Hi Nick
Good job on the fields!
I think that the ramping gun factor did fcuk up some of the plans you had with the design.
On the other hand less bunkers would have made the 15bps factor even bigger. I think that key killer bunkers like the snake or other 50 line bunkers should have been easier to reach. We couldnt take the snake without losing players almost every game. And I dont think anybody run faster than Mellis.
So if the Millennium keeps this stupid no skill 15bps bullshi* then the fields should be like this.
*extremly hard to lane in the break and very easy acces to the 50 line bunkers.
If not then the lanes should be more open but keeping easy acces to the 40 and 50 line bunkers garante aggressiv games.
In any case to much bunkers like it was in Germany is a problem. took like 3 hours to walk 1 field!
Magued
Good job on the fields!
I think that the ramping gun factor did fcuk up some of the plans you had with the design.
On the other hand less bunkers would have made the 15bps factor even bigger. I think that key killer bunkers like the snake or other 50 line bunkers should have been easier to reach. We couldnt take the snake without losing players almost every game. And I dont think anybody run faster than Mellis.
So if the Millennium keeps this stupid no skill 15bps bullshi* then the fields should be like this.
*extremly hard to lane in the break and very easy acces to the 50 line bunkers.
If not then the lanes should be more open but keeping easy acces to the 40 and 50 line bunkers garante aggressiv games.
In any case to much bunkers like it was in Germany is a problem. took like 3 hours to walk 1 field!
Magued