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NPPL bps Cap Revisited...

Nick Brockdorff

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Jul 9, 2001
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Defining gravity feed

Of course we always get kicked back by Manike, Beaker and others who want a definition of gravity feed
I think the way around the problem, is that instead of defining what gravity feed is, we should define what it is NOT... and then put that in the rules as a prohibition!

Anyway....

Listen people..... I still play this sport at a fairly high level, and a lot of the people that have anything significant to say on the issue of ROF do not.... many of them don't even play that much.... so they have no real idea what it is like playing with or against the machineguns of today.

Ask ANY player out there, and they will tell you that ROF is killing the sport.

"unlimited FA"
"NPPL is fine"
"PSP is fine"

It's all BS.... they are ALL messing up the sport with rates of fire that are getting players hurt.

It has just become PC to act like people getting hurt is something we should just suck up and not care about.... it's a macho sport afterall - isn't it?

Jeeeez

Some of you people should have a reality check!

Nick
 

Sherman

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Dec 2, 2003
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Defining gravity feed

Originally posted by Nick Brockdorff

Ask ANY player out there, and they will tell you that ROF is killing the sport.
I hear the same arguments whenever firepower is increased.

Shooting is easier, but moving and snap shooting are more difficult than ever before. Which means it requires more skills and athletic players to break that wall of paint.

And about the safety, I don't remember when I saw as little muggings as I saw in Maxs. So much paint in the air everybody was hit before they were in the "mugging zone". But I agree, it can get nasty.

Vote for true semi, 10 bps, bigger fields!
 

Nick Brockdorff

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Jul 9, 2001
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Sherman

Shooting is easier, but moving and snap shooting are more difficult than ever before. Which means it requires more skills and athletic players to break that wall of paint.
Nice comeback...... you just forgot the other side of the coin..... if what you say is correct, it requires LESS skill and athletic ability, to just stand there and shoot.

Anyway... that was not my point.... my point was purely one of safety.

I will not get into an argument about skills, because it is one that neither side can ever win.

My concern is safety alone.... and that's what I meant by "ROF killing the sport".

You might have seen fewer bunkering moves in Germany than ever before.... but you saw more injuries due to ROF than ever before.

Never before has paintball players had to seriously consider head protection, neck protection, etc..... because the worst you ever experienced was some pain and bruises..... now people are risking getting seriously hurt.

Is that really the way we want the sport to evolve?

Nick
 

Beaker

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Jul 9, 2001
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What's simpler than the rule of one shot one pull? Gravity only is only enforceable if you define it extensively.

Granted you could limit loader designs but that would be commercial suicide depending on the decision and the sponsor, and so would end up costing a league money.

There is a thread elsewhere about how a nexus "team motor" Egg is much faster than a stock one and ostensibly they are the same. So XSV will be able to shoot 3-4bps more than a kid who picked one in a blister pack from the JT truck - is that any fairer? Same thing goes for the old Dynasty Revs. All these loaders use electronics and can have staggered power, on/off delays whatever, it's just at the moment no loaders needed them.

Personally i am more in favour of a bps cap and I don't care how you get there. I feel it levels the playing field the most as everyone is at exactly the same point. It is not perfect, but I feel it is easier to enforce than anything currently mooted. I like the long stated idea of sealed boards etc, but I dont see the political will there to make it happen, too many variables

With the NPPL at the moment I'd give judges the power of discretionary elimination of a player but only ban/penalty that player if the robot proves the discretion. Also the guns have to be got to the robot faster to prevent time outs (robot on each field?), and simple things like having spare refs watch suspect players and note their behaviour.

e.g. ITN thinks that Dynasty has a break out mode and it's always Jonny that's most obvious. So have someone watch Jonny from the chrono tent onto the field. Does he always shoot 3 shots into the ground at 10 secs or 4, does he tip the gun back twice at the start gate. As I've said before every cheat needs an input of some description and just as experienced refs can spot a wipe from a slide or when someone is about to do a run through, having an experienced tech head watch players for conisistant behaviour will catch/prevent/help prove a lot of cheats.

Also has any gun ever been opened up by the NPPL to check for additional switches etc?
 
Defining gravity feed

Originally posted by Nick Brockdorff


Ask ANY player out there, and they will tell you that ROF is killing the sport.


Nick
Dude, you don't ask many players then...cos just as many love the high ROF, maybe more.

I ain't saying I agree with them, but I think you pick a random 100 players at NPPL, PSP, Mill, whatever and you are looking at at least 50 who would vote for ramping, prob more.

And it's a customer led sport, so...
 

Furby

Naughty Paintball God
Mar 28, 2002
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Originally posted by Chicago
Even Dale got suckered in - he's writing that Refs are making great strides in stopping gun cheats by asking players to set their guns down at the start of a game!
Just to clarify, I considered that a 'great stride' in my experience because I'd never seen it before. A majority of my major tournament experience is in the PSP, where I've never seen that happen.

As for Lambini's poll, I think it's interesting that 15bps ramping and semi-only are tied neck-and-neck, while the other options have a very low percentage of support, likely from their most vocal supporters.

I voted for Semi-Only, because I still have this mental block with accepting the idea of my marker doing the work for me. Here lately I've been using the PSP ramping modes because down here in FL the local series I and my team compete in allow them...so I'm forced to grit my teeth and go along. Make no mistake: I don't like it, I think it degrades skills that I feel are necessary to know in order to play well, and I feel it has the potential to be dangerous because it takes a measure of control away from the player.

But, what do you do? You either go along or don't play, and I still enjoy playing competively. Perhaps in the near future there will be a local series that uses semi-only and finds a way to enforce it.