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Angels to lose the kick

Flat shooting...you know, like a Cocker. As opposed to Impulses, that shoot round corners, and Timmys that do a doodlebug-bouncing bomb type thang. Oh, and Matrixes shoot so that tha paint turns into little quarks that pop in and out of existence.

Jeez, keep up...
 
Originally posted by TJ Lambini
Flat shooting...you know, like a Cocker. As opposed to Impulses, that shoot round corners, and Timmys that do a doodlebug-bouncing bomb type thang. Oh, and Matrixes shoot so that tha paint turns into little quarks that pop in and out of existence.

Jeez, keep up...
Quarks pop in and out of existence? News to me. :D :)

.....oh and you missed shockers, that turn one paintball into a high pressure jet of paint ;)

-EDD
 
I'm prob about to show myself to be an idiot now but, isnt it the air flowing through the bolt that actually fires the paintball, and the bolt movement is sepetate to this? If the bolt is moving under a lower pressure it will prodcue less force, reducing the kick (the equal and opossite force-3rd law).

Just my interpretation of this situation. I'm not 100% on the working of Angels so i could be completely wrong... which no doubt ill be told if i am ;)

-EDD
 
Newtons third

Almost.

The bolt movement contributes to kick.
Clearly a heavier bolt moving faster will cause the marker to vibrate.

But the bolt always starts and ends in the same place, so although it moves it barely puts any force on the person holding the marker.

This reaction from the bolt is a tiny amount of force compared to the reaction to firing a paintball.

Its nothing to do with particular markers its schoolboy physics.

In order to make a paintball go at 300fps in one direction we get a reaction in the opposite direction.
That force is dependant on the mass of the paintball, the velocity we fire the paintball at and the mass of the marker we fire it from.

That is the main contributor to the kick of any marker.
 

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Newtons third

Originally posted by John C
Almost.

The bolt movement contributes to kick.
Clearly a heavier bolt moving faster will cause the marker to vibrate.

But the bolt always starts and ends in the same place, so although it moves it barely puts any force on the person holding the marker.

This reaction from the bolt is a tiny amount of force compared to the reaction to firing a paintball.

Its nothing to do with particular markers its schoolboy physics.

In order to make a paintball go at 300fps in one direction we get a reaction in the opposite direction.
That force is dependant on the mass of the paintball, the velocity we fire the paintball at and the mass of the marker we fire it from.

That is the main contributor to the kick of any marker.
Long and short of it.

This angel with Evolve modifications has little to no noticable kick, whats hard about that??

Paul
:)
 
Newtons third

Originally posted by John C
Almost.

The bolt movement contributes to kick.
Clearly a heavier bolt moving faster will cause the marker to vibrate.

But the bolt always starts and ends in the same place, so although it moves it barely puts any force on the person holding the marker.

This reaction from the bolt is a tiny amount of force compared to the reaction to firing a paintball.

Its nothing to do with particular markers its schoolboy physics.

In order to make a paintball go at 300fps in one direction we get a reaction in the opposite direction.
That force is dependant on the mass of the paintball, the velocity we fire the paintball at and the mass of the marker we fire it from.

That is the main contributor to the kick of any marker.
True but since the mass of the paintball is negligable compared to the marker and also its not a fixed mass things become more complicated than there is an equal force.

The bolt moves forward and then back, this means that it moves and then becomes stationary twice. To stop from moving it has to transfere ALL its energy... most is converted into kenetic enery in the marker AKA 'Kick'! (If its moving against a spring its converted into potential, but i don't think it does in angels.)

-EDD