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Greg Hastings Tournament Paintball

Grendel-Khan

I Love The Fun Police
Okay, here's a quick rundown of the game so everyone knows what to expect.
First of all the graphics suuuuuuuuuccccckkkk. For what an X-box is cabable of, they are really disapointing. Hopefully in the sequel they'll have an updated engine. On some of the woods fields it is impossible to see any body unless you're ten feet away from them.
THe AI is just this side of atrocious. THere is no way to communicate with your team and they all seem to run around doing their own thing. Front guys run forward and tend to get shot out within ten seconds, back guys stay at the back and shoot at random targets. If you need cover, fuhgeddaboutit, your on your own paisan.
You can't jump over even foot high lay downs, you have to go all the way around, which is more frustrating than anything.
If you don't have X-box live (which, thank God, I do) or I-link capabilities, there is no multiplayer. It's you, all by your lonesome. Fortunately the single player is fun enough to keep you interested, and because every game is different, it's not like playing the same levels a hundred tomes.
Allright enough with the bad, on to the good stuff. THis game is just flat out, eat a hundred hours, skip school and call in sick to work FUN.
The roster management and equipment sections add enough "sports" game feel to keep it interesting. THe control setup is intuitive and easy to get a hang of. Pull the trigger to shoot one shot. Have you ever tried walking a trigger on a game controller? it sucks, but as you upgrade your guns, you don't have to pull the trigger as far back, and it shoots with the pull and realease of the trigger. So you can hit some pretty nasty ROF with out too much trouble.
You snap by pulling the left trigger, how far you pull it determines how far you stick out. One button swaps you between a side snap and a pop up, and another button controls which side youu lean to. THe first thing you'll notice about this, is the gun held in the wrong hand when snapping. Say you want to came out the left side of a bunker, you uhold the gun in your right hand. It takes a little getting used to, but it allows you to see better when you come out, which is great because of the crappy distorted graphics.
The D-pad is used to change your stance (from crouching, to prone, to standing). There is a turbo button that lets you sprint like your ass is on fire, and you can pull off some spectacular dives when running all out.
On-line play and I-linking is the BOMB. I've already shelved Halo 2 in favor of GHTP. THe action is fast and exciting and there is enough crap to keep it interesting. It;s definately worth a look, but don't go in with unrealistic expectations.
 

H

Wizard, of sorts...
Feb 27, 2002
2,763
450
118
Nottingham, England
www.ministryofcake.net
Seems a lot of my concerns were proved right, hopefully they'll sort out the issues with graphics and the rest for the sequel. Thank christ I have Live now.

GK, are there many players active on Live? Also does it use a lobby system (ala Gotham and pretty much all Live games) or the totally crappy party/matchmaking thing from Halo2?
 

Beaker

Hello again
Jul 9, 2001
4,979
4
113
Wherever I may roam
imlr.org
Originally posted by TheBroz
Seems a lot of my concerns were proved right, hopefully they'll sort out the issues with graphics and the rest for the sequel.

err......I don't remember you ever saying that you were just worried about the graphics and inability to jump over bunkers :rolleyes:

Nope - you thought this was gonna suck and by all accounts of that review that the game doesn't...so I hardly think you've been vindicated.

There are shed loads of games about that look great but suck monkey balls gameplay wise.

Any gamer will take gameplay over graphics anytime..

GK - thanks for the headsup,
 

Twisty

Softly spoken
Jan 20, 2002
728
16
43
Leamington Spa
Graphics arnt everything, there has been many a game with photorealism and curGen engines that suck ass.
But thanks for the review :D
T
 

PEBBLE

Toot de la fruit!
Nov 8, 2004
1,352
86
73
game

i read somewhere that they are working on number 2 as we speak
 

H

Wizard, of sorts...
Feb 27, 2002
2,763
450
118
Nottingham, England
www.ministryofcake.net
riiiiiiiight

Originally posted by Beaker
err......I don't remember you ever saying that you were just worried about the graphics and inability to jump over bunkers :rolleyes:

Nope - you thought this was gonna suck and by all accounts of that review that the game doesn't...so I hardly think you've been vindicated.

There are shed loads of games about that look great but suck monkey balls gameplay wise.

Any gamer will take gameplay over graphics anytime..

GK - thanks for the headsup,
Please.... find where i said it would 'suck'.....I only stated that i had concerns over the project due to the limited resouces available to the developers. The (aparant) lack lustre nature of the single player, oversights such as the jumpign thing and poor quality of the visuals indicate this. Have a look closer, i acknoleged that this game probably will be enjoyable but i did expect that this title would not live up to its possible potential.

I'll still be buying the titlefor its live functionality. But based on this review and comments i've seen from other gamers i can't exactly see the game doing for paintball what Tony Hawk's Pro Skater did for skating, which is what the hype wagon was planning on.

Pebble, game two is aparantly in development for multi format but it's continued development and release depends on how successful the first game is.

PS. On the whole graphics vs gameplay issue: I agree, gameplay first. I'm an absolute retro nut with tons of old consoles and full MAME set up but unfortunatly you can't equate that context to modern games. This game NEEDS to be successful, and unfortunatly what joe public looks at are the graphics and overall presentation. With modern games hardware and in such a competitive environment, if the visuals are lacking then the title places itself at a severe disadvange in the market place.