Isnt that always the way... set up the gun to do silly bps full auto and you dont have any good paint.Originally posted by Skeetmaster
36BPS Full Auto..no, its not chopping, its old paint, (catching up with the ball in front)
In fact, that must be the worst paint in the history of paintball:
Those splats are definately very close to his barrel, I would suspect inside the very end of it.
But I'll play along and say they are breaking 1 inch outside of his barrel, lets say 15inches from where the ball lies in rest.
The tester is at an indoor field so lets say his gun is chronoing at max 270fps.
We know the cycles per second so we can work out how low a shot would need to be, for the next to hit it at 15" down the barrel.
I am going to assume instant acceleration. I know this isnt ideal but nobody has matematically modeled the acceleration of a paintball yet.
Anyway it cancels approximately because I am doing a comparison.
At time 0 the first ball is fired.
The next shot is fired 1/36th of a second after, or 0.0277777777 seconds after
This ball is going at 270fps, 3240inches/s
It hits 15 inches in 0.0046296296296296296296296296296296
So ball2 hits 15" in 0.004629 + 0.027(r)
Impact time is 0.03325 s
So lets work out how low the first ball would need to be, for them both to collide:
The time for this ball to hit 15 inches is 0.03325
15 inches in 0.03325 is 37.6fps
So the gun on the video shoots at between 38fps and 270fps??
In my experience cockers are not very concistent, but I always put that down to the lack of a proper ball detent and me using a loose barrel.
The least concistent gun I ever shot was a tricked up cocker, and that was going up and down 60fps. That was with a loose barrel and pretty bad paint (the same paint was about +-7 in my emag).
But the for one ball to come out at 38fps and the next to come out at 270fps... that is really REALLY bad.