Just to be meddlesome--even stipulating Simon's data as correct and accurate (which I'm sure it is)--does that necessarily invalidate Gadget's idea of regulating ROF at the hopper? It doesn't seem to since in practice it would be "policed" the same way as some cap on markers--by the actual bps rates achieved in game play situations.
As to variations in achievable rates of fire among players and products that would result--How is that any different than the situation that has always existed? Both legally and illegally. (Until the advent of the NXL Standard.)
Should something like Gadget's idea be widely implemented wouldn't the longer result be the same diversity of products we currently enjoy with development aimed at maximizing efficiency and capability to multiple products instead of purely faster and faster?
On the downside Gadget's "answer" is gonna face the same obstacles of opinion in that it too restricts max ROF.
As to variations in achievable rates of fire among players and products that would result--How is that any different than the situation that has always existed? Both legally and illegally. (Until the advent of the NXL Standard.)
Should something like Gadget's idea be widely implemented wouldn't the longer result be the same diversity of products we currently enjoy with development aimed at maximizing efficiency and capability to multiple products instead of purely faster and faster?
On the downside Gadget's "answer" is gonna face the same obstacles of opinion in that it too restricts max ROF.