
15-man Woodsball:: Wakefield:: 19th May 2005
Organised by Steve Bull and PBUK, ie. the same crew that brings you the annual Kenny’s Big Game
The aim:: getting back to the woods!
Why::? for fun!!
Format::
Eight 15-man teams playing a round robin schedule of games on two huge woodland fields.
Two flag with two bonus central flags.
Game time: 25 minutes.
Dead man’s walks are allowed.
Points System::
Flag Points
Retaining own flag 25
Main flag in transit 20
Central flag hang (takes it out of the game) 25 each
Main flag hang (end of game) 50
Feature flag (15 min time check) 25
Full max on flag points 150 points
Elimination Points
1 point per elimination
Eliminated players must remove their armband and leave the field of play to report to the Score Judge at their exit point. During the first 10 minutes of the game, players can reinsert with a new armband that will be issued by the Score Judge. Once the 10 minute point has been passed, no more reinsertions will be allowed.
Bonus Multiplier
Each player will book onto the field and report their type of marker to the Score Judge. A multiplier for the team will then be calculated for that game according to the following:
Electronic semi: 1
Mechanical semi: 2
Pump with slam fire capability 3
Pump without slam fire capability 4
Pump pistol powered by 12g with stick feed 5
Example 1
A team plays 15 players all using EGO’s (electronic semi) therefore multiplier = 15 x 1 = 15
This team wins a game with max flag points and 15 eliminations
Points = 150 (flag points) + (15 (eliminations) x 15 (multiplier)) = 150 + 225 = 375 total score
Example 2
A team plays 15 players all using Splatmasters (pump pistol) therefore multiplier = 15 x 15 = 75
This team wins a game with max flag points and 15 eliminations
Points = 150 (flag points) + (15 (eliminations) x 75 (multiplier)) = 150 + 1075 = 1225 total score
Example 3
A team plays 10 players with E2’s (electronic semi), 3 players with SniperII’s (slamfire pump) and 2 with Splatmasters therefore multiplier = (10 x 1) + (3 x 3) + (2 x 5) = 10 + 9 + 10 = 29
Organised by Steve Bull and PBUK, ie. the same crew that brings you the annual Kenny’s Big Game
The aim:: getting back to the woods!
Why::? for fun!!
Format::
Eight 15-man teams playing a round robin schedule of games on two huge woodland fields.
Two flag with two bonus central flags.
Game time: 25 minutes.
Dead man’s walks are allowed.
Points System::
Flag Points
Retaining own flag 25
Main flag in transit 20
Central flag hang (takes it out of the game) 25 each
Main flag hang (end of game) 50
Feature flag (15 min time check) 25
Full max on flag points 150 points
Elimination Points
1 point per elimination
Eliminated players must remove their armband and leave the field of play to report to the Score Judge at their exit point. During the first 10 minutes of the game, players can reinsert with a new armband that will be issued by the Score Judge. Once the 10 minute point has been passed, no more reinsertions will be allowed.
Bonus Multiplier
Each player will book onto the field and report their type of marker to the Score Judge. A multiplier for the team will then be calculated for that game according to the following:
Electronic semi: 1
Mechanical semi: 2
Pump with slam fire capability 3
Pump without slam fire capability 4
Pump pistol powered by 12g with stick feed 5
Example 1
A team plays 15 players all using EGO’s (electronic semi) therefore multiplier = 15 x 1 = 15
This team wins a game with max flag points and 15 eliminations
Points = 150 (flag points) + (15 (eliminations) x 15 (multiplier)) = 150 + 225 = 375 total score
Example 2
A team plays 15 players all using Splatmasters (pump pistol) therefore multiplier = 15 x 15 = 75
This team wins a game with max flag points and 15 eliminations
Points = 150 (flag points) + (15 (eliminations) x 75 (multiplier)) = 150 + 1075 = 1225 total score
Example 3
A team plays 10 players with E2’s (electronic semi), 3 players with SniperII’s (slamfire pump) and 2 with Splatmasters therefore multiplier = (10 x 1) + (3 x 3) + (2 x 5) = 10 + 9 + 10 = 29