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Ramping

EyeFellOva

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Dec 7, 2004
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Now I may be waaay off here but I've had an idea for a piece of technology, currently in use around the world, that could assist with the ramping problems.

One of the key problems with attempting to phase out and punish rampers is the inability to detect ramping on the field right?

My idea is this:

Ever been to a gym? I mean a decent gym. Ever had one of those heart monitors strapped to your chest? These heart monitors are connected wirelessly to a monitoring station that warns gym staff if you are having heart problems, it also allows real-time stats to make sure you are working hard enough.

This technology could be translated into paintball. A small radio device with a vibration sensor strapped to your barrel could monitor the amount of shots taken by each player throughout the game in real-time, thus allowing a monitoring marshal to see if ramping is being used.

Just a thought :)
 
Valid point from Nick but i see changes made in F1 especially in regards to the gear changing going to semi auto makes the sport safer, the driver now has his hands on the wheel 100% of the time where as before he was driving a 800bhp car with 1 hand.

I see Ramping to 15 as not really being safer than semi auto, yes there are people who can shoot faster than this but i would like to see an effective way of policing a cap on semi auto.

I dont like being hit 4-5 times each time let alone more on a mugging run with 13-15 :(
 

z00l

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Jul 14, 2005
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I was pondering the possibilities of monitoring true semi...

What about developing a monitor board that you piggyback on the trigger switch and the solenoid, that way if there's more signals going to the solenoid than there is being generated at the switch things are ramping... wouldn't be to hard to design something like that...
And it could be small enough to fit even the smallest space, driven by it's own battery (one of them small watch batteries or something), could be programmed to allow for a certain % of misreading..
have a single diod showing either red for cheat or green for ok and blink when getting a signal to verify that it's attached ok.
Purchased by players for a material cost type of fee.
Reset it at tournament start, refs can ask to be shown the diode after any game and verify that there is no cheating going on.
Ofcourse there's the problem with developing a board with cable attachments for all types of markers.

I dunno, just brainstorming.
 

Robbo

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Jul 5, 2001
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Originally posted by z00l
I was pondering the possibilities of monitoring true semi...

What about developing a monitor board that you piggyback on the trigger switch and the solenoid, that way if there's more signals going to the solenoid than there is being generated at the switch things are ramping... wouldn't be to hard to design something like that...
And it could be small enough to fit even the smallest space, driven by it's own battery (one of them small watch batteries or something), could be programmed to allow for a certain % of misreading..
have a single diod showing either red for cheat or green for ok and blink when getting a signal to verify that it's attached ok.
Purchased by players for a material cost type of fee.
Reset it at tournament start, refs can ask to be shown the diode after any game and verify that there is no cheating going on.
Ofcourse there's the problem with developing a board with cable attachments for all types of markers.

I dunno, just brainstorming.
If the posts stay like this, you can stay Morris, but if you digress one iota from reasonable debate and bring into question mine or Magued's integrity....well you kow how that goes, for both you and zool76 and whoever else you conjure up..
 

z00l

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off topic here:
actually.....
thing is.... zool isn't morris... it's me...
I tried registereing multiple times since the damn board didn't send me out the activation link or code until I finally tried using my hotmail adress instead of my usuall email for some reason...

so for future referece zool != morris.

(and if you need proof of that you can verify the existence of my username on paintball.se rushhour.se pbnation.com and matrixowner.com I doubt morris would go to that extent to fake an id)

Now that we're back on topic.

what do you really think about the idea?


oh... and since you're cheking things up...if you got the power... please feel free to delete zool and zool76 since they're kinda hainging midair without a activation code.
 

Robbo

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Originally posted by z00l
off topic here:
actually.....
thing is.... zool isn't morris... it's me...
I tried registereing multiple times since the damn board didn't send me out the activation link or code until I finally tried using my hotmail adress instead of my usuall email for some reason...

so for future referece zool != morris.

(and if you need proof of that you can verify the existence of my username on paintball.se rushhour.se pbnation.com and matrixowner.com I doubt morris would go to that extent to fake an id)

Now that we're back on topic.

what do you really think about the idea?


oh... and since you're cheking things up...if you got the power... please feel free to delete zool and zool76 since they're kinda hainging midair without a activation code.
No probs, it did look somewhat suspicious with multiple zools erupting everywhere from '.se'...
 

Duncster

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Jul 7, 2001
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z00l...

I was thinking the same sort of thing, but mine would measure the number of aubible "bangs" produced, using a mic circuit, like the sound activated Halo gadget, and also the number of actual trigger pulls by way of a small, sprung lever arm attached to a pot (to allow calibration for differing trigger pulls). This would sit neatly between trigger and grip frame, so it didn't obstruct the user. Then if number of "bangs" exceeds actual trigger pulls (within a certain tolerance), an LED will blink, much like your idea.

This way, the tournament origaniser controls the rule enforcement, and you don't need to rely upon referee judgement (or lack of...), and you don't need to rely on the manufactures to produce technology which adheres to the rules.

This is a potentially cheap solution...

Dunc.
 

z00l

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I was pondering the sound activation too, but I was thinking that without a box (hopper) isolating the mic from surrounding sounds the mic might get confused by other markers and people screaming and so on.
But in case you can monitor trigger and measure fired balls externally that'd be nice... but you would need some way of preventing players from resetting it before it's been inspected...
 

trummar

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Originally posted by Duncster
z00l...
l trigger pulls by way of a small, sprung lever arm attached to a pot (to allow calibration for differing trigger pulls). This would sit neatly between trigger and grip frame, so it didn't obstruct the user.

Dunc.
Another lever you say. Lets think about that for a while. That means there is another little lever with the possibillity of more electrical and mechanical bounce. But then again any bounce on the control trigger will go in favor of the player. :)