i was just taking the piss at the start
But as for changing from a speed feed to a normal lid.....if you pre plan and look at the weather channel, then youll know if you need to put a normal lid on. Its not like you change it every game is it. Its like saying, a regulator is easier to take off of a dye gun, than in a mini, who cares, its not something your doing every 5 seconds anyway.
and no, but lets say your diving into bunkers, and knocking the paint around like a maniac in your hopper, then if it breaks, its hardly the hoppers fault. If the paint can withstand the knocking around, then it sure as hell can stand up to a constant feed loader. Thus its got hardly anything to do with the hopper, its user error for shaking your hopper around, and the paints fault if its brittle. Yes the hopper mechanism may have a small part to play, but an insignificant one.
You think dye didnt think of this? You think they went....oh what the hell, lets just make the fastest mechanism possible, even though 15 bps is more than enough anyway, lets make the mechanism so fast that is breaks the paint. For one of, if not the biggest paintball companies in the world, i think they took into account the force of the mechanism and fine tuned it to make sure it didnt use so much force as to break the paint.
THUS, its not the hoppers fault for breaking paint.
get a bag of paint, put some in a primo, some in a rotor and some in a z2...and shake the hell out of it. If it breaks in one, itl break in the rest. And a primo doesnt even have a mechanism.