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What are the real rules?

Wadidiz

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Jul 9, 2002
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After just coming from the World Cup where David Oshel and I ran the 5 & 10 and helped with Division X Ball and where I helped ref a couple of days of NXL, and after having started the season reffing at Huntington Beach and having reffed a lot of Millennium games as well as having run Nations Cup X Ball, I must say the rules are confusiing.

1. The rules are not worded very well in any major league set of rules.

I have already commented here on the need to improve the English of the Millennium rules (rewritten by a German who is very good at English but who nevertheless has limitations). But the PSP, NXL and NPPL S7 rules aren't much better.

2. The rules should be basically uniform with as little variation as possible.

If the rules were standardized between the major leagues then it would making it easy for qualified refs to jump into reffing at any event without having to get comfused by a new set of rules.

3. The rules are not applied consistently as they are written; there are "understood" intepretations of the written rules.

The solution to 1 and 2 is simple: the rules just need to be rewritten in a clearer way (don't ask me to do it because it is virtually impossible for me to write anything consisely) and an effort needs to be made to get the basic form of those rules accepted by all the majors. Simple but not necessarily easy to get done because of the politics and general lack of interest on the part of the powers-that-be.

Number 3 is what I'd like to discuss.

Examples:

1. Rule 10.1.16 of the NXL rules states: "Players with obvious hits in areas that are not easily verifiable, such as the back, may continue to play, but must immediately call [for a paintcheck]...
The same for Mill rule 26.4, 10.06 of PSP 5 & 10 and 12.36 of NPPL Super 7.

What does "continue to play" mean? May a player continue to shoot while calling for a paintcheck? If I read it just like it's writtten then I would say yes, but I was told the player would be playing on by people running the collegiate X Ball games and was not given a clear answer by a PSP rules expert.

2. From the NPPL rulebook: 12.32 Players who are hit in an obvious location are expected to immediately signal their elimination by announcing “HIT” or “OUT” at the time of said elimination. 12.33 Said players must then remove their armbands, install barrel sock and exit the field immediately by the most direct routes or upon the instructions of a field judge, if given. Ditto PSP, NXL and Millennium.

I found out while reffing NXL that a player wasn't playing on until she/he shot their gun. Not the way I read the above rules. To me "immediately" is pretty clear, not hanging around on the field.

Also, a great number of players throw down their barrel socks behind the flag station thus ignoring the part of the rule that says to put the barrel bag on before exiting the field.

(While we're here I'm starting to believe that players should be required to hold their guns up until they are off the field because bonus-balling is becoming more of an issue. Warning then penalty I say. Then it will become a habit.)

I also had some discussions about how to interpret rules such as boundary/out-of-bounds rules. Some think that if a player steps a little out of bounds, especially during an important game, then a judge shouldn't be so nit-picking as to remove that player. Or if the player unseats an obstacle, etc. The argument was that we should focus more on the playing and not the enforcement of rules.

I believe we need to have clear rules that are easily transferrable in concept. Not have to train judges in the interpretation on most written rules. I don't believe in having robot-judges who can't make any real judgements (I think, for example, that a judge should judge whether or not a hopper hit was known about by a player and penalize or not accordingly) but the rules should be straightforward and easy to relate to anyone willing and able to judge.

I know that I tend to be nit-picking but does anybody else think there is something here that needs addressing? Reffing is already difficult enough as it is. Simple rules with consistent interpretations would make it easier IMHO.

Steve Morris
 

sjt19

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Originally posted by Wadidiz
Some think that if a player steps a little out of bounds, especially during an important game, then a judge shouldn't be so nit-picking as to remove that player
Who is to judge what or what isnt an important game. Do these people view an important game as Dynasty vs Naughty Dogs? is such a game more important than Team Rookie A vs Team Rookie B? The importnace of each game should always be the same. When we marshalled Campaign we tried to give equal importance to Dynasty vs Russian Legion as Zone vs RPS Viper. Elitism is far too rife in this sport. Game importanceis relative, each player feels that their games are very important, and riightly so. Judges should implement the rules asif every game was the same.:)
 

Wadidiz

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Totally agree, Sam. Some argue that the rules for major league baseball and football get a little looser when it comes to the play-offs. I don't think this should have to apply to PB.

Sam, since you are on my Most Respected Judges list, what do you think about the examples I gave? Do you think we need to re-think rules and the application thereof?

Steve
 

sjt19

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There were problems at CC with different people looking at different rule books, pre Toulouse and post Toulouse which led to problems. And there were several linguistic errors which led to confusion, despite the fact that everyone knew what the rules meant eg the rule stating:

(Paraphrasing) It is an eliminatory offence to discard pots during the game, it is allowed however to discard hoppers.

What the rules meant was that it was fine to leave your pots bedhind a barricade but not your hopper. These were mistakes that would have not occured had someone actually read the read the rules after they had been written.

Is there a world wide rules committee? With reps from the MS, NPPL, and flagship series from all over the world. Iam sure there are some guys from all over the world who never get a say in teh rules, but would have some great ideas about what would work better/could be improved.
 

Red_Merkin

IMHO
Jul 9, 2001
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Problem just is, that to undertake writing such an elaborate rulebook, is not something people do for free or in their spare time - it will take months...... and no Series has as of yet been prepared to spend the money to get the job done properly.
sounds like a job for the EPA!
 

jotajotaZ

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Feb 7, 2003
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Definitions (lack of)

The rules lack some definitions (lots of). One I was thinking the other day is "bunkers". There is not a bunker definition anywhere. It may seem obvious but suppose a snake made of several segments, is that one bunker or many? Why?

The question is important since somewhere else in the rules states that I can leave equipment in my bunker. So I could be leaving my pack or my loader on the start of the snake and move up all the way... if the snake is made of several segments, am I in or out? why? :D

(well, yes, I'm probably out by that time since I've been shot to hell...)
 

Red_Merkin

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Jul 9, 2001
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I don't know,
but they can pressure the series to spend money on a proper set of rules.

but, what's the point if the judges don't ever read the rules?
Or if the don't read all the updates (like a certain ultimate at a MS event this summer)
 

Baca Loco

Ex-Fun Police
Nick is 100% correct. (Excuse me while I go hit my head against the wall . . . better, I'm back.)
Most of the situations Steve describes result from too much interpretation. As it stands now the rules are insufficiently simple and concise that they almost require the refs to make judgment call after judgment call and different places and different judges have developed their own ways of handling the uncertain areas in the rule books.
Also think X-Ball is more or less a separate issue.
It might, however, be interesting to consider transferring some X-Ball style penalties to traditional paintball.
 

Wadidiz

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Originally posted by Baca Loco
Most of the situations Steve describes result from too much interpretation. As it stands now the rules are insufficiently simple and concise that they almost require the refs to make judgment call after judgment call and different places and different judges have developed their own ways of handling the uncertain areas in the rule books.
IMO the rule about a player who feels a hit on his back being allowed to continue to play IS already simple, concise but has been "interpreted".

Being allowed to continue to play is pretty clear if you ask me. If something different is meant then the rules should simply add: "but not discharge her/his marker".

An example in reality is the Dynasty v Strange game. In the last minute a Strange player was hit squarely in the back. All of us behind the end zone saw it and watched to see when the refs would notice. Finally I called to one of the refs I knew and told him after which a penalty was given (if I observed correctly) for playing on. Someone said afterwards that the Strange player was calling for a paintcheck but never was heard (although his body language didn't inicate it). The misinterpretation of the rules IMO could have cost Strange the game since Dynasty lost by one point.

Steve