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Millennium Series : Prizes for Novice teams please

Baca Loco

Ex-Fun Police
Originally posted by Liz

1--But we have both the size of the events fluctuating and the number of teams that wish to be in each category.

Would there be any way of weighting the points to allow for this kind of thing?

2--Second potential problem. Someone creates another Diablo Image style "superteam". Due to the initial self-categorisation of the Millennium series, these guys could theoretically enter as Novice. Fine you say, within 2 seasons they would have promoted themselves to Pro. That works as long as they play enough events to ensure they're promoted, but how many events did Image play last year? I know this is a very exaggerated example, but you can see what I mean when it comes to glory hunters who never want to go beyond Am - they just have to miss out one or two events in the series to avoid promotion.
1--calculation does weigh results based on participants. It has to. Tricky part is how to assign the valuations.
2--calculation also weighs number of events participated in, not the whole number of series events and with a threshhold instead of a finite number for promotions such a team likely to be promoted regardless.
They would also have to contend with player's division status regardless of what team they are on which in my world :) would keep a new group of established Pros from playing where they don't belong.
 
Al...

... actually I am neither promoter nor organizer - just a concerned citizen.

All everyone on here is thinking about is themselves not the good of the game. Sure Team ABC is tired of the Rushers picking up all the hardware - so that means they must move up right. Who cares if they lose players in the off season and they get trashed up in pro and then need to drop down - it doens't hurt the rest of us right? Wrong. I have seen something like this tried her in Denmark, in a set-up that can be better equated with paintball than premiere league football. Danish basketball used to have the same relegation/delegation system - the top 2 and bottom 2 swapped divisions. This led to teams having to pay higher fees for the right to play and when their players where poached by other teams with more money the teams dropped back out after 1 year.

Why was this bad? It was bad for a number of reasons
1) the player(s) who left, most of the time had been with that club for a while, had been trained by their money and only because their is no transfer system in DK the club would then end up with nothing when the player left.
2) The team more times than not would then begin a slow decline and end up dropping another level because nobody wanted to play for team that had lost it's best players and was, for all appearance sake on the decline.
3) Time/money and energy where lost and many of backbone players - not the stars - ended up giving up the game. That's just what we need - players stopping.

I have never been against teams - WHO RETAIN THE CORE PLAYERS LEVEL - being forced to move up. I am not talking about a team losing 1 or 2 players - I hope that they should not depend on only 2 people - but if for some reason, the team get's trashed by multiple exits then there should be some kind of appeal/evaluation process that they can go through if they feel they should stay at that level. Also if a team happens to lose 2 players but gain 2 of equal playing skill/value then of course they should stay in the higher division.

The one last thing that people fail to take into consideration is: what about game throwing?? Example:
Team A has had a good season but doesn't really want to move up - so they start throwing some games so they don't finish as high. Sound unlikely? maybe but if that is the only way for them to stay down it will happen.

Example 2: Team A and B are tied for 4th place going into the last tournament - the relegation number is the top 4 move up - and the last game in the finals is the game that decides who goes & who stays. If one team wants to stay down - even if they are the better team at the time, they might throw the game to ensure they stay down.

This topic is a very good one, and there are many side to each argument, but the key thing that people have to remember is that people when forced to do something they don't really want to - will find many ways to avoid it. This cannot possibly good for the sport.

------

Baca - I actually don't have to choose between players & teams. If you read my wonderful system idea :) - you will see that the team is seeded based on the sum of it's parts, this being the players skill level. Bonus points could also be awarded based on how long the core players have been together - this taking into the team chemistry side of things.

Also this kind of set-up could easily negate "disivion hopping" if the points are worked out so that almost any kind of downward transfer would automatically bring the team level up.

------

The best solution is - no prizes for anyone but pro's - then people will have to step up if they want the goodies. After all is said and done it's not like the prizes are all that great anyway - we should be playing for pride and bragging rights.



goose
 

manike

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Al...

Originally posted by goose
The best solution is - no prizes for anyone but pro's - then people will have to step up if they want the goodies. After all is said and done it's not like the prizes are all that great anyway - we should be playing for pride and bragging rights.
Harsh, but I tend to agree with you.

On their way to becoming pro, teams will pick up sponsors and help etc. which is like a continuous prize for placing and achieving what they are (granted there is sponsorship for other reasons also).

manike
 

Baca Loco

Ex-Fun Police
The only truly fair way to do it...

Originally posted by goose

The idea I have is as follows:
Players should be ranked based on the amount of success they have achieved while playing. Example a player plays on a pro team and wins 2 mil series and is runner up once. He would then be awarded X-number of "experience points".
This is really no different that assigning points to teams, just a different scale. It also leads to a whole host of problems for one simple reason--the player is assigned points on basis of how his (or her) team did which implies that all members of the team are essentially equal and we know that ain't true.
What happens when the actual best players of team X are enticed away and the rest of the squad are saddled with experience points that don't reflect their present status?
Or player A is cut from team X cus he wasn't really doing the job but no lower team can "afford" to pick him up cus of his points?

Fact is there will be problems with any system and it's much simpler to deal with teams than individual players.

