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Ramping

Devrij

Sex-terrorist
Dec 3, 2007
1,341
2
63
38
Bristol
Can someone define the exact limitations for both psp and millenium ramping, or provide a link to somewhere with the rules? Trying to see what I can get away with :D
 

CAMDENELECTRIC

KU Nemesis
Jun 4, 2007
538
18
43
Newcastle Under-Lyme
Taken from the Virtue website:-

PSP Legal when capped at 15bps. The first 3 shots are Semi Auto. After the 4th shot the marker ramps to the rate of fire your "Max Rate of Fire" is set to. Once the trigger is let go and 1 second elapses, the 3 shot Semi Auto count restarts.


Millenium rules (they might have changed....):-
- Ramping only from 8 til 15
- No more than one shot after last trigger activation
- Players are not allowed to operate switches/buttons on the gun without a refs permission
- Players are not allowed to operate switches/buttons on the loader without a refs permission
- Shots stored for only 100ms and cancelled by next trigger activation


PSP rule book:-
http://www.ultratwistedpaintball.biz/mm5/rulebooks/2007pspgeneralrulebook.pdf

Millenium rule book:-
http://www.millennium-series.com/downloads/rules.pdf
 

Devrij

Sex-terrorist
Dec 3, 2007
1,341
2
63
38
Bristol
Does the cap round up or down? ie. does 15.4bps count as 15bps or as 15.4bps (which would then be illegal)? I'm mainly concerned with PSP right now, so if you aren't sure about Millenium that's cool. Also, am I right in saying that the 1 trigger pull within 1sec reactivation is legal for PSP? Cheers
 
Does the cap round up or down? ie. does 15.4bps count as 15bps or as 15.4bps (which would then be illegal)? I'm mainly concerned with PSP right now, so if you aren't sure about Millenium that's cool. Also, am I right in saying that the 1 trigger pull within 1sec reactivation is legal for PSP? Cheers
15.4 or slower is allowed.


Yes the ramp can restart with only one semi auto shot, if its pulled within 1 second.