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BPS question

NitroBall

SandStorm
Feb 20, 2006
2,890
581
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Derby
The problem players are seeing is not to do with the gun, it is to do with the sort of test equipment they use.

The test equipment of choice for the last couple of years was the Pact sports timer http://www.midwayusa.com/eproductpage.exe/showproduct?saleitemid=790260&utm_source=

You will see it is in essence a sophisticated timer that counts a noise signature (the bang!) and works out the delay between shots or the complete string tested.

There are a few others that have entered the market place that also use similar technology.

The problem is not all guns exhibit a similar noise signature and some test units count more than has been shot.
The also have difficulty counting shots from markers that have a quiet barrel noise signature, IE: the Dye DM range.

The Pact timer is undoubtedly the best available using sound technology but is not without any inherent weakness.

The only way of correctly checking how many balls per second is actually being shot is to count them (the balls themselves) not the noise the gun makes.

That can easily be achieved by using chronographs that use Doppler radar technology that counts the balls and is not effected by any noise, they are available but not widely used.
If your days paintball is dependant on your gun meeting particular guns regulations, make sure the test equipment used counts the balls leaving the gun - not any random noise around it.

http://www.paintballradar.com/


I have noticed a lot of this thread mentions Ego's I can tell you all this the PA have tested most guns out there and with a good hopper and batteries
Ego's have absolutely no problem shooting exactly as the regulations tell them to shot, just like all the rest:)


Russ
Now thats a more solid answer.
It would be nice if all event organisers used the same standard chrongraph to measure BPS at every event, of which measures the actual balls the marker is shooting rather than the sound of the marker itself.
There were mentions of certain teams, with certain markers (not naming any) that had problems at certain events this season, due to the echo from markers or nearby markers shooting. Those teams had to then set there markers down to 10 bps to get the legal limit at the chrono's.
Players and teams are going to be a little pissed, when they spend time and effort to make sure all there players are within legal limits, then to find out due to either user error of on field chrono or the chrono equipment itself is not accurate, having to pay for an event then not able to use there markers or even worst , get a ban for the day.
 

Shining Glory

Platinum Member
Dec 4, 2006
86
2
18
I have a question to add to this about the Bps, here goes,

If you had an ego and it is set to 11.8 Bps and if you were to mess with the eye delay,bolt delay and ball in breech, say take them down a fraction so it does not delay as much but does not bounce either.


would this change the tested Bps over a pact timer? cause in theory the balls will be leaving slightly faster but still capped at 11.8 Bps.