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Ideas for new game modes?

PBWill

Well-Known Member
Mar 18, 2013
308
53
48
26
England
Hardpoint ( for all the gamers out there )

each round, one team are the attackers and the others are the defenders, a random bomb site is selected, plant the damn bomb! but the attackers have one life only...
 

Carbon Fibre Spider

Raiders Team Captain
Aug 8, 2013
51
8
18
Midlands
Ref driven vehicles would be nice. Like an ambush game, if the refs windows get shot or the convoy doesnt make it one side wins one side loses. Like a prisoner transport scenario
 

UKBall

"That Guy"
Sep 5, 2013
243
58
48
Stockton-On-Tees
Hardpoint ( for all the gamers out there )

each round, one team are the attackers and the others are the defenders, a random bomb site is selected, plant the damn bomb! but the attackers have one life only...
We do that too, we grab a mates TPX case and put an Enola Gaye smoke in there tell someone to carry it to the bomb site where they then pull the pin and defend it until the smoke stops coming out.
 

OgreDan

Member
Oct 7, 2012
74
19
18
39
Sidcup
One of the sites I've played at runs a game where you have to capture a marshall.. Basically the marshall would go out on the field (in extra layers of clothing) with a stop watch for each team. Teams would capture the marshall by laying hands on him, but he'd try and run off if you weren't paying attention.. Winning team was the one who captured the marshall for the longest amount of time. (why the stopwatches are handy)
Made for quite an interesting game, trying to find and then hold on to someone, whilst fighting off the other team.

I will point out this was with small team sizes on a relatively small field.
 

Care_Bears

Bluey .. ... ...Teams :- Care Bears UK
Jul 7, 2007
1,791
598
148
Wiltshire
Here`s one for you all ?? in the middle of the field should be a building / fort / shed / preferably with stairs if you can with openings all around, inside at the highest point put 20 - 30 bricks painted gold to simulate Gold bullion, place some sort of bunkers all around this building in a round formation.
The Idea is for both teams to start at either end of the field and both at the same time to charge trying to get to one of those bunkers to shoot it out with players the other side and TRY to get into the building to bring out ONE gold bar ( one per player ) and get it back to the base where you started from, meanwhile both Teams have designated Stealers, to go around and steal One brick at a time per player and get it back to Their Base, at the end of Time, the winners will have the most gold,
all losers go to the enemies base camp as if captured.
Now here`s the crunch !! If a player gets a surrender ( and I mean when a player is out he`ll have his arms up ) he has a choice to either get ONE Brick from the enemies camp to go into yours ... or TWO of fallen comrades back into the game.
If One of your own Stealers are in the opposite`s camp, he only needs to tag ONE player to get back into the game, of course the more stealers you have ? the more chances to get more players back into the game.
can you imagine yourself doing all that work to get a bar , then manage to get it home to your base , only to be shot by a stealer .
 
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Shadlad

Platinum Member - Lifetime
Aug 16, 2006
1,694
55
73
Newcastle
We play Assassin it is very much like any normal game, bar when you go out the base you are all given a playing card from a pack of cards. If you have an ace in your hand you have to secretly try and kill your own team with out being caught. Sometimes you end up with more than one assassin. So it relies on random teams each time and honest players who don't say they are assassin to their friends.