Manike, I wasn't originally referring to the number of bytes being returned, but rather the overall byte-for-byte image (or even a unique cheksum would do). I agreed with your points on the number of bytes and being able to hide code within a load of dummy code somewhere as being a workaround to a byte-count, but a uniqe "image" could not be fooled. I just don't think this avenue has been sufficiently exhausted - it kinda just fizzled away in the other thread... Maybe AScutt would care to step up and clarify this?
I believe that if this could be implemented, then cheating would become practically impossible. It would remove the requirement of any human involvement other than someone spot checking markers going onto a field, and the remaining judges just keeping an eye out for markers which appear a little dodgy.
If this option is totally impossible/impractical, then your suggestion stands as the most easily enforceable solution. Although I still wouldn't like to see paintballers doing time or getting hefty fines due to markers which the authorities have managed to "unlock"....
Dunc.
I believe that if this could be implemented, then cheating would become practically impossible. It would remove the requirement of any human involvement other than someone spot checking markers going onto a field, and the remaining judges just keeping an eye out for markers which appear a little dodgy.
If this option is totally impossible/impractical, then your suggestion stands as the most easily enforceable solution. Although I still wouldn't like to see paintballers doing time or getting hefty fines due to markers which the authorities have managed to "unlock"....
Dunc.