Ok, guess I'll be okay to start with the halo.
Will look into the pulse but want to hear more about it nd how it works first. Thanks for the heads up.
Paul
The DXS Pulse has two modes...
1. Red Mode: Constant Feed or Pulse Mode - The motor gently pulses measuring the current on the motor to give feedback as to whether a ball is in the stack waiting to be shot. It does this constantly twitching back & forth gently tickling the paint.
2. Green Mode: This is RF Mode - the Pulse comes standard with an RF Receiver inside that allows communication with your marker. Basically we hijack the Solenoid Pulses sent from the board and wirelessly send them to the loader. As this communication takes microseconds and the mechanics of the marker are slightly slower we are already telling the loader to feed a ball before the last one has been shot. The same motor feedback is employed in this mode to ensure that a ball can actually be fed. In this mode you now have a pro-active loader - It knows you are firing and feeds whereas all other loaders are reactive and measure when a ball is not present in the feedneck or when the marker (or other loud noise) make a sound. (Marker Transmitter is an optional upgrade).
Other features of the DXS Pulse...
A: It's made of Polycarbonate - same thing as the VForce lenses are made of - this loader can also be used as a hammer (look on warpig for the video!) Other loaders can be brittle.
B: It has a reverse button to quickly un-block any foreign objects in the loader - ever had a 2pence put in your loader (or worse in Marcus's hey days)
C: The whole drive mechanism comes out in one simple action to allow easy cleaning of the loader and the drive mechanism without having to undo any screws.
If you have anymore questions feel free to PM me.