I would like to think they've matured since the last one I was at in 2006 but I always found them piss boring in the extreme ...
What was it and what was boring about it?
(Big games have changed a lot during the last 10 years)
A big game that is 'big' just by numbers attending can be just one longballing firefight, and 'big' by area can be an issue with finding things going on in the game and distances to respawn points. It's a matter of how the organisers orchestrate the scenario and game play.
(Any large area game I went to when I began had long walks, over the years organisers have thought of that with numerous solutions - in game air fills, multiple spawn locations, moving spawns, and/or medics, and many more)
For the 'paintball festivals', paintfest and north vs south, there are numerous activities across the weekend leading up to the final days main game.
However - not every paintballer is after the same thing, some want big fire fights, some sneak around, some hunt out objectives or scavenge, some chill and dabble in a little paintball. A good event to me has a bit of everything