F5 and the game plan sounds good,I'd have a go anyday.
Only thing I would change and others have mentioned this is the amount of paint used,limit teams to a certain amount,i.e 5 boxes per team per match or a hopper full and 4 pots per man per 15min match as an example just to keep costs down for players.
Players can also choose not to be on the triggers as much.

We should take responsibility for the amount of paint we use rather trying to blame the event organiser.
 

Oily

Big kid
Jul 30, 2006
445
5
28
Radcliffe,Manchester
I'm afraid I don't see any good point about having ball limit.
It's to keep costs down,as some have pointed out,the age of players has dropped to under 20 and as a consequence don't have vast amounts of money at their disposal.

im pretty sure that a hopper and 4 pots per point is a rule for F5's
Doesn't state it in the rules,http://www.wix.com/formula5paintball/formula5paintball

Players can also choose not to be on the triggers as much.

We should take responsibility for the amount of paint we use rather trying to blame the event organiser.
I'm not trying to blame event organisers :confused: What I'm trying to suggest is keep costs down to introduce new players to the sport.

Quote from Gadgets blog:
"So what are the downsides?

* Paint consumption - we went through 14 boxes between 8 players over four 15 minute games. I know some teams shoot that much during a standard 5 man, but it was double our normal usage."

If players knew how exactly how much they needed to play,example,entry fee at £350 per team split ten way=£35 then X amount on paint.
 

Andygoth

Phantoms are still cool
Apr 14, 2008
506
5
43
Stafford
I think the sport should have dedicated new player/team tournaments and training combined.

The equipment is provided, so every player is using the same site gear.

Provide each team with a volounter 'pro' to show them the ropes and give them advice. Maybe allowing the pro on the field to coach during games.

Help to organise scratch teams, so the site puts individuals or small groups together for a days play.

That way new players don't have to concerntrate on buying all their gear and getting a team together before they start playing and training. I think a lot of new players are spending far too much money before they've even got started, what they should be spending moeny on is paint and playing more rather than buying a load of gear and the not being able to afford to play.
 

RICH HARRIS

The legend limps on
Nov 18, 2002
1,401
362
108
45
Living on the edge, often bouncing on a ledge
I know we at the CPPS will have a entry level format that we are running with a fixed cost of £32 per player incl paint etc. Then the step upto the CPPS is usually around £60 per player as an average teams shoot 5 boxes of paint in a 8 games format. We are also looking into a format for the holiday periods aimed at 13-15yr olds where all the basic kit is provided (site rental kit) and they play a simple 5 man tournament which we hope will generate new players for the scene. I think if you look all the event promoters are doing something similar.

Its only when it comes to the M7 Xball format that prices jump up to around the £80-90 per player with a team of 7 players.

The rof cap has lowered the paint consumption which can only be good for the back pocket of players. On my first team we used to shoot 8-9 boxes when it was semi uncapped in the same 8 games, 5 man format and paint was more expensive then as well (2003-4)
 

dextrus

I <3 Cheating!
Sep 3, 2006
2,519
136
98
30
Nr lincoln
I must admit Rich does have a very good priced tornement going at the mintue with a good amount of teams and talent playing there:)

What it is i think more days now divisons are not "divisons" as they use to be anymore.
 
Jan 5, 2006
302
6
28
Kent
Visit site
But why semi-auto only ?

Capped ramping mode allow a much more fast game, without having stupid consumption at 10bps.
I used to shot a lot more when we were still playing in semi-auto ....
I think that ramping does promote more paint wastage. I have played a lot of semi and a lot of ramping, and I can honestly say that I have always shot more paint when ramping (but not shot anymore people out because of it !). And I have not enjoyed it anymore.

I would also argue that having players shoot lanes with ramping markers actually slows the 5man style game down - you can move about a lot more if everyone is shooting semi ! Even bigger / older guys stand a chance of making the snake !

Also, semi only means that kit requirements are easier on the wallet. A new player with an SLG and an old revvy can compete with the best of them. So said newbie might stick around longer than if he was choiced with spending £900 on kit to be able to compete or walk away.

Another more subtle issue is that training in ramping is significantly more expensive than training in semi. Ok, ramping tournaments 'might' not be much more expensive than semi tournaments (is somewhat dependent upon field layout), but to spend a whole day running obstacle course, breakout, running'n'gunning drills etc becomes considerably more expensive when ramping.

I expect a lot of teams playing ramping tournamnents barely train, because they cannot afford to shoot their markers for more than a few minutes per day. 2 boxes of paint, at 10bps = less than 7 mins trigger time through a whole day. That might be ok for a tournament. But it is not a lot of drilling is it ??

Obviously, all just my opinion :)
 

Thib

Well-Known Member
Nov 26, 2008
506
40
53
37
Newcastle
I think that ramping does promote more paint wastage. I have played a lot of semi and a lot of ramping, and I can honestly say that I have always shot more paint when ramping (but not shot anymore people out because of it !). And I have not enjoyed it anymore.

I would also argue that having players shoot lanes with ramping markers actually slows the 5man style game down - you can move about a lot more if everyone is shooting semi ! Even bigger / older guys stand a chance of making the snake !

Also, semi only means that kit requirements are easier on the wallet. A new player with an SLG and an old revvy can compete with the best of them. So said newbie might stick around longer than if he was choiced with spending £900 on kit to be able to compete or walk away.

Another more subtle issue is that training in ramping is significantly more expensive than training in semi. Ok, ramping tournaments 'might' not be much more expensive than semi tournaments (is somewhat dependent upon field layout), but to spend a whole day running obstacle course, breakout, running'n'gunning drills etc becomes considerably more expensive when ramping.

I expect a lot of teams playing ramping tournamnents barely train, because they cannot afford to shoot their markers for more than a few minutes per day. 2 boxes of paint, at 10bps = less than 7 mins trigger time through a whole day. That might be ok for a tournament. But it is not a lot of drilling is it ??

Obviously, all just my opinion :)

Strange, do have the complete opposite experience:
semi-automatic at well more than 15bps, back players shooting lane you can't cross and no running and gunning as it's rock hard.

I used to start 7man with around 7 pots, now I play with 3 and hardly finished them.

For cheaper paintball, pump guns are perfect, not cheaper to buy, but you shoot less in game; and it is fair, everybody use same kind of gun.