Any specific aspect of paintball?
I had to give a 40 minute presentation on paintball marker internals earlier in the year and this included an intro to explain what paintball is.
What I found I had to explain was the structure of pantablling ie tournys, big games so they know its not the same as punter games. I then explained briefly what a marker hopper and air bottle was and how they interacted and finally some playing footage with explination of why we want better engineering markers (bps, softness of shots, recoil, efficency, robustness et al)
I had a marker hopper and tank I pass round during the presentation and assembled and dry fired as the end of the introduction.
It really gets there attention as you ramp air out your marker as fast it can go.
Then I went into the meat of the dissertation but I dont think you're looking for detail?
I had to give a 40 minute presentation on paintball marker internals earlier in the year and this included an intro to explain what paintball is.
What I found I had to explain was the structure of pantablling ie tournys, big games so they know its not the same as punter games. I then explained briefly what a marker hopper and air bottle was and how they interacted and finally some playing footage with explination of why we want better engineering markers (bps, softness of shots, recoil, efficency, robustness et al)
I had a marker hopper and tank I pass round during the presentation and assembled and dry fired as the end of the introduction.
It really gets there attention as you ramp air out your marker as fast it can go.
Then I went into the meat of the dissertation but I dont think you're looking for detail?
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