OK... I just got back from the pub. So I apologise in advance for anything I write... ever....
now, bare (bear?) with me here... there's a link to paintball in this post... somewhere... in a sense...
Me and a fellow baller were in a particularly crowded, dodgy, inbred pub in Kettering town center, very unimpressed with having to endure the likes of ABBA, Shaniya Twain (SP?), The Weather Girls, Brotherhood af Man, etc... Due to the crowdedness of said pub, we thought it would be very handy if civilized society would accept an unwritten rule whereby if you needed a quick exit from any situation (such as being stuck in a sh!t pub, or if you're started on for no reason by someone who is evidentally alot harder than you, etc..), you could play the "Moonwalk" card (yes, Jackson Five were being played at this point... I think you get the picture). You promptly turn around, start Moonwalking, and the crowd parts in a sign of respect for the Moonwalk. ie, nobody messes with the Moonwalk.... no decent civilised person is allowed to touch you.
So, being 'ballers (at least, I'd like to be...), we decided that what Paintball (Maybe X-ball in particular) needs, to make things more interesting, is a mandatory 4 (say) "Moonwalk" calls per team, per game, where if you're Moonwalking, you're immune, and all players on the opposing team have to leave you to do your thang. During this time, the "Moonwalker" has to execute the Moonwalk move down a pre-defined "Moonwalk Lane" within a short alloted time limit. Any players in direct view of this lane are subsequently screwed (if the "Moonwalker" can shoot straight), and have to suffer the humiliation of being shot out by a Moonwalker.
This adds a major strategic element to the game (much like pit-stops in F1 racing... actually, ignore that... that's a bad analogy... I can't think of a good analogy for this stroke of pure drunken genius.), in that not only do both teams have to pick their 4 Moonwalk moments wisely in order to essentially secure 4 valuable points, both teams would also need to try and read the other team well enough to make sure that the damage potentially sustained by a Moonwalk move from the other team is limited, hopefully denying them the otherwise easy point.
The beauty of this is that X-ball doesn't allow you to make the same obvious plays in each game/play/round, so the predefined Moonwalk lane would always include nice side-on angles of all of the essential key bunkers which will most probably be used in all plays at some point.
Can you imagine it?? Crowd going crazy, cus Lang decides to pull off a Moonwalk... he clears his bunker, and the back guy from the other team shouts to his front guys that he's about to get mugged, then "oh, no... he's moonwalking... fair play...leave him to it...arse."
GENIUS!!!!
I'm gonna read this in the morning and regret it... I can tell...
If you feel you can perfect this idea any more than I already have, please feel free to add to this. ps. It helps if yr drunk to understand what I have just written, and if you're considering replying, I suggest you go to bed. Now.
Dunc.
now, bare (bear?) with me here... there's a link to paintball in this post... somewhere... in a sense...
Me and a fellow baller were in a particularly crowded, dodgy, inbred pub in Kettering town center, very unimpressed with having to endure the likes of ABBA, Shaniya Twain (SP?), The Weather Girls, Brotherhood af Man, etc... Due to the crowdedness of said pub, we thought it would be very handy if civilized society would accept an unwritten rule whereby if you needed a quick exit from any situation (such as being stuck in a sh!t pub, or if you're started on for no reason by someone who is evidentally alot harder than you, etc..), you could play the "Moonwalk" card (yes, Jackson Five were being played at this point... I think you get the picture). You promptly turn around, start Moonwalking, and the crowd parts in a sign of respect for the Moonwalk. ie, nobody messes with the Moonwalk.... no decent civilised person is allowed to touch you.
So, being 'ballers (at least, I'd like to be...), we decided that what Paintball (Maybe X-ball in particular) needs, to make things more interesting, is a mandatory 4 (say) "Moonwalk" calls per team, per game, where if you're Moonwalking, you're immune, and all players on the opposing team have to leave you to do your thang. During this time, the "Moonwalker" has to execute the Moonwalk move down a pre-defined "Moonwalk Lane" within a short alloted time limit. Any players in direct view of this lane are subsequently screwed (if the "Moonwalker" can shoot straight), and have to suffer the humiliation of being shot out by a Moonwalker.
This adds a major strategic element to the game (much like pit-stops in F1 racing... actually, ignore that... that's a bad analogy... I can't think of a good analogy for this stroke of pure drunken genius.), in that not only do both teams have to pick their 4 Moonwalk moments wisely in order to essentially secure 4 valuable points, both teams would also need to try and read the other team well enough to make sure that the damage potentially sustained by a Moonwalk move from the other team is limited, hopefully denying them the otherwise easy point.
The beauty of this is that X-ball doesn't allow you to make the same obvious plays in each game/play/round, so the predefined Moonwalk lane would always include nice side-on angles of all of the essential key bunkers which will most probably be used in all plays at some point.
Can you imagine it?? Crowd going crazy, cus Lang decides to pull off a Moonwalk... he clears his bunker, and the back guy from the other team shouts to his front guys that he's about to get mugged, then "oh, no... he's moonwalking... fair play...leave him to it...arse."
GENIUS!!!!
I'm gonna read this in the morning and regret it... I can tell...
If you feel you can perfect this idea any more than I already have, please feel free to add to this. ps. It helps if yr drunk to understand what I have just written, and if you're considering replying, I suggest you go to bed. Now.
Dunc.