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Ion: What limits max R.O.F?

Lucky

Platinum Member
Sep 1, 2004
1,556
1
63
58
rochester, UK
OK, so if you ignore and throw away the stock board, what limits the maximum rate of fire on an Ion?
I'm only asking as i've just fitted a T-board and it says on the back of the packet: "unlimited ROF: ROF limited by the cycle time of the marker"
So assuming that the electrics are removed from the equation, which components slow the cycle time? (and can obviously be upgraded)?
Not actually wishing to do this as 15bps is good enough but would like to understand my marker a little better;)
cheers gents:cool:
 

SteRoberts

Pugwash
Apr 1, 2004
689
8
43
Wolverhampton
Im sure Jim at warped got one to cycle at stupid speeds not too long ago, one of the team has the video still.

Ill see if i can find it out. It was mostly stock parts and a lucky board i think, although it may have also been lucky parts. Though there was no paint, we doubt paint would have gone thru at the speed it cycled at.
 

Marcus Geezer

Platinum Member
OK, so if you ignore and throw away the stock board, what limits the maximum rate of fire on an Ion?
I'm only asking as i've just fitted a T-board and it says on the back of the packet: "unlimited ROF: ROF limited by the cycle time of the marker"
So assuming that the electrics are removed from the equation, which components slow the cycle time? (and can obviously be upgraded)?
Not actually wishing to do this as 15bps is good enough but would like to understand my marker a little better;)
cheers gents:cool:
Well essentially your trying to make that firing bolt go back and forward at the quickest possible speed whilst pushing paint out at a consistent fps.

They say that a stock Ion can acheive a firing rate of 17bps if you uncap the board. Now whether fitting a t-board will have the same effect then I dont know.

If you have a board that has 'unlimited rates of fire', then you need to think about reducing the cycle time to try and maximise the firing rate. Lighter bolts and better venting seem the way forward to do this, and such replacing the firing bolt, the firing can, the donut, and then installing a QEV will achieve this goal.

The fastest I've reliably heard of an Ion shooting paint is 32bps. But not much of it, if any, was stock.

Hope this helps.
 

J@mes

If in doubt, flat out!
Jul 11, 2006
3,048
0
71
37
Wakefield, West Yorks.
damm it, just when you want to find a link you cant find it.

but there was a Vid posted not so long ago, of the guys at lucky shooting a Ion over a Pact timer, and i'm sure they got 42 bps out of it (the video, was them shooting out of a loading bay door into the dark, and it had been snowing :( )

-james
 

Lucky

Platinum Member
Sep 1, 2004
1,556
1
63
58
rochester, UK
As has been stated, but simplified...same as a Cocker mate. Weight of moving parts, gas flow and I would imagine how good the noid is on an Ion would count.
Hey Mr Hendrix,:D long time no speak.:eek:
I kinda guessed that was so but as you know, i'm used to the way a cocker works and don't know much about these new fangled korean sex aids:rolleyes:

I only changed over to the T-board as i shagged the stock board and the T was the cheapest "new" replacement, i ran it up in the garden earlier and fully auto sounded to be around 12bps but then i was manual feeding my halo as the batteries had gone:rolleyes: :p

Now obviously i haven't made any dwell adjustments etc etc but the main point to this was getting an understanding of what the mods are that are worth doing and actually make a difference.
Like Marcus states the stock Ion is capped at 17bps, but what limits the marker first when you let the electrics loose?

Still open for sexy video's to be linked and top mods that "ACTUALLY" make a difference. (so many people just seem to shop from an aftermarket parts catalogue without knowing what improvements are or are not being made):confused:
 

Scars

Retired tattooed lout!
Like anything that moves, weight, friction (despite what you put on a surface or what that surface is you will always have a degree of friction) and shorted distance of travel will increase a rate of fire, but going to extremes will make anything impractical - for instance too short of a stroke will stop balls falling into a breach and will chop, too quick will cause ball breaks... and what the point of having a gun that can cycle 40+ a second if all it makes is colesaw.:rolleyes:
 

Lucky

Platinum Member
Sep 1, 2004
1,556
1
63
58
rochester, UK
Like anything that moves, weight, friction (despite what you put on a surface or what that surface is you will always have a degree of friction) and shorted distance of travel will increase a rate of fire, but going to extremes will make anything impractical - for instance too short of a stroke will stop balls falling into a breach and will chop, too quick will cause ball breaks... and what the point of having a gun that can cycle 40+ a second if all it makes is colesaw.:rolleyes:
I think the answer is "because you can"?
Also what's the point when the majority of the world is 15bps capped anyway:)