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Millennium change M500

HPUKer

Entity / Shootrtv
Jan 25, 2005
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Have they clarified how many points each match will contain?

"Race 2" I assume, means "Race to X points suitable for your division", not "Race to 2 points in the CPL because we are idiots"?

MS are just using text speak 2 be all gangsta m8?

Edit - yeah, just re-read their press release, they is using the text speak. So all this waffle about "paint companies will put prices up" makes bugger all sense until we know the finalised amount of points there will be in a match. If paint is now capped at 50% of what was used before, but we play 300% more points in a match...

I'm all for more points in a match, even if those points are shorter, I feel that paintball should be more about match play, grafting through a whole match - the adjustments and changes you decide to implement between those points being a crucial part of the match play. More points, less randomness, more scope for teams to play a more tactical match.
 
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Tony Harrison

What is your beef with the Mac?
Mar 13, 2007
6,516
1,874
238
I doubt that the MS have taken this decision lightly.

Steve Baldwin has been running and playing international tournaments since before a lot of people on here were born. Laurent Hamet, similar. And Barry Fuggle hasn't just stepped off the banana boat, either.

For what it's worth, I think it is a good move.
 

onasilverbike

I'm a country member!
I agree, if players and teams were to focus on core skills in training rather than layouts it would both improve the standard of play and decrease the cost to teams over a season. However, both the paint vendors and Sup'Air would probably loose out in the long run.

As has been calculated in this thread, average paint consumption probably won't change that much, except possibly across the top divisions, the ones where the paint manufacturers are dropping coin on 'sponsored' teams. With this format they should be better able to forecast what their quantity requirements are for each event, thereby making savings on logistics and personnel costs.
 

Spikerz

Super Moderator
Mar 25, 2014
1,833
732
148
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Most of the pro or top teams, have full ride paint sponsorships anyway, so would it impact costs at all? It'd actually favor the manufacturer because they'd give away less 'free' paint.
 
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sabianfan

Active Member
Jan 11, 2005
402
5
28
Grantham Lincolnshire
Since when have people stopped considering accurate laning a skill? And how is worrying about the amount of paint you have left going to free you to play better? This decision wasn't made to make the game play better, it was made in the hope more teams come to tournaments, notice how the entrance fees won't get any cheaper....
 
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onasilverbike

I'm a country member!
Most of the pro or top teams, have full ride paint sponsorships anyway, so would it impact costs at all? It'd actually favor the manufacturer because they'd give away less 'free' paint.
Less of the pro or top teams have a free ride these days than you imagine! However, those that do, or have a cut price deal will now cost the paint manufacturers/distributors less.

Since when have people stopped considering accurate laning a skill? And how is worrying about the amount of paint you have left going to free you to play better? This decision wasn't made to make the game play better, it was made in the hope more teams come to tournaments, notice how the entrance fees won't get any cheaper....
As @Ash - DYE Europe implied, limited paint will restrict the defensive camping in bunkers slinging a continuous lane of paint to lock down the bad guys, or at least the time available per point to do so. IMHO it will encourage more inventive moves as players need to think on their feet more.

And, totally, no change in entry fees, the biggest price factor for most teams who don't play MS is always quoted as such and the reason they justify playing the likes of the CPPS or CPS before they add travel accommodation and paint to the equation.
 

sabianfan

Active Member
Jan 11, 2005
402
5
28
Grantham Lincolnshire
This is an artificial way of stopping teams from playing defensively, I played with notorious for years in the MS and down at d7s and teams that sit in the middle get chewed up by teams making the wide bunkers and shooting in, provided they're fit enough and quick enough to get through the lanes. If teams are winning by sitting in bunkers then that is facilitated by the field layouts not the format. That said I haven't played mills since 08/09 so maybe I'm missing something. Also I was a snake corner player so having 5 pods on my back made my job a lot easier!

Rich Hogg
 

sabianfan

Active Member
Jan 11, 2005
402
5
28
Grantham Lincolnshire
Wasn't the drop from 15 bps when I used to play to 10.5bps used for the same gameplay and financial reasons as this and has it made any effect? This is what I would use to argue that layouts effect the play more than the format if you see what I mean. They don't seem to have a problem with defensive play in the PSP as far as I know and they don't need these sort of rules to influence how their teams play.
 
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