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Dwell In Plain English

NulodPBall

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Dec 26, 2002
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Dwell = How long the main valve stays open.
------>= How long air will hit the ball.
------> Can affect the velocity, shot-to-shot consistency, and air use/efficiency.


If your dwell is set too high, there will be alot of push on the ball, but you'll waste alot of air so you'll run your tank empty, quicker, which means you might run out of air when you're playing.

If your dwell is set too low, you might not always get enough of a push on the ball, so the velocity might be low, and you won't be able to raise the velocity by increasing the pressure. Your velocity might also jump around alot, depending on how much your paintballs drag on the inside of your barrel.

You can also think of dwell as how much you pull back the plunger when you start playing an old-style pinball game...if you increase the dwell, it's like pulling back the plunger farther so the ball in both cases flys faster, or travels harder and has more energy. You use a very low dwell setting and it's like you didn't pull the plunger back very far, and sometimes the pinball doesn't have enough energy to start the game and it falls back to where it started without racking up any points for you.

I hope that helps.

Ray
 

Bunka Monky

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Oct 2, 2002
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not 2 sure if the angel air will make a difference but i got my input pressure is at 170 then my dwell is set on.
Well i turned it all the way down then beeped it up 10 times lol
an exact science i know but it runs sweet with no breaks
 

NulodPBall

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Dec 26, 2002
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Bunka Monkey seems to have the best way of setting your dwell.

You'll need a chrono and some GOOD paint.

You set your velocity at some generic point, say 280 fps (B.M. just set his pressure at a predetermined point apparently, just choose some starting point). Then you turn down your LP until your balls don't come out anymore. Then you turn it up 'til you start to get balls coming out again (you may get a break or two if you end up with balls stacked in your barrel, so pay attention and clean your barrel). Now you start paying attention to the shot-to-shot consistency. When it starts getting close, you've found the correct setting for your LP reg. Remember this setting. Your reg. may wander slightly so just reset it back to where you want it.

As far as tweaking the LP reg., if you set it on the low side, then your gun doesn't jump as much but your shot-to-shot consistency is bad. If you set it on the high side, your velocity doesn't vary much, but your gun is louder and it jumps around more. It's up to you to choose, but most people's LP regs seem to end up around 85 psi, and never above 100 psi.

Now if you've done this a few times, you kinda remember how your gun sounds dry-firing so you can do this without balls or chrono. I think it was Q or Arnold that showed me this way.

If anyone has a better system, please post it :)

Ray "I have too much time on my hands" N.
 

ChrisWhiteSTEL

Mile High Club
Oct 21, 2002
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DWELL: How long the solenoid stays forward, keeping the hammer pressed on the valve and letting more or less air/co2 into the gun.

Easy adjusting for new upgrades and working pressures in the gun.

I am not going to go into techno stuff because mine is setup fine and i dunno how it got there :D.

My explanation of what Dwell means gives u a pretty good pointer on how the marker works. :D.