As to game throwing or intentional underachieving if entry is same across the board and prestige, sponsorship and prizes are all better next level up I can't see this being a serious issue. (As it stands now progressive entry fees actually inhibit movement and punish success to "pay" for prizes but given the European thinking on taxation why am I not surprised?:) Only the Irish are resisting and the faceless suits in Brussels are trying to crush them.)
 
But where you are right is...

"The best solution is - no prizes for anyone but pro's - then people will have to step up if they want the goodies. After all is said and done it's not like the prizes are all that great anyway - we should be playing for pride and bragging rights. "

Combine that with equal entry fees for all categories - hey, everyone plays the same number of games on tha same fields, right, so why should some pay more? - and we're getting somewhere...
 
Actually TJ...

... this thread was started by a novice player asking for more prizes. So I can say that he was arguing for himself, as for the rest your right - I stand corrected and withdraw my previous & hasty statement - but there seems to be a lot of self serving crap being spilled out also.

Things such as - teams should move up regardless if they take a beating in the offseason - if they can't hack it they will be forced to move down anyway etc etc. This does not help the sport - anymore then sandbagging does - I don't have the 100% foolproof answer, maybe there should be forced promotions/demotions (actually I don't see why a team should be forced to go down - if they enjoy getting their asses kicked week in and week out who are we to judge them) but the promotions should be based on what players are on the team - not by team name and past perfomance of different players.

----

Baca the problem is entry fee is not equal and sponsorship is not necessarily better at the next level. There are some amateur teams out there with a hell of a lot better sponsorship deal than some pro teams - but maybe if they where forced to move up and not be so successful then some of this "cash & product" would dissapear.

----

I think that the Millennium series and NPPL/PSP/whatever for that matter should be looking to change the way that tournaments are organized. Keep the big 5 tournaments for the top 50 teams who have shown that they cut it - day in and day out - and run smaller regional tournaments for the others, offering the same quality but at on a smaller scale. The larger tournaments would be 1 classification.

This is how all other sports are run - baseball, football, soccer, basketball etc. etc. - why should we be any different. You don't see the New York Yankees playing the Team from Joe's garage do you?


I know this may sound harsh - and it may sound like I am just a "dirty rotten elitist pro who doesn't give a damn about the rest of us", but this is not the case - I believe that everyone should have the right to play and developement is the most important thing in the sport. But when it all comes down to it in the average Millennium tournament 1st place novice is, what, #74 out of 100 teams. I know this sounds cruel - but thems be the facts - if you want prizes go to novice only tournaments - if you want to play against the best, by all means keep coming to the MS events - just don't complain about not getting any prizes for coming in #74. Use the event as a learning tool, a lot of novice teams don't get the chance to see so much talent in one place at one time - use it for some good.

But do true novice teams actually learn anything when they get run over by an Avalanche - not really - a lot of the times things happens so quick they don't know what hit them. I personally think that Millennium series sanctioned regional tournaments would be better - especially if the entry fee where less - imagine being able to play 2 or 3 good quality tournaments for the same price as travel to, say Toulouse. Sure it's not as glamourous but the chance to play minimum 30 games as opposed to 10 should be the deciding factor.

That's it for now, more later

goose
 

Liz

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"All everyone on here is thinking about is themselves not the good of the game. "

Anyone who knows me & the level & type of tournaments I play knows I can't really be thinking of myself here. I play for a novice team that does exactly one Millennium event a year for the fun of it & occasionally guest for another similar novice team. I'm near enough 41 years old with a dodgy leg & a non-existant fitness level so will never rise beyond this level, especially as I'm not particularly talented either!
However, I love this sport with a passion & have done for about 15 years now, and want to do whatever I can to help it & make it accepted.

There is no "silver bullet" to cure all the problems noted in this thread and there will never be total fairness for all - I'm afraid that's real life for you. However, the people posting here do seem to be trying to make things as fair as possible for the majority of players.
I'm not sure why your example of Danish basketball is any closer than the English football leagues, as despite there being no transfer fees you are still talking about a professional sport in the true sense of the word, i.e. it costing the club money to train players, & presumably pay them a salary or game fee. The more sucessful or richer teams can afford to pay more money to attract players. However, I don't know anyone who is actually paid to play, the best available AFAIK is all costs picked up.

The Rushers (everyone else has named them, don't see why I shouldn't) may well lose some quality players - Nick T went to JCS Imperial for a while for example, but when they move up to Pro that will make them attractive to other high quality players, so though they might lose a few they are sure to pick up equivalent replacements & stay there.
BTW, they may be the team that everyone is picking on about moving up to Pro, but I remember some events last year where they had a pretty rough time. Yes, they will probably kick a$$ this year but I think they have been looking for just that little bit more consistency before moving up. I reckon that if they get the results this year, they'll go up by choice.
 
"actually I don't see why a team should be forced to go down - if they enjoy getting their asses kicked week in and week out who are we to judge them"

Disagree - if we want to develop as a genuine sport then being Pro means being good, not being able to afford to play Pro. This whole deal - promotion, relegation, what it is to be Pro, entry fees etc. - is all part of tha same deal.

People go on about geting recognition as a sport and getting rid of woods and camo, but to my mind this issue is waaaaaay more important.

I agree with a lot of your points Goose and I think we want exactly tha same thing but have slightly different ideas of how to get to tha final destination.

bviously, I'm right tho...;)