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Redline Millenium Ramping Issues

Gaz #68

Warped #68
May 14, 2010
406
167
63
Wolverhampton
@frobinson We played you on the Div 3 field and after seeing you guys all day (and at other rounds) I can honestly say that the thought that you may be intentionally trying to violate the rules never crossed my mind for a second :) All your posts have been that of someone clearly trying to get the situation resolved for the sole purpose of being able to play the next round. Personally I think that the way that you have conducted yourself in this thread has raised the standing of your team rather than the events of the last round being to its detriment! See you guys at round 5 :)
 

Thib

Well-Known Member
Nov 26, 2008
506
40
53
37
Newcastle
You do not need to go back to "millenium mode" :) Else on the old boards, it erase the setting and go back to the illegal millenium mode.

10.5bps is fine as long as you stay at 5.5 kick in :)
 

Pandamonium

Well-Known Member
Oct 10, 2012
495
58
48
Hey guys just an update the board i'm using is the shickwave so i took Thibs settings and aplyed which follows

PSP (solid red) 2 flashes
Bps 10 (solid green) 5 flashes
Ramp start 6 (flashing amber) 6 flashes

And it works great so thank @Thib

Now the interesting part.........mills is working fine now and what ever you put the ramp start at the marker is doing what its told :)

So this is very likely to be a programing blip and setting it up in psp must have cleared it or something and it works fine now.
How do I tell which my board is? It's an axe. With the standard board.
 

magicmonkey

Life Begins In 10 Seconds
Jun 4, 2006
388
9
28
33
Lichfield
profile.myspace.com
CONFUZZLED! lol

To tell the truth, i have no idea what it should be doing. I've always just followed the instructions for whichever mode and left it at that.

So with my board i need to stay in PSP to be legal in Millenium? Others made it sound like after going into PSP Millenium works as it should, but mine doesn't :(

EDIT: Just looked and i have a Optimas 1.2 ... In case that makes a dif?
 

Thib

Well-Known Member
Nov 26, 2008
506
40
53
37
Newcastle
CONFUZZLED! lol

To tell the truth, i have no idea what it should be doing. I've always just followed the instructions for whichever mode and left it at that.

So with my board i need to stay in PSP to be legal in Millenium? Others made it sound like after going into PSP Millenium works as it should, but mine doesn't :(

EDIT: Just looked and i have a Optimas 1.2 ... In case that makes a dif?
Just put:

- Firing mode PSP : ( Red Solid : 2 Flash)
And after:
- Max Rate of Fire : 10.5 ( Green Solid : 1 Flash)
- Ramping point : 5.5 ( Flashing Green : 5 Flash
 
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frobinson

#14 Din Eidyn
Oct 25, 2011
445
119
63
Edinburgh
@frobinson We played you on the Div 3 field and after seeing you guys all day (and at other rounds) I can honestly say that the thought that you may be intentionally trying to violate the rules never crossed my mind for a second :) All your posts have been that of someone clearly trying to get the situation resolved for the sole purpose of being able to play the next round. Personally I think that the way that you have conducted yourself in this thread has raised the standing of your team rather than the events of the last round being to its detriment! See you guys at round 5 :)
Thank you @Gaz - Chimera , it's really nice to hear such kind words! Look forward to seeing you boys at the next round! :)
 
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magicmonkey

Life Begins In 10 Seconds
Jun 4, 2006
388
9
28
33
Lichfield
profile.myspace.com
Just put:

- Firing mode PSP : ( Red Solid : 2 Flash)
And after:
- Max Rate of Fire : 10.5 ( Green Solid : 1 Flash)
- Ramping point : 5.5 ( Flashing Green : 5 Flash
That's what I'm running at the moment fella (ramping on 4th pull). Others mentioned that after doing what you said, their Millenium modes were operating correctly. Of course, i might have misunderstood?