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Amsterdam Field layouts, a bit different?

Chicago

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You know, thinking about that...

What's the difference between a paintball that bounces off of a bunker or the ground and breaks on you and a paintball that you kneel on and breaks on you?

When does a paintball become "dead"? Is it when it stops moving? When the player who shot it gets eliminated?

If I shoot a paintball in your general direction, it bounces off a bunker and starts rolling towards you, and you step on it, are you out? ;)
 

Steve Morris

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Originally posted by Chicago
What's the difference between a paintball that bounces off of a bunker or the ground and breaks on you and a paintball that you kneel on and breaks on you?
Chi, is this a trick question? The rules have stated for years that only direct hits count with the caveat that if a ref sees a mark that looks like a hit then the player's eliminated. The old NPPL rules used to point out that ricochet shots don't count--if the ricochet is witnessed by a ref.

Also, any ref worth his or her salt can tell the difference between sat-on, stepped-on or kneeled on paint.

When we in EXL first got the Sup'Air field borders some teams (including Robbo) feared that players would intentionally start trying to effect eliminations through boucing. Therefore I added a rule that any player caught trying to ricochet off of props would be eliminated.
 

DJ=)

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I played the Tomahawk field yesterday too.


Sorry, but I think the field sucks, you can sit back, hold lanes, and don`t move before you need to get the flag. Just wait for them, they will come, and then you have the lane covered by one or more people.

And the paint bouncing in the bunkers is a big problem, I don`t know how the refs gonna fix this problem, then you need 2 refs on every player, and I don`t think the Millennium Series can afford 28 refs on one field.


DJ

PS: The JT field is a great field, that makes the game aggressive.
 

Mark Toye-Nexus

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Jul 18, 2001
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Originally posted by Steve Morris
Chi, is this a trick question? The rules have stated for years that only direct hits count with the caveat that if a ref sees a mark that looks like a hit then the player's eliminated. The old NPPL rules used to point out that ricochet shots don't count--if the ricochet is witnessed by a ref.

Also, any ref worth his or her salt can tell the difference between sat-on, stepped-on or kneeled on paint.

When we in EXL first got the Sup'Air field borders some teams (including Robbo) feared that players would intentionally start trying to effect eliminations through boucing. Therefore I added a rule that any player caught trying to ricochet off of props would be eliminated.
Either design feilds so ricochets are unlikely or just accept them as part of the game.

I have been eliminated twice like that - once in the NPPL in New Jersey (10 foot ricochet almost at right angles - ref saw it and called me out) and at Toulouse last year (about 15 feet near 90 degrees).

A hit in the goggles is a hit in the goggles - if you have any sense as a player you look for ricochets - NO ref ever picks them up and all the top teams use it

Mark
 

Steve Morris

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Originally posted by Mark Toye-Nexus
...if you have any sense as a player you look for ricochets - NO ref ever picks them up and all the top teams use it...
I had no idea that players actively looked for ways to ricochet. I must be blind because I've never encountered anyone really making an effort to effect an elimination that way. Of course it would be hard to see the difference between that and someone trying to hold an opponent in.

And I don't see any of this as a problem worth addressing in the rules or with refs.

Also it turned out that the inflatible boundary wasn't effective for ricochet hits.
 

Sherman

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Originally posted by Steve Morris
I had no idea that players actively looked for ways to ricochet. I must be blind because I've never encountered anyone really making an effort to effect an elimination that way.
Few years ago in Toulouse, one of the stadium fields had a spot in the 50's tape that almost guaranteed to get a ricochet hit and everybody threw alot of paint there.

I hope the reffs are aware of this rule in Amsterdam.
 

Nick Brockdorff

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Steve!

I had no idea that players actively looked for ways to ricochet. I must be blind because I've never encountered anyone really making an effort to effect an elimination that way.
We ALL do that!!!

- Especially the Pros use this a lot.

If you are under pressure from a guy, and there is (for instance) a stand-up coke can a little in front of him at an angle, you blast the hell out of it a little off centre, and hope some of the paint bounces towards him.

Pretty standard really :)

Often you will see a player shooting - seemingly - at nothing.... and what he is doing is trying to get a bounce.

Nick
 

Chicago

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That rule is news to me, as I've always used richochet shots when they were available, and I can't recall a single instance where a ref said "That paintball hit something else first, hit doesn't count".

IF that really is the rule, is should be stricken immediately. If that rule is enforced, then if a paintball skids off the bunker I'm in and gogs me technically it's not an elimination. How is the ref supposed to tell if the paintball grazes the bunker or not?

How about when players shoot between cracks in bunkers to get the players on the other side? Rule says those don't count either.

I was at an event once where somebody shot the top front edge of a bunker in exactly the right way so that the paintball went almost straight up, then came back down on the other side of the bunker on the opposing player's head, player eliminated.
 

Steve Morris

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Originally posted by Chicago
That rule is news to me...
Don't worry it is NOT in the current rules; it was in the NPPL rules years ago.

And I can imagine players trying to ricochet sometimes but I didn't know it was actually something you guys thought about very much or planned.

Nick wrote:
Often you will see a player shooting - seemingly - at nothing.... and what he is doing is trying to get a bounce.
And sometimes off my neck!:rolleyes: