Anyone?
What are the odds of a player moving from one barricade to another through a stream of waist high paint @12bps,14bps,16bps etc coming from your mirror or their back corner (for example) if the paint is travelling at say 290fps..
Is there a mathematical formula that can be applied here?
Or would it be easier to experiment by replicating the situation and run it 10 or so times?
What are your guesses?
What are the odds of a player moving from one barricade to another through a stream of waist high paint @12bps,14bps,16bps etc coming from your mirror or their back corner (for example) if the paint is travelling at say 290fps..
Is there a mathematical formula that can be applied here?
Or would it be easier to experiment by replicating the situation and run it 10 or so times?
What are your guesses?