I was thinking a series of flags down the centre line of the field, say on the 0, 25, 50, 75, 100% marks.
The flags would be on weighted pivots so one end shows one teams colour the other end shows the other teams colour, by tipping the flag you can see who 'owns' that sector of the field. To start with you only own your base camp flag and get no points for owning this flag. You can then relate points for how long each zone is owned. You could see this as a rolling score on the corner of the screen... Obviously the flags further from your own base are worth more the longer you hold them. It would be easy to set up some electronics on the flags to see who owns each one and for how long... it could even have it's own set of LEDS/screen built into it. Once the flag in the opposition base is tipped you get a set bonus score (say double the points you have so far) and then the game resets. To stop teams loitering you will say they have 10 seconds to tip this final flag after the last elimination or they only get the points acrewed so far... and the game resets anyway.
Eliminated players immediately go to a sin bin type area, where they get cleaned up and pick up fresh pots and air. Obviously the last guy eliminated from a team needs time to refresh also so after a team gets the oppositions end zone there's a minute break... (note: the commercial break ) In total a game is played for 10 minutes of on field play time so it can be shown adequately on TV, (play time will vary depending on team format,) they always know how long a game will be in order to prep it for the big screen.
Obviously the winners are the team that tallies the most points. But it should also give teams the chance to fight back... especially if the teamks are close in skill... could be a hella competition...
It will mean more play time for everyone, lets face it we often spend a lot of money for only a few seconds time on the field (if we max or get maxed...) It will probably mean a lot more paint gets shot so it may turn out more expensive but if we shoot more paint the price of paint MAY come down... but heck if it's a TV format the paint will be paid for by someone else... That my friends is the whole point.
Hey Niall It wouldn't be hard to set up a demo type game at Campaign...
I guess you can tell I have been thinking about this a lot
Comments please.
manike
The flags would be on weighted pivots so one end shows one teams colour the other end shows the other teams colour, by tipping the flag you can see who 'owns' that sector of the field. To start with you only own your base camp flag and get no points for owning this flag. You can then relate points for how long each zone is owned. You could see this as a rolling score on the corner of the screen... Obviously the flags further from your own base are worth more the longer you hold them. It would be easy to set up some electronics on the flags to see who owns each one and for how long... it could even have it's own set of LEDS/screen built into it. Once the flag in the opposition base is tipped you get a set bonus score (say double the points you have so far) and then the game resets. To stop teams loitering you will say they have 10 seconds to tip this final flag after the last elimination or they only get the points acrewed so far... and the game resets anyway.
Eliminated players immediately go to a sin bin type area, where they get cleaned up and pick up fresh pots and air. Obviously the last guy eliminated from a team needs time to refresh also so after a team gets the oppositions end zone there's a minute break... (note: the commercial break ) In total a game is played for 10 minutes of on field play time so it can be shown adequately on TV, (play time will vary depending on team format,) they always know how long a game will be in order to prep it for the big screen.
Obviously the winners are the team that tallies the most points. But it should also give teams the chance to fight back... especially if the teamks are close in skill... could be a hella competition...
It will mean more play time for everyone, lets face it we often spend a lot of money for only a few seconds time on the field (if we max or get maxed...) It will probably mean a lot more paint gets shot so it may turn out more expensive but if we shoot more paint the price of paint MAY come down... but heck if it's a TV format the paint will be paid for by someone else... That my friends is the whole point.
Hey Niall It wouldn't be hard to set up a demo type game at Campaign...
I guess you can tell I have been thinking about this a lot
Comments please.
manike