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Bad Company and Naughty Dogs

Matski

SO hot right now
Aug 8, 2001
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I ignore the idea of assuming all other factors are equal because it is unrealistic to do so. We dont live in a magical dimension where all factors are equal, pretending so for the sake of arguement is bull****. Using an unrealistic basis as your arguement makes your argument worthless in the real world and on the field.
 

Matski

SO hot right now
Aug 8, 2001
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Manike sums it up..

"I don't think they are that disadvantaged by using them. Maybe slightly but it's how a player interacts with their marker that is important. The best marker won't be worth squat if the player can't hit the opposition with it."

and

"Now Fast guns that people shoot accurately are where it's at"



Paintball is a skill based game, even if 2 teams shot the same guns at each other, the players who have practised firing fast and accurately will have advantage. The gun hasnt 'given' them this, theyve earnt it!
 

D6

Well-Known Member
Jun 21, 2002
1,213
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Nakatomi Plaza
Ok

Matski- I wasn't trying to have a stab at you, honestly. But for the sake of my arguement, I'm assuming that hypothetically we can imagine all factors are equal. I know this doesn't happen in reality- who does? Personal/individual skill is unquantifiable.
 

Jones the Paint Magnet

All the gear - no idea
Dec 19, 2001
346
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Croydon/East Grinstead
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Given the format of the game, firepower is a distinct advantage.

Remember the Rogue Troopers? Hmm. Maybe not. Anyway, they always used to use splatmasters versus teams who had top of the range pumps and the early semis (Lapcos, Bushy pumps, Phantoms, Budd Orr Sniper 2's, Golden Eagles, Automags - you get the picture).

Typically they'd dig in on the woodland fields and it was a real pain to dig them out - Robbo made some crack in PGI about them getting a sponsorship from JCB, I remember - anyway despite the difficulty in rooting them out, they never usually did too well on the results list.

Then one day to everyone's shock they all turn up sporting automags - and finish several places higher than their average and probably (the reviewer at the time thought) would have finished higher had they changed their playing style to suit their new equipment. So given the trend of the sport is twoards fast paced games with plenty of firepower, faster triggers are going to give you a slight edge provided the player has the skill and ability to exploit it - high bps isn't going to do you any favours if you can't actually hit anything in the first place :D

Because there is no standard set of equipment (as in some other sports), you'll always get quibbles as to how effective gadget X is, and always some people who seem to do as well or better without it.
 

Kevin

MK Storm
Apr 12, 2002
568
1
43
Leeds
www.stormpaintballteam.co.uk
I think being comfortable with your marker is more important than how fast it fires, you can have the fastest gun in the world, but if your not comfortable you wont do as well than using one you are comfortable with.
 

Robbo

Owner of this website
Jul 5, 2001
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Whether anybody likes it or not, you can only determine the effectiveness of any singular component by isolating it and one of the mechanisms for doing just that, is by introducing constants into the process.
Only then can we start to home in on what is significant.
Dickysixx, rightfully introduced the notion of common denominative functions and in one hit determined that all things being equal, extra fire power works, no argument....... if ya wanna argue it, you are a fool.

If ya got 10 balls in the air coming at ya as against 7 of equal accuracy and consistency, rocket science ain't required to work out which one is more beneficial to staying alive !!

Simon, I'm surprised you ain’t made this point a long time ago :confused:
Robbo