Probably already posted somewhere, but below new press release from Millennium series.
http://www.millennium-series.com/paintball-news-627.html
REVOLUTION = EVOLUTION
Revolution is evolution and all things must go through continuous evolution to survive, this is as true in our sport as in all things. It has been clear to all at The Millennium and the entire wider industry that the sport of paintball needs to adapt to bring back a greater skill element and more enjoyable playing experience.
Our solution will be exhibited on the CPL field in Puget as a tournament between four of the World's top teams. The rest of the event will remain on the traditional format until 2016.
Why change? What's wrong with Tournament Paintball?
The game has evolved to a point where the need to fire vast amounts of paint is becoming the norm. This is leading to a lower reward for skilful play, increasing team budgets at a time where recovery from the financial crisis is slow & an experience which is often becoming a negative to attract new players.
The Millennium has been listening to player comments and feedback as well as those of the industry & has wrestled with finding a simple & effective solution without taking anything away from what's great about our sport
Many parts of the current format are very good with the Millennium's original Race 2 concept being adopted world-wide. One of the reasons that Race2 was a success is the ability to easily adapt the format to players with different skill levels & budgets by simply changing the number of points played. We see no point or reason in changing this successful format, which has also made this an exciting sport to watch as a spectator, which has not been the case for many years.
Like other sports that involve continuous participation costs & equipment evolution, we must all remain relevant to the vast majority of grass roots players and the real world.
The Solution: M500
Using the current Race2 format but adding a limited number of paintballs per player per point. This number can be changed over time or by the player level/budget to achieve the best results for all. Our initial research leads us to believe that for The Millennium, this number works best at 500 balls/player/point.
How does it work?
Each player can access the field for each point with 1 loader (220 paint loaders) and 2 140 round paintballs pods. Before starting each point at the start base, players can switch pods between teammates. The game is then played using the normal Race2 format.
It's as simple as that
http://www.millennium-series.com/paintball-news-627.html
REVOLUTION = EVOLUTION
Revolution is evolution and all things must go through continuous evolution to survive, this is as true in our sport as in all things. It has been clear to all at The Millennium and the entire wider industry that the sport of paintball needs to adapt to bring back a greater skill element and more enjoyable playing experience.
Our solution will be exhibited on the CPL field in Puget as a tournament between four of the World's top teams. The rest of the event will remain on the traditional format until 2016.
Why change? What's wrong with Tournament Paintball?
The game has evolved to a point where the need to fire vast amounts of paint is becoming the norm. This is leading to a lower reward for skilful play, increasing team budgets at a time where recovery from the financial crisis is slow & an experience which is often becoming a negative to attract new players.
The Millennium has been listening to player comments and feedback as well as those of the industry & has wrestled with finding a simple & effective solution without taking anything away from what's great about our sport
Many parts of the current format are very good with the Millennium's original Race 2 concept being adopted world-wide. One of the reasons that Race2 was a success is the ability to easily adapt the format to players with different skill levels & budgets by simply changing the number of points played. We see no point or reason in changing this successful format, which has also made this an exciting sport to watch as a spectator, which has not been the case for many years.
Like other sports that involve continuous participation costs & equipment evolution, we must all remain relevant to the vast majority of grass roots players and the real world.
The Solution: M500
Using the current Race2 format but adding a limited number of paintballs per player per point. This number can be changed over time or by the player level/budget to achieve the best results for all. Our initial research leads us to believe that for The Millennium, this number works best at 500 balls/player/point.
How does it work?
Each player can access the field for each point with 1 loader (220 paint loaders) and 2 140 round paintballs pods. Before starting each point at the start base, players can switch pods between teammates. The game is then played using the normal Race2 format.
It's as simple as that