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Millennium playing schedules

Robbo

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Jul 5, 2001
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Originally posted by egiii
Not giving any points for marshalling gives a problem also. For example (this is just an example, not reality)

Dynasty wins the first round and marshals the second one. For the third round they will still be seeded very low since the teams that have played two rounds will get more point even if they haven't played that well.

I think a good system would be to give 200points for the marshalling when it's done and a 100point bonus at the end of the season. This would make sure everybody would marshall but not mix up the seedings during the year.

Of course in the perfect world we would have professional marshals and this problem (one of many caused by teams marshalling) would be solved.

--Egi / Cyclone
egi@iki.fi
Egii, please re-read what I wrote, I am saying they should get an average of their points thus far, so if Dynasty wins the first tournament and gets 200 points, then the average is obviously 200 and this should then be allocated to them for the purposes of judging.
So after two rounds they would be sitting with 400 points.
If you judge for the first round, then you are allocated an average of all the previous year's rounds.
The balance is redressed at the end of the season.
Simple ain't it....when you read it :)
Robbo
PS I agree 100% with the professional judges comment !
 

Beard

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Nov 12, 2001
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Egii/Robo

I usually do the draw and the scheduling for all millennium events. For Amsterdam I only did the draw & not the schedule (where & when games are played) because I am in the middle of exams.

Egii I have looked again at Cyclone’s draw and it seam’s fair to me. All of the Am teams played 1-2 Pros, 6-7 Ams and 2-3 Novices. The amature teams that you played (which is where I presume that you have a queree) were evenly spread across the group. For example if you are Am1 you played A3, A5, A7, A9, A11, A13, A15 and you can’t get fairer than that. In reality you were A2 and played A6, A10, A14, A18, A22, A26,A30 that is down to snaking the teams into morning and afternoon sessions.

As Robbo said, Backlash played had to play Strange, GZ, Avalanche and SC Ironmen in the preliminary round. It just happened that all four American pro teams happened to be in the same session, so it’s just the (un)luck of the draw.

Robbo already mentioned about the marshalling points being awarded during the season. I asked to Jean-Manuel about this because in the rules it states ‘these points will be issued at the end of the season’ but they are included in the rankings? This is why, for example, with no disrespect intended, Enemy (who are new to the Pro division) were seeded 2nd pro for Amsterdam.

In the seeding Strange were ranked as Pro 1 but they should have been classed as an unseeded Pro team. From the information that I was given, it was an All American team, who are number 1 seeded Pro. This brings another problem to light.

Teams, like Strange for example, and I am sure there are plenty of others, were seeded in the wrong place because they were booked in as All Americans. When the draw is done, and team names are entered, there is no information regarding player identity and if they are entered as team X when they only field 2 original players and their player/transfer quotient has already expired.

I am very aware and embarrassed about the dodgy schedule from Mayhem, I did not do it (because of my exams) but I thought it was in capable hands. I will be doing the draw and scheduling for Toulouse and future tournaments, so hopefully no problems will arise.

Adam
 

Fisu

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Sep 7, 2001
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To beard

Ok, it seems fair but I think that it is not done with the rules that Jerry posted here. Here are the rules:

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1. Determine the number of pro and novice teams that are competing and the number of preliminary games to be played by each team (in the NPPL, its 8, the Millennium has 10).

2. Snake the pros, amateurs and novice seperately into morning and afternoon groupings.

3. Snake the novice under the pros so that each novice team plays a pro. Example: If there are 60 novice teams and 12 pros, each pro will end up playing 5 novice teams. Usually, it won't be so even. Maybe 12 pros and 57 novice. If that happens fill in the bottom schedule with the lower ranked amateurs beginning with the last rank and working your way up.

4. Now resnake the pros such that the remainder of the pro schedule has pros playing pros. Try to keep morning with morning and afternoon with afternoon. If that is not possible and one
division has both morning and afternoon pro teams, schedule their games on the "cusp" between the morning and afternoon break times on the two days of preliminary play (or within one hour of such break times). The pro schedule is now complete.

5. Snake the amateurs and the novice teams so that each novice plays about three amateurs (keep morning with morning and afternoon with afternoon). Finish the schedule with novice playing novice teams, and amateur playing amateur teams. Use the snake to determine who plays whom.

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So Ams shouldn't play Pros if it can be avoided. Ams should play about three novice games and 7 games against other amateur teams. Here is the complete schedule that my program gives for 17 pros, 34 ams, 36 novs.

http://www.team-cyclone.net/adam.html

It still has some flaws in it because the program is not ready.

Fisu / Cyclone
 

NIALL

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Jul 9, 2001
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Fisu,

The system we use is not the same as Jerry's but adapted from it.

This is why its different. We try to get Ams to play pros and Novices to Play Ams for experience.

Hope this helps

Niall