So to increase cycle rate there are three main things that need to be balanced?
Cycling mass - Within reason the lighter it is the faster it can be moved by the same pressure allowing for a fast cycling time
Pressure - balancing low kick, high efficency and consistancy with fast recharge.
Settings - Not just dwell which will set a max cycling time that the noid can handle but also setting such as eye settings i.e. how long the eye will see the ball for before firing and delays times etc.
Cycling mass - Within reason the lighter it is the faster it can be moved by the same pressure allowing for a fast cycling time
Pressure - balancing low kick, high efficency and consistancy with fast recharge.
Settings - Not just dwell which will set a max cycling time that the noid can handle but also setting such as eye settings i.e. how long the eye will see the ball for before firing and delays times etc.