Race to 2, 6 games is 12-18 points played (excepting non-scoring points) Race to 3, 5 games is 15-25 points played, so you have an increase of 25% - 39% in points, raising costs to teams in paint consumption and to the organisers in staffing the field and providing the facilities, including air supply, this cost will eventually fall somewhere, so again the teams will be paying more in the increased entry needed to cover these costs. Notwithstanding the extra squad members and pit personnel that will probably be required. 5 well organised players will probably be able to manage their own pits for 3 points, even if they have to use the time-out, the same 5 guys will struggle collect and refill pots for themselves as well as air up and clean up if the game goes to 5 points.
IMHO at this point we still need to be making the game more accessible, not less. I realise the Prem A guys are not just 5 goobers with guns, however that does not mean they are cash, time, or personnel rich.
One of the biggest issues the CPPS has suffered from, if not the biggest, and source of complaints, has been the over-scheduling, meaning that games, divisions, fields and events have run over time, due to drawn out games and null points not being allowed for in the schedule, resulting in teams hanging around freezing their tits off in the semi-dark when they expected (and probably were expected by their loved ones) to be home. I know Ainsley is aware of this issue as he mentioned it to me at Round 4. Adding extra points and field time to a division is going to make it eat up even more schedule time, unless the team numbers are significantly reduced.
Race to 2 with 6 games in one day is IMHO an ambitious venture in the first place, as MS/PSP spread this amount of prelim games over a 2 days (yes, OK, the division may be bigger, but the strain on teams isn't necessarily so). If the teams entering are happy for this then OK. I can also see the draw of Race to 3 as a stepping stone to Race to 4, however; what I prefer is the solution the MS have come up with of having semis and finals in the division Race to 4 format! You could also borrow the practice the PSP employ in their 5-man (Race to 2) division of having 4 teams in field-side pits, the 2 playing and the next 2 to play, as well as having the next pair of teams, on standby, outside the pits, whilst the remaining teams are clear of the field-side, for which the current common staging could be employed. This should greatly help with keeping to schedule and teams knowing when they are next on-deck!